Dark Sun PbP #1 - The Fine Art of Reciprocity


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Male Thri-kreen Monk 2 (ECL 6)

As the big human snaps his bonds, Skarsnikt scrables out of his way. Deciding to do a flanking maneuver on the undead monster, he leaps out of the howdah and quickly skitters along the sand dune.

Move me to F12.


male human lvl 6 +1la human; 5lvl rogue xp 15,00--21,000 next levelup

where's the map wit' coordinates?
Okay, I found it.


Male Human Level Adjustment +1 Rogue 1 Ranger 2 Sidewinder Monk 1

Since Shenker is searching the crispy lady, MalaKi will search the elf in the howdah.

I'm not sure what square that puts him in.


Male Human (Athasian mutant) Psion3/Wiz1

New page, re-posting map HERE

New Page, reposting initiative:
KaChik
Holdus
Shenker
Aso (searching the elf) / Zuko (casting a spell)
Malaki
Skarsnikt / Kirrish
Illeya / Radik
Faindrac
Issiki
Mekillot

review, Faindriac will take position at D19 to use the broken Howdah as cover from any undead charges/attacks. If possible he will assist Maliki in searching the fried driver. If not, that's ok, he's pretty tired.

Faindriac observes the emergence of the elf with a scowl, and observes his casting and fading from view with a raised eyebrow. He then watches Maliki climb up to the tethered, fried former driver. "Please let me know if you require assistance." He says curtly. But it is painfully obvious that his attitude is bravado, and that he is standing only through sheer willpower.

He leans against the howdah, and closes his eyes, "Cair d'Niac! Where are you! Awaken you lazy hunk of stone! Your master commands it!"

I try to sense if my Psicrystal is within 1 mile. This and getting into position will be my actions this round.


Dark Sun Map # 1

POSITIONS:
Ka-chik at the howdah still until Vale says otherwise
Holdrus last seen by the flying elf, taking the Falchion from Aso
Shenker feeling up the burnt dead woman, search roll total 19... congrats, you found her boobies
Zuko G24 casting
Aso K15 caressing the sand beneath his feet, waiting for doom, made spot roll of 7 to find a way in, shouting to attract it
Malaki at the burnt elf, looking at it hungrily no doubt... ok, he's searching it
Skarsnikt F12 flanking
Kirrish H13 getting ready to do nasty bug stuff
Radik F19 looking very badass, feeling very sick
Illyen E17 going invisible and arousing the suspicions of everyone
Faindriac D19 hiding behind the howdaw calling for his pebble
Issiki baking away from Howdah and Mekillot 10 ft., thinking it may be prudent to run like hell

INITIATIVE:

G'mork wrote:

I’m showing:

KaChik
Holdus
Shenker
Aso (searching the elf) / Zuko (casting a spell)
Malaki
Skarsnikt / Kirrish
Illeya / Radik
Faindrac
Issiki
Mekillot


A little bird told me that thing moves 40 so I'm gonna take a five foot step back off the road to J16 and hope it doesn't charge me. (Edit: cancel that, posted too late before G'mork's post below)

Rags has got me scared talking TPK on the discussion thread.


Ever the optimist, I believe that we can prevail over this thing, provided we work together.


Things got a little messy with the initial search, casting, and initiative, but finally I figured it was more important to move things along than be right, so no worries.

Round recap:

Kha-Chik-Chik-Ka, eager to stretch his wings after the protracted incarceration, plucks a piece of down and releases it into the wind. The spirit guardian of his homeland answers his plea, and Kha-Chik-Chik-Ka‘s talons sharpen and elongate subtly. Tired but powerful wings beat, propelling him into the air and giving him a commanding overview of the battlefield.

Holdrus consults with Aso briefly, then takes up the Blood Obsidian Falchion and stands ready to defend the impromptu shelter, corded muscles rippling across his scarred, uncovered form.

Shenker darts around to the front half of the broken Howdah, quickly riffling the dead Elf for possessions. Peeling aside charred layers fused flesh and clothing, he finds a large crystal of some sort (yellow-orange, smooth, and with a fairly recent but faint crack running down the length of it), a serviceable sling, and a cracked and ruined pouch of four smooth pebbles. (You escaped quickly, so I moved your inertial armor to the pre-combat round, just assume it is on).

Aso, taking up his newfound dagger in one hand, runs to the rough trade road and begins to taunt the beast, whooping and waggling his genitals at it with his free hand.

Zuko scrambles away from the rest of the party, practically wetting himself in anticipation of the ecstasy of flame’s renewed embrace. (since the throw was one extra action, I actually did your move the round before, pre-combat, along with the lesser resto.) Calling forth the power of his element, he hurls an aspect of fire at the beast, igniting the left eye socket and replacing the red glow of necromancy with an amber blaze of purification.

MalaKi, ever the patient warrior, waits for an advantageous opening before revealing his hand. While the battlefield takes shape, he moves to Shrenker’s side, reviewing the contents of the dangerous human’s rummaging. (If you like, you may pick up an item this round).

After insuring his new colleague is free of his bonds, Skarsnikt prepares for the arrival of their erstwhile prison transport by assuming a more advantageous tactical position.

Kirrish-Kreshk-Skiklik, observing the other Kreen, instinctively moves in compliment to the party’s hasty battle plan. Wordlessly, he waits for the beast’s advance at the edge of the road, to the northwest of Aso.

Illyen, less drained than he initially appeared, extends his hands before him, palms down, drawing life from the sand; for even the driest wasteland contains life on a level which the sharpest eye cannot discern. Feeling the rush of life kindle his spell, he shunts the addictive flow of power with great difficulty, halting only just before committing irreparable damage to the land. With a word of power, he vanishes from sight.

Radik, full of piss and vinegar, explodes from his bonds; with the howdah at his back, he prepares to meet death standing up.

Faindriac converts thought to reality, armoring himself with an invisible mental field as strong as precious iron. Issuing a mental call to his psicrystal, he receives a weak reply. Though injured in the lightning strike, the autonomous fragment of his personality clings tenaciously to life. Faintly, Cair d'Niaf reports it is looking into the countenance of quite possibly the ugliest human you have ever seen.

Unsure of what to make of his new “companions,“ Issiki girds himself with a shield of defensive cerebral force and tactically retreats to get a better grasp on the situation.


A creature of immense size and power in life, in undeath the Mekillot is no less imposing, though perhaps a measure less stubborn. A thickset, thirty-five foot long lizard with twin curling horns atop its head, and saw-toothed jaws like a vice of stone, the unfeeling beast barely registers the flare smoldering away in its skull.

Hollowed out and stripped down for cargo transportation, the creature moves faster than you would anticipate. With an empty roar, the beast charges Aso down, intent on beating the insipid gnat into paste. (Charge / Awesome blow. - G'Mork rolls 1d20+6 to Bull Rush Aso Total: 12 +6 = 18. Bull rushing seemed cheap, with the 3 size category difference).

The massive mound of dead flesh connects solidly with Aso, and the snap of broken ribs is audible even as far away as the Howdah (Damage = G'Mork rolls 2d6+15 to Damage Total: 5 +15 = 20).

- Aso, could you make a DC20 Reflex save? Thanks! -

Failure:

Spoiler:
Knocked backwards 10’ and fall prone.

New Round Initiative:
KaChik (H13)
Holdus (F18)
Zuko (G24)
Shrenker (H20)
Aso (K15, possibly K17)
Illyen (E17)
Radik (F19)
Faindrac (E19)
MalaKi (H19)
Mekillot (L14ish)

Don't fret overmuch about posting in order; I'll knit it out.


Relflex save: 12+5=17

"Should have zagged" Aso thinks as a fountain of blood sprays out of his mouth--flying through the air seems to last forever. At least the sand is soft and there are no bars behind him.

Shall we say that puts me in K-17? 21 HPs. Prone.

Aso is angry. Very, very angry.


G'mork, I believe Zuko's initiative count is 18, on account of Zuko's improved condition. He did cast lesser restoration earlier. Hence, he should be after Holdrus.


Zuko wrote:
he should be after Holdrus.

Fixed, thanks (lot of data to collate)! :)


G'mork wrote:


Fixed, thanks (lot of data to collate)! :)

Always ready to help :D


Male Human Level Adjustment +1 Rogue 1 Ranger 2 Sidewinder Monk 1
G’Mork wrote:


MalaKi, ever the patient warrior, waits for an advantageous opening before revealing his hand. While the battlefield takes shape, he moves to Shrenker’s side, reviewing the contents of the dangerous human’s rummaging. (If you like, you may pick up an item this round).

MalaKi shouts, “Can anyone use this?!” while picking up and holding up the sling. He is addressing Issiki and Faindriac.


Male Halfling (Athasian) Psychic Warrior 4

Issiki hears one of the humans shout about using something but is too far away to catch it.

I assume in something like B19?


Issiki wrote:
I assume in something like B19?

Ack! Can't believe I forgot you. Yes, that is where my grid has you as well. You are above MalaKi now in the initiative order as well. My bad.


On his init, for the second round, in K-17:

Aso stands up (move action), resumes his screeching, and pulls apart his butt cheeks at the beast. He gets ready to seriously dodge this time (Total defense as a standard action, Rage, AC:17, HP: 29--EDIT: should've done that before but I forgot, also just re-read rules and I can rage and total defense... can I?). Time slows down. He focuses in on the beast, his skin tingles. The red rage consumes him.


Aso wrote:
and I can rage and total defense... can I

Rage is a basically a swift action, so go for it. :)


Male Thri-kreen Thri-kreen 2/ Ranger 2

Kirrish will invoke his metaphysical claw ability.

With exhaustion factored in, his attacks look like this: one claw +4 (1d4+1)- full attack is one claw +4 (1d4+1), three other claws +3 (1d4) and bite +1 (1d4, poison likely doesn't apply).

And then moves over to K13 in the hopes of getting a full attack in next round. Hopefully that's not an attack of opportunity. Because I'm not ready to get squished.


Aso is looking over the Mekillot in hopes of seeing damage from its previous fight, his enraged mind wanders as he imagines smashing it into dust.

Good night folks, good luck!


Kirrish-Kreshk-Skiklik wrote:
Hopefully that's not an attack of opportunity.

It has 10 feet of reach (15 feet upwards for the bird guy), so it'll thwack you if it still has an AoO when its turn rolls around, assuming it hasn't used it by then, moved itself, or is simply too stupid to acknowledge you.

Aso wrote:
Aso is looking over the Mekillot in hopes of seeing damage from its previous fight.

It looks like hell, the elves died hard.


M Human Fighter 3 / Binder 2

Did the slavers take Radik's mace, or will he have to lay the beatdown on the mekillot by hand?


Male Thri-kreen Thri-kreen 2/ Ranger 2

I'll do it, anyways. Kirrish yells the Thri-Kreen equivalent of "forever young!" and runs in to lay down some insect-style hate.


Male Mul Warrior 4 (SRD generic class)

Holdrus was by Aso before he got hit so he should be able to 5' step and attack the beast with his newly acquired Falchion. If not the action may change but...

Holdrus steps in and swings with the Blood Obsidian Falchion, hoping to score a good hit on the beast. To hit=11, damage=9.
"Halfling are you still living!?!"


Radik Aurel wrote:
Did the slavers take Radik's mace, or will he have to lay the beatdown on the mekillot by hand?

If they thought they could sell your hair they’d have shaved that off too.

Holdrus Rippor wrote:
Holdrus was by Aso before he got hit

Weird, I've you by the Howdah. I could fudge it a bit and get you there with a charge if you want?

Kirrish-Kreshk-Skiklik wrote:
Kirrish yells the Thri-Kreen equivalent of "forever young!"

Kirrish clicks loudly and squirts the smell of roses into the air.


M Human Fighter 3 / Binder 2
G'mork wrote:
Radik Aurel wrote:
Did the slavers take Radik's mace, or will he have to lay the beatdown on the mekillot by hand?
If they thought they could sell your hair they’d have shaved that off too.

So... Is it in the howdah, or in the "cargo compartment" inside the mekillot?


Male Mul Warrior 4 (SRD generic class)

Ah, I missed where Aso jogged up to that location and thought....nevermind, my bad.
So anyway, seeing his halfling buddy go flying, Holdrus charges the beastie.so to hit would be 13, damage 9.


Male Human - dash of elf Miniature painter/ Heroic

Issiki watches as the undead horror smashes his fellow halfling into the ground. How can he be alive? He must have the beast-rage upon him..

He moves as fast as he can to try to get round the mekillot.

move to B17


Male Thri-kreen Thri-kreen 2/ Ranger 2
Radik Aurel wrote:
G'mork wrote:
Radik Aurel wrote:
Did the slavers take Radik's mace, or will he have to lay the beatdown on the mekillot by hand?
If they thought they could sell your hair they’d have shaved that off too.
So... Is it in the howdah, or in the "cargo compartment" inside the mekillot?

Dude, they sold your shit. You're going to have to make a mekillot-bone one.


Kirrish-Kreshk-Skiklik wrote:
Dude, they sold your s#*%.

One more reason to hate them. Might show up later though...( <-Dots o' Foreshadowing)

Bah, too late to edit the roses bit. That was supposed to be ooc.


Male Thri-kreen Monk 2 (ECL 6)

Activating metaphysical claw on my bite, and then moving to M14. That should give me a full attack next round.


M Human Fighter 3 / Binder 2
G'mork wrote:
Kirrish-Kreshk-Skiklik wrote:
Dude, they sold your s#*%.
One more reason to hate them. Might show up later though...( <-Dots o' Foreshadowing)

Ooh.. Shiny new plot-hooks. I loooove plot hooks. Oh, and James, that was well said. No big deal, I was just wondering where everyone's stuff was. *readies unarmed strike*


Male Mul Warrior 4 (SRD generic class)

Did I hit it? With a 13?


Male Human (Athasian mutant) Psion3/Wiz1
Maliki wrote:
MalaKi shouts, “Can anyone use this?!” while picking up and holding up the sling. He is addressing Issiki and Faindriac.

Faindriac glances over at the ugly human, who is holding out what appears to be a sling towards him. "My mind is my weapon scarred one. I only require my psicrystal, and I, shall,... 'ugly human'?!?!"

Faindriac makes a 15 spot check. IF that spots the yellow crystal in his other hand, he does the following,...

Faindriac staggers, wide eyed, towards Maliki. "The crystal! It is mine! Give it to me! Gently!" He hisses emphatically. Taking a shuddering breath to regain a measure of self control, if not decorum, Faindriac looks the scarred warrior straight in the eyes and adds, "Please." Calmer, but no less intensely.

Assuming Maliki gives up the crystal,...

Despite his earlier request to be gentle, Faindriac all but snatches the yellow crystal from the warriors hand. He inspects it carefully. "You live Cair. Damaged, but reparable. It seems your stubbornness has served us both well this time." He looks back to Maliki, "Thank you." He nods as if to an equal. You get the impression that it is not something he does often. "Now observe the power of the mind as a weapon!"

With an undisguised grin of feral glee he turns to face the undead monstrosity bearing down on them. His eyes flare silver, and a pulse of energy flares into being and races towards the Mekilliot.

Game speak, So, Move action next to Maliki, Free action spot, Free action chat, still have standard action for manifesting power?

If so, then am manifesting energy ray (touch att)as fire (+1 dmg/dice) at full power. 4PP for 4d6+4 of dmg.
Rolled 14 for touch att here
Rolled 15+4=19 damage


Male Halfling (Athasian) Psychic Warrior 4

Rags! It wouldn't be the same without ya!


Male Athasian Elf Beguiler 4
Zuko wrote:
Or you can have the metamagic specialist alternative class feature from PHB II, the casting time is not increased for spontaneous arcance casters when using metamagic feats. You lose the familiar, though. Just a suggestion :D

I'm not actually a sorcerer, but I am a spontaneous caster... so I have no familiar to give up. :)


Holdrus Rippor wrote:
Did I hit it?

I didn't want to spoil it until the wrapup, but somehow you managed to miss a 35' dead lizard. I figure I'll downplay that into it "bounced."

Faindriac Fellstar wrote:
IF that spots the yellow crystal in his other hand

Should be sufficient.

Faindriac Fellstar wrote:
Game speak, So, Move action next to Maliki, Free action spot, Free action chat, still have standard action for manifesting power?

Technically spot isn't a free action in combat, but I'm easygoing like that. We'll pretend it was a 5' step.


male human lvl 6 +1la human; 5lvl rogue xp 15,00--21,000 next levelup

"Ere I know right what to do with that sling you just found that I found."
Shoots a stone, 16 roll +3bab +1 dex=20;is there a minus for crowds like?
Damage 1d4=4 points woo hoo!!!!!


Aso continues his gyrations and genital waggling despite the depressing counterattack in progress before him. "Is that the b... b... b... est you can d... d... do? Y... y... y... shambling h... heap of k... k... kark food!" He's talking to the Mekillot, guys.


male human lvl 6 +1la human; 5lvl rogue xp 15,00--21,000 next levelup

is the mekillot talking back, Renfield?


Shenker wrote:
is the mekillot talking back, Renfield?

That decade shitting through the bars of a cage and chewing the skin off slaughtered animals has affected his mind just a little. I don't think you guys are gonna have much luck getting clothes on him.


Aso wrote:
I don't think you guys are gonna have much luck getting clothes on [Aso].

He'll probably chew them off.


male human lvl 6 +1la human; 5lvl rogue xp 15,00--21,000 next levelup
Aso wrote:
Shenker wrote:
is the mekillot talking back, Renfield?
That decade s!~#ting through the bars of a cage and chewing the skin off slaughtered animals has affected his mind just a little. I don't think you guys are gonna have much luck getting clothes on him.

I have two toddlers. Try me.


Zuko keeps his distance from the undead beast. Though he makes sure that he is at most 120' feet away from it. A flame blazes around his hand to replace the one he hurled earlier. Zuko shouts, "Burn!" as he hurls another fiery missile against the undead beast.

Ranged Touch Attack 1d20+5=24, Fire Damage 1d6+4=9


Female Aarakoras race adjustment+2; ranger 4

Once any other person engages the enemy; I will fly in to attack the flank; cant charge while exhausted; so just regular half move of 45 and attack with natural attack; am pretty sure if I understand it right I am at +0 modifier; roll to hit; 16; 14, 8 if more than one needed; Please roll applicable damage for me and add flanking bonus; am pretty sure with a -6 str and adding in my spell; am at +0 damage.


Shenker wrote:
is there a minus for crowds like?

-4 for shooting into a melee

Shenker wrote:
I have two toddlers. Try me.

Too funny, and so true.


male human lvl 6 +1la human; 5lvl rogue xp 15,00--21,000 next levelup
Shenker wrote:

"Ere I know right what to do with that sling you just found that I found."

Shoots a stone, 16 roll +3bab +1 dex=20;is there a minus for crowds like?
Damage 1d4=4 points woo hoo!!!!!

Damn. -4 is a 16; I don't feel like that hit.

I lost my marble. Ha ha....


Male Human (Athasian mutant) Psion3/Wiz1
Issiki wrote:
Rags! It wouldn't be the same without ya!

AH! It's always nice to be appreciated.

It's even better to have a receptive audience!


Shenker wrote:
I don't feel like that hit.

Well, here's the deal. It won't, BUT, I have yet to stroll through the round (feeling drag-arse tonight) and it's possible it isn't actually in melee because of the knockback by the time your turn rolls around, in which case I won't penalize you and it would hit. Cross your phalanges. :)


Rollup ready, but waiting on Illyen's, Radik's, & Issiki's actions before I make my move and start the new round (MalaKi's go is after this post). Zuko has another solid hit on the thing, so good news for this round.

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