| armnaxis |
Gripe 1) I like it that fighters get a little bit more than feats. But weapon and armor training doesn't cut it for me - it's BORING.
Gripe 2) Combat maneuvers are, in itself, great and make encounters memorable. However, why is it that raging Barbarians (being "wild" and such) are better at these than (drilled) fighters?
IDEA: Why not give the Fighter class a bonus on CMB? (Say, +1 at first and an additional +1 at 5th, 10th, 15th and 20th level)
That way, the fighter class wins in versatility, and is on par with raging barbarians in respect to CMB.
| armnaxis |
Hold on to this idea my friend.
We are now discussing Ability Scores and Races. That's the title of this section. Later, we'll be discussing Classes!
(General seems to be the forum where all other topics pop up, if you really want to talk about it right now)
I know, I know... initially I was hoping that this thread would be moved to a class forum - which I begged for in another thread. I then learned that I have to wait as Jason cannot cover everything at once.
But it's so hard to wait, being excited and all...