
-Anvil- |

Here is a list of feats I converted for my game. Thought I would post them for the heck of it. Suggestions welcomed. Names have been changed from the original so I could post em here. Enjoy.
Extra spellbook- Wizard
Get 3 spells per lvl instead of 2 for wizards
Lost in the Fight- Pre Req. Small size
You gain +2 to AC when adjacent to at least 2 creatures larger than you.
Human Perserverance - Human
+1 racial bonus to all saves
Wall Fighter
Whenever adjacent to a wall you gain +1 to melee Atk, melee Dmg and AC.
Blood ThirstY
+2 to Atk + Dmg against bloodied foes
Battle Anticipation- PreReq. Improved Init, Dex 14
+1 feat bonus to AC and saves
Quick to Act
Roll initiative twice, take higher of the two
Crushing Critical- PreReq. BAB +8
Deal extra 1d10 with critical hit.
Evasion- PreReq. BAB +10, Dex 16
You gain Evasion.
Shield Expert- PreReq. BAB +3
+1 Shield bonus to shield you are proficient with
Steady ShoT
+3 to dmg with bow/crossbow if you haven’t moved since the end of your last turn.
Irresistible Flame/Cold/Sonic/Lightning/Acid (Choose 1)
Your opponents resistance is treated as half of that listed (round down) for your Atks
Selective Spell- PreReq. Wizard/Sorcerer, Ability to cast 4th lvl arcane spells
You may choose to have an area spell you cast not affect a number of creatures equal to or less than your Int(Wiz)/Cha(Sor)
2 Weapon Opportunist- PreReq. Dex 18, Two Weapon Fighting
If you make a successful Attack of opportunity with a melee weapon you can make a second attack with your offhand weapon at a -5