
Aso |

Make 2 saves, Shiny.
Aso skips over the 2 landslides started by the giants after Radik's attack.
L-slide (1d20 6=18, 1d20 6=25)
And lays the smackdown on the injured giant:
And does a little damage:
Boomshakalaka!

Kirrish-Kreshk-Skiklik |

Kirrish has the same initiative as Skarsnikt. He's going to try and identify that crazy moth as he bounds through the crowd; either for the woman or the templar. Very fortunate that the pheremone signals between himself and the other Kreen is drowned out by the scent (or noise to the Kreen) in the room. Knowledge: Nature=1d20+4=20

Skarsnikt |

Skarsnikt has to scream to be heard over the din of the room as the kreen swiftly make their way towards the odd scene. Along with the ripping-metal sound of his voice, the air around him fills with a smell reminiscent of burning hair.
In kreen:
He spits greenish fluid, which smokes and fizzes as it hits the floor. "Time demise, softshells."

G'mork |

Would you mind giving me a recap of what's happened out in the street?
Radik gleefully gifts guard with beatdown. Guards recover due to sucktastic initiative roll, both use psinoic stomp power (need a second save to see if you are standing). Kha-Chik (who is outside now), Aso, and Malaki respond with pimp slaps o’ fury.

G'mork |

Malaki springs into action; fists, feet, and knees a blur, making it impossible for the wounded guard to dodge completely. Unwilling to take his eyes off the shaven-pated monk, the sentry never sees the arrow that slays him, fired from Kha-Chik-Chik-Ka’s bow into his unprotected neck.
Since this giant dropped, I shifted your attack to the second guard Aso, if that’s ok.

G'mork |

Holdrus and Skarsnikt bully their way through the room like mating braxats, tossing revelers with abandon as Shenker adroitly weaves his way to the center stage, pausing here and there to dance with a noble. Faindrac unleashes the power of the Way, striking the Templar, his attendants, and the bulging moth, the pulsating abdomen of which explodes in a riot of color, dripping ichors and undeveloped young.
( Will drop a little knowledge info on the moth before too long.)
As one, the revelers clasp their hands to their heads and begin wailing in anguish. The moment is short lived, however, followed by what could best be described as “all hell breaking loose.” The party quickly becomes a riot, with some of the nobles attacking each other, several attempting to escape, trampling each other in the process, a few standing pitifully or collapsing, and quite a large number attacking you.
Holdrus and Skarsnikt are closest to the chair, and they discover the attendants dead on the ground, felled by Faindrac’s icy blast. Shenker arrives shortly thereafter, and searching for the Templar finds him at the head of an ocean of mutinous crowd, almost to the door. The remaining group members are enveloped by the revolt, savagely assaulted on all sides by the completely irrational well-to-do of Raam.

Holdrus Rippor |

Holdrus knocks the bound woman's chair over and stands over her defensively "Skar! Back-to-back! We must protect her!". He then starts lashing out viciously with his blade and his brutal unarmed attacks at any who move to do harm to him or his companions.
Mentally- Scirocco, where is your brethren?
Some attack rolls if needed.
Scirocco-1d20+6=23, 1d6+4=7
Unarmed-1d20+5=23, 1d3+3=5
Not too shabby...

Skarsnikt |

Crowd control is something of a kreen specialty - especially if the crowd is unarmoured, unarmed and comes at you. ;D
Skarsnikt backs up with Holdrus, ready to defend their newfound charge.
Claws hit AC 21, AC 19, AC 19, AC 13 - damage, respectively, is 8, 5, 9, 6. Bite hits AC 13, damage is 5. Shred!

Radik Aurel |

Make 2 saves, Shiny.
Save#2: 18 + 3 = 21
Is my sucktastic initiatve up?Radik, inexperienced with the massive bone club (though he'd never admit it), overcompensates for the weight of the swing, denting the giantkin's skull, as well as the stone step the guard is standing on.
/retcon
As the half-giants make their brutal psionic assault, Radik's gladiator's instincts kick in. As the rolling wave of force approaches, the massive man leaps close to five feet straight up, drifting back to the earth like a leaf.
He lands on his feet, in a crouching stance, with his club held at shoulder level.
The bad news is, through his dodges and leaps, he's managed to land about twenty feet away from the melee.
"Damn."
Standing back up, he walks calmly back toward the fight, slapping his club into his palm casually.
"Boring fight."

Zuko |

The remaining group members are enveloped by the revolt, savagely assaulted on all sides by the completely irrational well-to-do of Raam.
Activating Fire Devotion
"You have been weighed and found wanting!" An aura of red and orange flames now surrounds Zuko. "Ha ha ha! You shall all burn!" Zuko screams, madness shining in his eyes.
G'mork, I leave it to you to rule on whether any one who touches Zuko is burned.

Holdrus Rippor |

Skar, M'lady. Stay close we're heading for the door!
Fort save-1d20+5=19
Scirocco attack-1d20+8=24, 1d6+4=6
Holdrus will move with Skar and the Woman towards the door when they give an indication that they will follow, however far I can travel.

Faindriac Fellstar |

'Come along Cair, our quarry attempts to elude us. And someone needs to watch the backs of the others.'
'True. So where do YOU come in?'
'Shuddup Cair. And keep your eye on the crowd.'
Faindraic makes his way to follow the others and the crowd out the door. Both he and Cair watch for an intentional assault from panicked masses. As he struggles through, his inertial armor absorbing the casual impacts as he beats off the more aggressive and panicked patrons with his staff, he brings to mind the patterns of a dome of shimmering energy. It's defensive shield ready to flash into existence in a instant's thought.
Moving toward the door and the others as fast as possible. Fighting Full defensive (+4 to AC), and standing ready to activate 'Deflection Field'. It is an immediate action, lasts as long as I concentrate on it. +4 to AC.
Current AC (Inertial Armor +5 & Full Defensive) is AC:21

G'mork |

Aha. Found them:
5 hours, 35 minutes ago - The crowd basically has the elements of a swarm now. Issiki clawed his way to the door, but anyone caught within it is the equivalent of nauseated and risks taking non-lethal damage from flailing limbs.
5 hours, 37 minutes ago Shenker wrote:
Use rope 22. Do I get a bonus for having a knife, untying the girl-like?That should do nicely.
Radik Aurel wrote:
Is my sucktastic initiatve up?Yep yep, go ahead and take another swing.
5 hours, 38 minutes ago
Holdrus Rippor wrote:
Mentally- Scirocco, where is your brethren?"The one I spoke with earlier is not in this room, and I can’t talk with the others, for it was his power that connected with me. Perhaps we need to take the exit they are all taking?"

Kirrish-Kreshk-Skiklik |

As much as Kirrish wants to start biting faces until people leave him alone, it's probably wiser for him to just fight his way through the crowd to his comrades in the room. The templar went out the back door or through another way? I'm confused as to how many doors are going on here.

Kirrish-Kreshk-Skiklik |

Kirrish shouts over the riotous noise.
To Issiki:
"Suggestion: Little wet lander get walked on, not take caution. This one carry little wet lander on rear torso, quicker walk. Not so danger."
To Shenker:
"Query: Who Ergo? We kill? Is Ergo techkklar, see at Tik's? I KILL Ergo, take our long-ear head!"

G'mork |

The templar went out the back door or through another way? I'm confused as to how many doors are going on here.
Sorry; two doors, he went through the front, though as I thought about it, it makes more sense for the crowd to exit whatever door they are near, so the place will probably empty quickly.

Marada Bhelu'Ara |

"I don't know who you guys are or what it is your doing here, but I am very glad to be out that chair!"
She turns and fires off a magic missle at the half-giant near Aso
1d4+1=4

Kirrish-Kreshk-Skiklik |

Shouting as he fights through the crowd-
"Declaration: Winged insect lay young in heads; young cause waking sight of thing not there, long-ear kin use lots get waking sight. Decadent, unwise thing using these winged insect and young."
"Suggestion: Clutch head to door at street-side, get rest clutch. Cut techkklar run route, else could return with city-dweller hit hit ones."
When he finally gets close enough to Skarsnikt to talk in Kreen, he says the following-
Kreen:

Kirrish-Kreshk-Skiklik |

Kirrish's attennae wave in frustration and he emits a pheremone like burning hair.
"Declaration: Street-side! Street-side! Where Techkklar run, where Radik-one, Aso-one, Kha-Chik-one, 'Alaki-one go hit hit giant-kin!!"
Kirrish is changing course to go after the Templar, whether Issiki is on his back or not. Can't leave any loose ends.

Radik Aurel |

Radik, trying to grin through the baleful influence of the Iron Maiden, manages to contort his face into something resembling more of a death rictus than a smile.
"Today is a good day to die. For you."
Striding up behind one of the giant guards, he swings his club, laterally this time, crushing the humanoid's ribcage with a sickening crunch.
Attack: 19 + 5 = 24; damage: 1d10 + 4 - 2 = 10
As flecks of blood spatter his face, the Maiden lifts her power for a moment, and Radik's mouth snaps into a toothy grin with unnerving speed.
He laughs, a sound not unlike metal buckling under pressure. Ow.

Faindriac Fellstar |

Faindriac, his crystal flashing at odd intervals in his hand as it warns him of potential attackers, continues to clear his way towards the front door with his staff, trying to close with the Tecklar.
"STOP him!" He cries, trying to indicate the fleeing Tecklar. "Don't let him get away!"
' Cair, I need a clear shot, can you,...?'
'Oh, sure, I'll just run right over there and ask him to stand still for you.'
'What I wouldn't give for the ability to levitate right now. AND a personality fragment that knows when NOT to be insufferable!'
Faindriac moves towards the door fighting full defensive as described above. IF (by some miracle) he manages to get a clear shot, let me know. He will try to stop the fleeing Tecklar using 'Entangling Ectoplasm'. (Ranged touch attack)

Shenker |

As he clears his way through the throbbing mob, Kirrish continues his shouted conversation.
"Clearing Declaration: "Techklarr"....work under Dragon-King. City-dweller caste. This one talk ugly, not do good with city talk. No good say right."
"Oh. Urea little tad bit lacking in the M and the P by that token, I get it now."