Snorter
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Protection from Evil/Good etc has always been TOO good. One first-level spell that negates virtually two whole schools of spells (Enchantment and Conjuration)?
Granted; celestial/fiendish etc summoned creatures may be able to use their SR to break through, but that assumes the enemy caster has summoned the highest-level creature he can, using his highest level slot, to challenge the caster level of the Protection.
They may also have a ranged attack option, but this is not guaranteed.
Summoned Natures Allies will usually have neither.
How about; two oppositely-aligned Protections suppress one another? So demons can fight angels at normal chance? An Unhallowed temple with a Protection from Good aura will suppress the Protection from Evil on the invading PCs?
Still doesn't help those druids, though...