Wildshape [Beast shape I & Polymorph]


Combat & Magic


Ok so I'm a Druid who wildshapes into a Wolf.

Do I have the wolf's Abilitiy Scores?

Do I have the Wolf's save bonuses?

Do I have the Wolf's Hit Points?

Polymorph Subschool

A polymorph spell transforms your physical body to take
on the shape of another creature. While these spells make
you appear to be the creature, granting you a +20 bonus
on Disguise skill checks, they do not grant you all of the
abilities and powers of the creature. Each polymorph spell
allows you to assume the form of a creature of a specific type,
granting you a number of bonuses to "your" ability scores and
a bonus to your natural armor.

"your"... does that mean MY or the WOLF'S?

I think it means my, so if I have a Dex bonus of +1, my AC would end up looking like this...
10[base] + 1[dex] + 2[natural, granted by Beast Shape I] = 13?

Is this correct?


stuart haffenden wrote:
Do I have the wolf's Abilitiy Scores?

No.

stuart haffenden wrote:
Do I have the Wolf's save bonuses?

No.

stuart haffenden wrote:
Do I have the Wolf's Hit Points?

No.

stuart haffenden wrote:
"your"... does that mean MY or the WOLF'S?

No. It is worded the way it is because not all casters will be humanoids that lack an existing natural armor bonus.

stuart haffenden wrote:
Is this correct?

Yes.


So to be any good in battle in Wildshape form you will need high Strength for attacks (no more 27 strength when in brown bear form), high Dexterity for AC and high Constitution for hit points, not to mention high Wisdom for your spells.

I'm not saying this is a bad thing as the Druid needed bringing down a peg or ten, but it is a considerable change.


stuart haffenden wrote:

So to be any good in battle in Wildshape form you will need high Strength for attacks (no more 27 strength when in brown bear form), high Dexterity for AC and high Constitution for hit points, not to mention high Wisdom for your spells.

I'm not saying this is a bad thing as the Druid needed bringing down a peg or ten, but it is a considerable change.

Yes, that's correct. The druid no longer has a class feature that's better than all of another core class's features put together. :)

I don't know if this is too much of a limitation or not; it definitely needs some playtesting before I can decide.

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