Some of my playtest assumptions are changing.


Alpha Release 3 General Discussion


Things like changes to spells, changes to DR, and rule-clarifications that I hope are comming are changing a bit of my opinions regarding the playtests.

Along with the character changes, this starts to make the characters a bit more balanced. For example the monk still looks like he needs a bit more, but I really don't know what will effect CMB (such as being flat footed). The monk can kick out some serious CMB with the new skills and bonus feats...he can also stun which adds +4 to the check. He has stealth and mobility...if being caught flatfooted can change CMB somewhat (which makes more than perfect sense to me and I seriously hope it does) this changes my view of how powerful the character is.

Same thing with Quicken Spell. My guess is there will be some change to this seeing is the Sorcerer seems to now have access to it, but I don't know if thats the total extent or if there is more. If it's nerfed then it's yet another control on the casters, which changes my view of the balance.

Has anybody else had this feeling?

Sovereign Court RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16

Why would being flat-footed do anything to CMB? Besides not being able to make AoO's, Armor Class has little to do with any of the combat manuevers.

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