
helcat_74 |

Why not offer a system of 20 levels of spells rather than 9. Monte Cook has already shown us it can be done here.
Its a great solution to the 5 minute work day of spell casters, and it does it without making them overly powerful or week.
Actually, I am surprised someone else hasn't already started a thread on this. I've been checking by waiting to see it. Hmmm, maybe some one has and I missed it

Dragonhelm |

I think that moving to a 20-level spell system would violate the backward compatibility goal of Pathfinder - there are too many things written that use the 9-level system.
There's other stuff we can steal from Monte. ;)
Agreed. While a 20-level spell system is nifty from a design point of view, I think it adds a bit too much change. Monte's system is still out there for those who want to try it. Otherwise, I say we stick with the classic system.

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Exactly. The Spell Compendium becomes useless. The Complete spells become useless. If you bought the Relics & Rituals books, their useless.
That's $400 in books just make incompatible right there.

Roman |

I agree with the other comments. Although I do like the idea of spell level = caster level, the compatibility with 3.5E aim of the Pathfinder RPG would be compromised by implementing this. I would probably be willing to sacrifice some compatibility to achieve this, but I think most people would not be willing to do so.

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20 levels of spells is interesting, but I agree that it would stray way to far from 3.5 to maintain backward compatibility. I think it might be one of those things that just has to go on the Sacred Cow list.
Besides, from what I understand, 4E is doing exactly that, so ...well, take that for whatever it's worth, I guess :)