The Feywild


4th Edition


Although first mentioned in The Manual of Planes 3.5, the first time I came across the concept of a Fey Plane is with 4E's Races & Classes preview. This one thing sealed the deal. I will be buying the Player's Handbook4E and probably The Manual of Planes 3.5, too.

I instantly liked the idea and am continually liking it even more. I just hope they give us more fey creatures to populate it with. So what does everyone else think of the Feywild?


Madness Follows wrote:

Although first mentioned in The Manual of Planes 3.5, the first time I came across the concept of a Fey Plane is with 4E's Races & Classes preview. This one thing sealed the deal. I will be buying the Player's Handbook4E and probably The Manual of Planes 3.5, too.

I instantly liked the idea and am continually liking it even more. I just hope they give us more fey creatures to populate it with. So what does everyone else think of the Feywild?

I actually like the sound of it, but they've changed too much of planescape for me in the process.


I must admit that I too am curious to see a plane of the fey. Having DMed a few fey-heavy campaigns, I have taken the idea that the fey are an extension of natural world with a good dose of chaos thrown in, kind of like the Happy Hunting Grounds from 1st edition mixed "Bramble" (a homebrew world from Star Wars that was a massive ball of plant).

For some reason though, I am not optimistic, since the presentation and rationale for 4e has been so atrocious, anything touched by seems poisoned by association. I will likely borrow a copy and steal any fluff ideas I like for my own homebrew(s).

Still, I can admit that there is one interesting aspect of 4e now.


Madness Follows wrote:
I instantly liked the idea and am continually liking it even more. I just hope they give us more fey creatures to populate it with. So what does everyone else think of the Feywild?

I love it. It's a well-established concept in fantasy fiction (including a lot that I like and read).


I should add that D&D has always been about providing a toolkit for generic fantasy roleplaying. IMO D&D is stronger (and better) when it incorporates elements of traditional fantasy. The Feywild does that.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

Tatterdemalion wrote:
I love it. It's a well-established concept in fantasy fiction (including a lot that I like and read).

I was excited the preview book mentioned the novel Jonathan Strange and Mr. Norrell, which I recently finished reading. It has a very interesting description of Faerie, the creatures that live there, and how they interact with humanity. Check it out.

I'm definitely stoked about the Feywild and already have plans to use it as a major theme in my first 4E game.

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