
-Archangel- |

Page 291 says: "Adding NPCs: Creatures without racial Hit Dice are
factored into combats a little differently than normal
monsters or monsters with class levels. A creature that
possesses class levels, but does not have any racial Hit
Dice, is factored in as a creature with a CR equal to its
class levels –2."
So for a lvl 7 party of 5 players a Challenging encounter (APL+1) is two lvl 8 enemies (for instance a lvl 8 fighter and a lvl 8 cleric)?
This is a lot different then 3.5e where x lvl NPC was CR x.
Is this balanced?
I have yet to playtest this in my campaign and would like some feedback before I do a TPK with a "challenging encounter".
EDIT: This also means a challenging encounter would be 4 lvl 7 NPCs?!
This sounds like too much and a possible TPK.

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Sounds about right to me. Two lvl 8's are only one lvl higher and are out numberd over 2 to 1 While 4 lvl'7's are the exact same lvl as your party but again the party has a very slight advantage in numbers. Of course it also depends what the classes of the Npc's are, what the classes of the party is and if said Npc's have time t prepare or not but it seems to have worked fine in the games ive used it in.