Channel Energy and Healing done with Feats


New Rules Suggestions


What if there was a feat chain that allowed you to heal?

Maybe like

Healing Surge
Prereq 3 ranks Knowledge Religion, Ability to Channel Positive Energy

When the character uses Channel energy it heals all living creatures equal to half the dice the cleric does in damage.

Greater Healing Surge
Prereq 8 ranks Knowledge Religion, Ability to Channel Positive Energy

When the character uses Channel energy it heals all living creatures equal to the dice the cleric does in damage

And maybe for the Evil Clerics

Damaging Surge
Prereq 3 ranks Knowledge Religion, Ability to Channel Negative Energy

When the character uses Channel energy it damages all living creatures equal to half the dice the cleric does in damage

Greater Healing Surge
Prereq 8 ranks Knowledge Religion, Ability to Channel Negative Energy

When the character uses Channel energy it damages all living creatures equal to the dice the cleric does in damage

What do you guys thinks, one of my players came up with this idea and i really like it so i might house rule this any how

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