Traits, faults, and all that errata!


Ability Scores and Races


Just wondering if there's been any thought given to character traits/faults system for PFRPG?

One of the D&D systems I most enjoyed was the Skills and Powers version of 2nd Ed. (Yeah I know, that was way back...) I still wish we had something similar to that in the present. I know that regional traits have been added to some of the pathfinder products, but I liked the aspect of each character having its upside and downside.


I second that! Giving your character little quirks and perks is always fun, and gives some roleplaying hooks to boot.


Lost Messiah wrote:

Just wondering if there's been any thought given to character traits/faults system for PFRPG?

One of the D&D systems I most enjoyed was the Skills and Powers version of 2nd Ed. (Yeah I know, that was way back...) I still wish we had something similar to that in the present. I know that regional traits have been added to some of the pathfinder products, but I liked the aspect of each character having its upside and downside.

I'm sure that any such thoughts would have to come after the current play test cycle, and after PFRPG final has been published. Based on the AP modules, I think what you are likely to so see are Traits system that they are using. Each trait being roughly worth 1/2 a feat. Each character able to select two traits for free. Not likely what you are looking for. Still, that does leave room for a strictly optional book either by Paizo or some third party.


I highly recommend the Book of Distinctions and Drawbacks for folks interested in this area of character building. The company is now defunct, but the PDF is still available from various sources (and they've got a d20 Modern version as well). It's full of flaws that are generally well-conceived and balanced, flavorful advantages, a "starting with some experience" mechanic, taints, curses, and some nice templates for quick application.

I use it in pretty much every game I play.

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