Agile Maneuvers: for defense only


New Rules Suggestions

Liberty's Edge

Alpha 2 rule

Agile Maneuvers
Your have learned to use your quickness in place of brute
force when performing combat maneuvers..

New rule

Agile Maneuvers
Your have learned to use your quickness in place of brute force when targeted by combat maneuvers.

Justification
In line with my suggestions for the calculation of the attacker's CMB (here) when the weapon used for the maneuver benefits from Weapon Finesse and because I find it hard to understand how a dexterous but relatively weak attacker can bull rush, overrun or grapple effectively, I'd like to suggest that Agile Maneuvers benefits only the target of a combat maneuver and not the attacker. Getting out of harm's way can be very well done using one's agility instead of "toughing it out.".

Liberty's Edge

Justification (cont.)
Allowing Dexterity to be used for all combat maneuvers is mechanically similar to allowing Weapon Finesse with any weapon.

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