Signature Abilities for all classes


New Rules Suggestions


Hey again you all and greetings from germany.
It's not that new but wasn't really discussed I think:

I would like to see ALL classes get ONE signature ability at levels 5, 10, 15 and 20.
Something that's actually REALLY worth taking 5 levels in this class for AND just rides right in the middle of the intended flavor of the class.

The reason:
With these abilities, everyone will have something worth to take EVERY class more than just one or two kicker levels.
In using a nice power bumb every 5th level you can define several "midway-goals" of the classes.

Ok, my head is full of ideas and words but my english fails me, so I will let it stand like this and hope there will be a nice discussion and hopefully some preshot-ideas for abilities.

- DD

Dark Archive

See, I thought you were talking about something like True20's Core Ability, something you get from the class for taking it at first level, but you dont get if you pick up a level in it later on. Now thats something I think would be nice.

Grand Lodge

DracoDruid wrote:
my english fails me

From what I've seen you have a better grasp of english than most of our graduating students...

... and even some of my friends who've been speaking it for 30+ years....

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