raidou
RPG Superstar 2009 Top 4
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The rules are full of tables, some of which are in non-intuitive places (carrying capacity and object hardness/hitpoints, for example, are not in the equipment section.)
That's okay, but I was wondering how it would affect the layout and design, to add more frequent page references. In the Strength section of ability scores, for example, it would be helpful to have a reference to the carrying capacity table on page 125.
I don't know if the usefulness of quick references outweighs the extra text clutter, which is why this is more of an open question than a request.
MAC III
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The rules are full of tables, some of which are in non-intuitive places (carrying capacity and object hardness/hitpoints, for example, are not in the equipment section.)That's okay, but I was wondering how it would affect the layout and design, to add more frequent page references. In the Strength section of ability scores, for example, it would be helpful to have a reference to the carrying capacity table on page 125.
I don't know if the usefulness of quick references outweighs the extra text clutter, which is why this is more of an open question than a request.
BOO NON-INTUITIVE TABLE LOCATIONS! HOORAY INDEXES & PAGE REFERENCES!
Kvantum
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Another design/organization issue: Can you please, please, PLEASE put the domains in the classes chapter with Clerics and the School abilities in with the Wizards? Bloodlines are listed in the Sorcerer class description, why not the other two features that are only used by those specific classes? The flipping back and forth to do any Cleric or Wizard character creation is a major pain in the butt that could easily be fixed.