Polymorph Index and Questions


Combat & Magic

Dark Archive

Hey there,

I've put together an index of all the shapes and stat modifiers possible under Beast Shape I -- and it's led me to a few questions.

Questions
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* Beast shape spells should specifically say swarms are disallowed …

* At no point does beast shape I-IV grant any animal the ability to rage (dire badger, badger), attach (dire weasel), blood drain (dire weasel), hold breath (crocodile, porpoise), ink cloud (octopus, squid), keen scent (shark), spring (cheetah) – oversight?

* If someone turns into an aquatic animal, shouldn’t they be able to breathe underwater? The spell doesn’t specifically say

* Shouldn’t beast shape grant a racial skill bonus? A dire rat gets a +8 racial bonus to swim and baboons get a +8 racial bonus to climb – and flying forms already get a bonus based on maneuverability under the fly skill – isn’t that a fair bonus to grant to casters, or does it unnecessarily complicate the spell?

Here's my index so far ...
Beast Shape I
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Baboon (medium animal): base speed 30 ft, climb 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent

Badger (small animal): base speed 30 ft, +1 natural armor, +1 atk if medium caster, 2 claws 1d2, bite 1d3, +2 Dex, low-light vision, scent

Black Bear (medium animal): base speed 30 ft, +2 natural armor, 2 claws 1d4, bite 1d6, +2 Str, low-light vision, scent

Boar (medium animal): base speed 30 ft, +2 natural armor, gore 1d8, +2 Str, low-light vision, scent

Cheetah (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, 2 claws 1d2, +2 Str, low-light vision, scent

Crocodile (medium animal): base speed 20 ft, swim 30 ft, +2 natural armor, bite 1d8 or tail slap 1d12, +2 Str, low-light vision

Dire Badger (medium animal): base speed 30 ft, +2 natural armor, 2 claws 1d4, bite 1d6, +2 Str, low-light vision, scent

Dire Rat (small animal): base speed 30 ft, climb 20 ft, +1 natural armor, +1 atk if medium caster, bite 1d4,+2 Dex, low-light vision, scent

Dire Weasel (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent

Dog (small animal): base speed 30 ft, +1 natural armor, +1 atk if medium caster, bite 1d4, +2 Dex, low-light vision, scent

Dog, Riding (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent

Donkey (medium animal): base speed 30 ft, +2 natural armor, bite 1d2, +2 Str, low-light vision, scent

Eagle (small animal): base speed 10 ft, fly 30 ft (average maneuverability), +1 natural armor, +1 atk if medium caster, 2 talons 1d4, bite 1d4, +2 Dex, low-light vision

Hyena (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent

Leopard (medium animal): base speed 30 ft, climb 20 ft, +2 natural armor, bite 1d6, 2 claws 1d3, +2 Str, low-light vision, scent

Lizard, Monitor (medium animal): base speed 30 ft, swim 30 ft, +2 natural armor, bite 1d8, +2 Str, low-light vision

Octopus (small animal): base speed 20 ft, swim 30 ft, +1 natural armor, arms 0, bite 1d3, low-light vision

Pony (medium animal): base speed 30 ft, +2 natural armor, 2 hooves 1d3, +2 Str, low-light vision, scent

Pony, War (medium animal): base speed 30 ft, +2 natural armor, 2 hooves 1d3, +2 Str, low-light vision, scent

Porpoise (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, slam 2d4, +2 Str, low-light vision

Shark, Medium (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, bite 1d6, +2 Str

Snake, Constrictor (medium animal): base speed 20 ft, climb 20 ft, swim 20 ft, +2 natural armor, bite 1d3, +2 Str, scent

Snake, Small Viper (small animal): base speed 20 ft, climb 20 ft, swim 20 ft, +1 natural armor, bite 1d2, +2 Dex, scent

Snake, Medium Viper (medium animal): base speed 20 ft, climb 20 ft, swim 20 ft, +2 natural armor, bite 1d4, +2 Str, scent

Squid (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, arms (0), bite 1d6, +2 Str, low-light vision

Wolf (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, low-light vision, scent

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