Archade
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Hey there,
I've put together an index of all the shapes and stat modifiers possible under Beast Shape I -- and it's led me to a few questions.
Questions
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* Beast shape spells should specifically say swarms are disallowed …
* At no point does beast shape I-IV grant any animal the ability to rage (dire badger, badger), attach (dire weasel), blood drain (dire weasel), hold breath (crocodile, porpoise), ink cloud (octopus, squid), keen scent (shark), spring (cheetah) – oversight?
* If someone turns into an aquatic animal, shouldn’t they be able to breathe underwater? The spell doesn’t specifically say
* Shouldn’t beast shape grant a racial skill bonus? A dire rat gets a +8 racial bonus to swim and baboons get a +8 racial bonus to climb – and flying forms already get a bonus based on maneuverability under the fly skill – isn’t that a fair bonus to grant to casters, or does it unnecessarily complicate the spell?
Here's my index so far ...
Beast Shape I
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Baboon (medium animal): base speed 30 ft, climb 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent
Badger (small animal): base speed 30 ft, +1 natural armor, +1 atk if medium caster, 2 claws 1d2, bite 1d3, +2 Dex, low-light vision, scent
Black Bear (medium animal): base speed 30 ft, +2 natural armor, 2 claws 1d4, bite 1d6, +2 Str, low-light vision, scent
Boar (medium animal): base speed 30 ft, +2 natural armor, gore 1d8, +2 Str, low-light vision, scent
Cheetah (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, 2 claws 1d2, +2 Str, low-light vision, scent
Crocodile (medium animal): base speed 20 ft, swim 30 ft, +2 natural armor, bite 1d8 or tail slap 1d12, +2 Str, low-light vision
Dire Badger (medium animal): base speed 30 ft, +2 natural armor, 2 claws 1d4, bite 1d6, +2 Str, low-light vision, scent
Dire Rat (small animal): base speed 30 ft, climb 20 ft, +1 natural armor, +1 atk if medium caster, bite 1d4,+2 Dex, low-light vision, scent
Dire Weasel (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent
Dog (small animal): base speed 30 ft, +1 natural armor, +1 atk if medium caster, bite 1d4, +2 Dex, low-light vision, scent
Dog, Riding (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent
Donkey (medium animal): base speed 30 ft, +2 natural armor, bite 1d2, +2 Str, low-light vision, scent
Eagle (small animal): base speed 10 ft, fly 30 ft (average maneuverability), +1 natural armor, +1 atk if medium caster, 2 talons 1d4, bite 1d4, +2 Dex, low-light vision
Hyena (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, +2 Str, low-light vision, scent
Leopard (medium animal): base speed 30 ft, climb 20 ft, +2 natural armor, bite 1d6, 2 claws 1d3, +2 Str, low-light vision, scent
Lizard, Monitor (medium animal): base speed 30 ft, swim 30 ft, +2 natural armor, bite 1d8, +2 Str, low-light vision
Octopus (small animal): base speed 20 ft, swim 30 ft, +1 natural armor, arms 0, bite 1d3, low-light vision
Pony (medium animal): base speed 30 ft, +2 natural armor, 2 hooves 1d3, +2 Str, low-light vision, scent
Pony, War (medium animal): base speed 30 ft, +2 natural armor, 2 hooves 1d3, +2 Str, low-light vision, scent
Porpoise (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, slam 2d4, +2 Str, low-light vision
Shark, Medium (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, bite 1d6, +2 Str
Snake, Constrictor (medium animal): base speed 20 ft, climb 20 ft, swim 20 ft, +2 natural armor, bite 1d3, +2 Str, scent
Snake, Small Viper (small animal): base speed 20 ft, climb 20 ft, swim 20 ft, +1 natural armor, bite 1d2, +2 Dex, scent
Snake, Medium Viper (medium animal): base speed 20 ft, climb 20 ft, swim 20 ft, +2 natural armor, bite 1d4, +2 Str, scent
Squid (medium animal): base speed 0 ft, swim 30 ft, +2 natural armor, arms (0), bite 1d6, +2 Str, low-light vision
Wolf (medium animal): base speed 30 ft, +2 natural armor, bite 1d6, low-light vision, scent