Converting Feats from 4th Ed.


Skills & Feats


Here is a list of feats I converted for my game. Thought I would post them for the heck of it. Suggestions welcomed. Names have been changed from the original so I could post em here. Enjoy.

Extra spellbook- Wizard
Get 3 spells per lvl instead of 2 for wizards

Lost in the Fight- Pre Req. Small size
You gain +2 to AC when adjacent to at least 2 creatures larger than you.

Human Perserverance - Human
+1 racial bonus to all saves

Wall Fighter
Whenever adjacent to a wall you gain +1 to melee Atk, melee Dmg and AC.

Blood ThirstY
+2 to Atk + Dmg against bloodied foes

Battle Anticipation- PreReq. Improved Init, Dex 14
+1 feat bonus to AC and saves

Quick to Act
Roll initiative twice, take higher of the two

Crushing Critical- PreReq. BAB +8
Deal extra 1d10 with critical hit.

Evasion- PreReq. BAB +10, Dex 16
You gain Evasion.

Shield Expert- PreReq. BAB +3
+1 Shield bonus to shield you are proficient with

Steady ShoT
+3 to dmg with bow/crossbow if you haven’t moved since the end of your last turn.

Irresistible Flame/Cold/Sonic/Lightning/Acid (Choose 1)
Your opponents resistance is treated as half of that listed (round down) for your Atks

Selective Spell- PreReq. Wizard/Sorcerer, Ability to cast 4th lvl arcane spells
You may choose to have an area spell you cast not affect a number of creatures equal to or less than your Int(Wiz)/Cha(Sor)

2 Weapon Opportunist- PreReq. Dex 18, Two Weapon Fighting
If you make a successful Attack of opportunity with a melee weapon you can make a second attack with your offhand weapon at a -5


FOURTH EDITION IS JUST ANOTHER WAY FOR WIZARD'S OF THE COAST TO SUCK MONEY OUT OF YOUR POCKET'S.IF I WANTED TO PLAY W.O.W. I WOULD JUST PLAY IT.WOC WANT'S YOUR MONEY BUY FORTH EDITION.

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