Deadly Aim


Skills & Feats


Not sure if it is OK to copy/paste the text directly from the alpha book so I will summarize the feat:

"Subtract your dex modifier to ranged attack rolls for one round and add the same amount to ranged damage rolls for that same round"

Does this apply to rays? Some feats expressly state "ranged projectile weapons", but this wording avoids mentioning them specifically so I'd lean towards it working for Rays. . . though I'm not sure that was the intention of the feat.

Certainly, range touch attacks are much easier to hit than regular ranged. . . but then again the characters making such attacks are generally weak in BaB so this might not be overbalanced.

This would, however, make ray of frost a 1d3+4 damage spell (For a character with an 18 dex) that could be used all day long albiet with circa a 50% hit chance (as opposed to a 14 hit which is, um, better than 50%)

So, I was wondering what the community's take was on this feat and what the implications of allowing it to synergize with rays would be.

Thanks!


Theoretically, it should work. Rays are "weapon-like spells" according to the rules (as expanded in Complete Arcane) and benefit from feats like Point Blank Shot and Weapon Focus. I see no reason why Deadly Aim wouldn't qualify, and it might be a nice way to sort of "up" the utility of cantrips.

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