[Tweak] Bardic performance and perception modes - p. 17


Races & Classes

Liberty's Edge

Note
I'd like to suggest the following series of tweaks for bardic performances. The changes aim to unify and clarify the wording of the sensory conditions required for the performance to affect the targets.

I have also expanded the Perform types allowed for the Discordant Performance. I find it very counter-intuitive to exclude music from a "discordant" performance.
Finally, I added the distance limit for some performances - nothing a bard feat couldn't overcome ;-)

Fascinate (and Suggestion and Mass Suggestion)
Alpha 3
Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and able to pay attention to him. The bard must also be able to see the creature.
Tweak
Each creature to be fascinated must be within 90 feet, able to see or hear the bard's performance.

Inspire Courage
Alpha 3
To be affected, an ally must be able to percieve (sic!) the bard’s performance.
Tweak
To be affected, an ally must be within 30 feet and be able to see or hear the bard’s performance.

Inspire Competence
Alpha 3
The ally must be within 30 feet and able to see and hear the bard. The bard must also be able to see the ally.
Tweak
To be affected, an ally must be within 30 feet and be able to see or hear the bard’s performance.

Dirge of Doom
Alpha 3
To be affected, an enemy must be able to hear the bard perform and be within 30 feet.
Tweak
To be affected, an enemy must be within 30 feet and be able to hear the bard’s performance.

Discordant Performance
Alpha 3
To be affected, an enemy must be able to see the bard perform and be within 30 feet.
[...]
A bard can use this bardic performance ability utilizing Perform (act, comedy, dance, or oratory).
Tweak
To be affected, an enemy must be within 30 feet and be able to see or hear the bard’s performance.
[...]
A bard can use this bardic performance ability utilizing any type of Perform.

Inspire Greatness
Alpha 3
To inspire greatness, a bard must perform and an ally must hear or see him perform.
Tweak
To be affected, an ally must be within 30 feet and be able to see or hear the bard’s performance.

Frightening Tune
Alpha 3
To be affected, an enemy must be able to hear the bard perform and be within 30 feet.
Tweak
To be affected, an enemy must be within 30 feet and be able to hear the bard’s performance.

Paralyzing Show
Alpha 3
To be affected, an enemy must be able to see the bard perform and be within 30 feet.
[...]
A bard can use this bardic performance ability utilizing Perform (act, comedy, dance, or oratory).
Tweak
To be affected, an enemy must be within 30 feet and be able to see or hear the bard’s performance.
[...]
A bard can use this bardic performance ability utilizing any type of Perform.

Inspire Heroics
Alpha 3
To inspire heroics, a bard must perform and an ally must witness the performance for a full round.
Tweak
To inspire heroics, a bard must perform for a full round. To be affected, an ally must be within 30 feet and be able to see or hear the bard’s performance.

Deadly Performance
Alpha 3
To be affected, the target must be able to see and hear the bard perform and be within 30 feet.
Tweak
To be affected, an enemy must be within 30 feet and be able to see or hear the bard’s performance.

Liberty's Edge

Now this is what I've been telling my players! But, what about Soothing Performance? The Perform styles listed don't lend themselves to "soothing". Comedy can be uplifting or maybe lighten the sprirt but I dont think it fits the ability.

Liberty's Edge

aegrist13 wrote:
Now this is what I've been telling my players! But, what about Soothing Performance? The Perform styles listed don't lend themselves to "soothing". Comedy can be uplifting or maybe lighten the sprirt but I dont think it fits the ability.

Indeed. Oratory, String and Wind instruments and Sing would fit much better.

Liberty's Edge

Locworks wrote:
aegrist13 wrote:
Now this is what I've been telling my players! But, what about Soothing Performance? The Perform styles listed don't lend themselves to "soothing". Comedy can be uplifting or maybe lighten the sprirt but I dont think it fits the ability.
Indeed. Oratory, String and Wind instruments and Sing would fit much better.

Exactly! Especially since the ability produces a Mass Cure Light Wounds effect.


I think the point is that there are two "separate types" (note the quotes) of Perform: musical and dramatic. To get every Bard ability, an individual bard must have ranks in both a musical Perform (sing, string, wind, percussion, keyboard) or dramatic Perform (act, comedy, dance, oratory). All Bardic Performance abilities are split up so that they can either use only dramatic, only musical, or both. So Soothing performance is, for some reason, a dramatic one; what I'd recommend changing is it to musical, and maybe Song of Freedom to a new name and relying on dramatic Performances.

Liberty's Edge

Remmington Steele wrote:
maybe Song of Freedom to a new name and relying on dramatic Performances.

Oratory, song are a sure choice for this ability, others could be used but I'm not able to form a concentrated thought at the moment.


aegrist13 wrote:
Remmington Steele wrote:
maybe Song of Freedom to a new name and relying on dramatic Performances.
Oratory, song are a sure choice for this ability, others could be used but I'm not able to form a concentrated thought at the moment.

You don't seem to understand his point. He is saying they are not going to mix Oratory or Song together because they are a Dramatic vs Musical Perfom. They are always going to split it between those two groups.

Liberty's Edge

Here is the current organization:

Musical: keyboard, percussion, wind, string, or sing
Countersong
Dirge of Doom
Song of Freedom
Frightening Tune

Dramatic: act, comedy, dance, or oratory
Distraction
Discordant Performance
Soothing Performance
Paralyzing Show

Musical or dramatic: keyboard, percussion, wind, string, sing, act, comedy, dance, or oratory)
Fascinate
Inspire Courage
Inspire Competence
Suggestion, Mass Suggestion
Inspire Greatness
Inspire Heroics
Deadly Performance

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