
Pop'N'Fresh |

Perhaps the Paizo guys can comment on this, but are the cannons in the sides of the ship pictured in today's blog actually functional? Are they magical or gunpowder based?
Does this mean that gunpowder weapons will exist in Golarion perhaps?
I have yet to run a D&D campaign that used black powder weapons, but I could see some PC's loving this extra bit of flavor. Maybe even having them be a relatively new invention that isn't widespread yet.
Comments, suggestions, deep thoughts?

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AUGH!
The cannons you see on that ship are, alas... errors. The ship itself does not have cannons in the adventure, so it shouldn't have cannons in the illustration. If/when we DO put in cannons, they'll be a major part of the adventure. As written, this adventure doesn't mention them at all and introducing them would basically change the entire focus of the adventure. I'd be like dropping a flying saucer into Sandpoint.
The cannons will be removed before we ship this one to print.
So for now, think of this image as a special sneak-preview from an alternate universe, I guess! :)

William Pall |

Perhaps the Paizo guys can comment on this, but are the cannons in the sides of the ship pictured in today's blog actually functional? Are they magical or gunpowder based?
Does this mean that gunpowder weapons will exist in Golarion perhaps?
Comments, suggestions, deep thoughts?
IIRC, it was stated that there's at least one country/nation on the planet that is "hi-tech" (or at least as hi-tech a country can be in a fantasy game), but that they guard their secrets extremely well, and their appearances will be few and far between.
Edit: Beat to the punch by JJ

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... the Golarion equivalent of the East India Trading Company ...
Actually, I think an East-India-like trading company would be a fabulous way for PCs to see the world. It brings in themes like exploration, colonization, trade and imperialism. PCs could be agents of the Company sent on missions, rivals seeking to disrupt Company activities, or natives seeking to fend of foreign invasion.

Joshua J. Frost |

Actually, I think an East-India-like trading company would be a fabulous way for PCs to see the world. It brings in themes like exploration, colonization, trade and imperialism. PCs could be agents of the Company sent on missions, rivals seeking to disrupt Company activities, or natives seeking to fend of foreign invasion.
Sort of like a capitalistic Pathfinder Society?

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They're not cannons. They're the spigots for Korvosa's magical, fearsome Devil's Tongue oil. They pour it atop the water and light it on fire. Anyone who drinks from the same batch of carefully distilled oil can magically control its path and shape it in the water, effectively carving out walls of fire and what not.
It requires particularly loud directions (the oil must 'hear' the controller), making the imbiber an obvious target in close quarters combat. And they get the runs something horrible afterward.
It's popular in Callistra worship as well, but usually not lit.
;)

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James Jacobs wrote:...like dropping a flying saucer into Sandpoint.Now that would change RotRL... imagine instead of Goblins.... its AVP!
Nah.. it'd be Elves vs Gnomes.. both are space faring races.

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Honestly, I like the cannons. Shipfaring adventures seem to lose all their flavor without them.
It's worth noting, then, that Pathfinder 8's "Seven Days to the Grave" isn't a shipfaring adventure...
Cannons are pretty cool, though, and they certainly make for exciting ship combat... but again, if and when we have cannons on a ship, they're going to be a MAJOR part of that adventure.