TWF and sneak attack


3.5/d20/OGL

Liberty's Edge

If you take TWF as a rogue with sneak attack, and you flank some guy, do you get two attacks with a sneak attack bonus damage dice on each of those attacks? And if so, is that kinda boucoup bogus?
I think it sounds nifty, but I don't want to be munchkiny; I'm not often playing a rogue.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

If you move only 5' or less you get a full attack. If you move more than that you only get one attack twf or not.

If you can line up a full attack with sneak attack, you deserve it on all attacks.

Liberty's Edge

Cool. Thanks.
So, therein lies the challenge. ;)

Grand Lodge

Adventure Path Charter Subscriber
Heathansson wrote:

If you take TWF as a rogue with sneak attack, and you flank some guy, do you get two attacks with a sneak attack bonus damage dice on each of those attacks?

Yes. You get sneak attack damage on every attack roll that meets the qualifications for sneak attack. If you have TWF, are flanking, and take a full attack, you get sneak attack damage on each attack roll that hits.

-Skeld


And if you have a wand of greater invisibility (and high UMD or a mage pal with such a wand), you don't even need to flank!

And for complete cheesiness (sp?), what about a pixie rogue with a spiked chain!?! :-)

Sovereign Court Wayfinder, PaizoCon Founder

Heathansson wrote:

If you take TWF as a rogue with sneak attack, and you flank some guy, do you get two attacks with a sneak attack bonus damage dice on each of those attacks? And if so, is that kinda boucoup bogus?

I think it sounds nifty, but I don't want to be munchkiny; I'm not often playing a rogue.

OK. I'll be the ignoramus.....what is TWF??

Liberty's Edge

Oh, it's the two weapon fighting feat.


Matthew Morris wrote:

If you move only 5' or less you get a full attack. If you move more than that you only get one attack twf or not.

If you can line up a full attack with sneak attack, you deserve it on all attacks.

But can't you make a second attack with your off hand weapon even if you move more than the 5-foot step? Wouldn't that also get the sneak attack?

Dark Archive Bella Sara Charter Superscriber

Newbie McNewsome wrote:
Matthew Morris wrote:

If you move only 5' or less you get a full attack. If you move more than that you only get one attack twf or not.

If you can line up a full attack with sneak attack, you deserve it on all attacks.

But can't you make a second attack with your off hand weapon even if you move more than the 5-foot step? Wouldn't that also get the sneak attack?

You can't attack with the second weapon if you move more than 5'. Attacking more than once with TWF is a full round action.

Liberty's Edge

Cool. I'm doing a rogue now on a pbp, and I'm just trying to rehash the big four and learn how to play the classes well.
I used to do straight fighter, power attack-cleave-etc...and I think I own with that build pretty righteously, but I want to try new and different things.

Sovereign Court Wayfinder, PaizoCon Founder

Heathansson wrote:

Cool. I'm doing a rogue now on a pbp, and I'm just trying to rehash the big four and learn how to play the classes well.

I used to do straight fighter, power attack-cleave-etc...and I think I own with that build pretty righteously, but I want to try new and different things.

Try Complete Scoundrel as a way to "mix it up" for a rogue. For Visoka (over on Jason Bulmahn DMs Eberron), I took the Acrobatic Backstab trick...a successful Tumble through an enemy's space leaves that enemy flatfooted for your next attack that turn. Prereq. is Tumble 12. Visoka's tumbling increased exponentially. ;)


Bah. Two-weapon fighting. That's not even trying. Take a race with at least 6 arms (okay, 4 if you want to be a lousy munchkin), multiweapon fighting, and sneak attack away. ;-)

Liberty's Edge

Cool. I don't want to be munchkiny. Just stabby.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

My spellstalker is getting used to his 1d6 sneak attack. He is still learning precision damamge both with the bow and the rapier. The first time he hit with the bow and did 10 points, I went 'whoa, crap!' since too few crits are being dished out.

Sneak attack is an art, like setting up an elaborate gambit in chess.


Heathansson wrote:

Cool. Thanks.

So, therein lies the challenge. ;)

That and actually hitting. Rogues don't get a lot of increases to their BAB at the best of times and don't ex1actly have feats coming out the wazoo. I suspect that TWF sounds better in theory then it actually turns out to be in practice.

Liberty's Edge

Jeremy Mac Donald wrote:
Heathansson wrote:

Cool. Thanks.

So, therein lies the challenge. ;)

That and actually hitting. Rogues don't get a lot of increases to their BAB at the best of times and don't ex1actly have feats coming out the wazoo. I suspect that TWF sounds better in theory then it actually turns out to be in practice.

Yeah, I'll see. I also took weapon finesse, and have a good dex...and it's Dark Sun, so armor's not too much of a problemmo. I just feel good that I'm not Captain Munchkinstabber.

Liberty's Edge

Matthew Morris wrote:

My spellstalker is getting used to his 1d6 sneak attack. He is still learning precision damamge both with the bow and the rapier. The first time he hit with the bow and did 10 points, I went 'whoa, crap!' since too few crits are being dished out.

Sneak attack is an art, like setting up an elaborate gambit in chess.

I feel the same way about my cleric in Aubrey's Eberron campaign....

I am in a group of six, with three hirelings, and aside from a warforged paladin, who needs to lay on hands himself, I and my healing wand am it for healing. It's tricky at times.
I'm 4th level, and have yet to hit one single time in actual combat; he's the weakest combatant I've ever created. I did so purposely because the other characters have combat extremely handled.

Dark Archive Bella Sara Charter Superscriber

Heathansson wrote:
I just feel good that I'm not Captain Munchkinstabber.

Whatever, dude. Multi-attack sneak attack is the first step down the yellow brick road. It's only a matter of time before you kill this character and play a thri-kreen rogue.

One of us!

One of us!

Liberty's Edge

So if I join you, we can rule the galaxy?
Hmmmm...........okay.


Heathansson wrote:
Jeremy Mac Donald wrote:
Heathansson wrote:

Cool. Thanks.

So, therein lies the challenge. ;)

That and actually hitting. Rogues don't get a lot of increases to their BAB at the best of times and don't ex1actly have feats coming out the wazoo. I suspect that TWF sounds better in theory then it actually turns out to be in practice.

Yeah, I'll see. I also took weapon finesse, and have a good dex...and it's Dark Sun, so armor's not too much of a problemmo. I just feel good that I'm not Captain Munchkinstabber.

Well you might do OK against the humanoids in Darksun but iirc all the animals in that campaign are actually insects with huge carapaces.

Liberty's Edge

That's true. Probably have to hold back on those guys...

Grand Lodge

You want to be ridiculous, use the class variant from Unearthed Arcana that suggests trading fighter bonus feats for sneak attack. Hello TWFer with full attack bonus and sneak attack progression. ^_^


TriOmegaZero wrote:
You want to be ridiculous, use the class variant from Unearthed Arcana that suggests trading fighter bonus feats for sneak attack. Hello TWFer with full attack bonus and sneak attack progression. ^_^

Or even better, a Rogue / Swashbuckler with the feat Daring Outlaw from Complete Scoundrel (Swashbuckler and Rogue levels stack for sneak attack).

If you take 4 levels of rogue, you only lose one BAB, and you will have full sneak attack, free Weapon Finesse, Insightful Strike, Uncanny Dode, Evasion, and the other Swashbuckler "goodies." That's the quintessential sneak attacker.

Grand Lodge

True enough, I had forgotten Daring Outlaw. Shame on me, when my Last Laugh NPC was a Rogue/Swashbuckler/Master Thrower/Whisperknife. XD Another thought is Scout/Rogue with Swift Ambusher and Improved Manyshot with a ring of greater invisibility. ^_^


Somehow, I doubt his DM would be that flexible...

Grand Lodge

I thought we were just throwing random thoughts out. I know not everyone has a Monty Haul DM like mine. ^_^


TriOmegaZero wrote:
I thought we were just throwing random thoughts out.

It's a "joke grenade." ;)

Grand Lodge

*throws himself on it*

Damn military training. *gets up*


Pff. You want a TWF sneak attack build? Ninja, ninja, ninja. You ensure availability of your sudden strike for a full round, and invisibility gives a +2 bonus to attack in addition to your flat-footed attack mods.

Grand Lodge

Uncanny Dodge. No more Sudden Strike.

Correlation, Improved Uncanny Dodge, no more Sneak Attack.

But we're not talking ways to negate, huh?


Burrito Al Pastor wrote:
Pff. You want a TWF sneak attack build? Ninja, ninja, ninja. You ensure availability of your sudden strike for a full round, and invisibility gives a +2 bonus to attack in addition to your flat-footed attack mods.

The weak point here is that Ninja's can't flank. Invisibility suffers from the fact that there are about a million ways to counter it. Furthermore, by the time one gets into the higher levels, you can pretty much bet your neighbors farm that just about every encounter will be with something that has a way to counter invisible enemies. Anything that does not have such a counter is in much more danger from flying invisible archers or mages then it is from invisible Ninja's.


TriOmegaZero wrote:
You want to be ridiculous, use the class variant from Unearthed Arcana that suggests trading fighter bonus feats for sneak attack. Hello TWFer with full attack bonus and sneak attack progression. ^_^

I am having trouble finding this. This is in UA?

Liberty's Edge

TheSeasonOfFire wrote:
TriOmegaZero wrote:
You want to be ridiculous, use the class variant from Unearthed Arcana that suggests trading fighter bonus feats for sneak attack. Hello TWFer with full attack bonus and sneak attack progression. ^_^
I am having trouble finding this. This is in UA?

Indeed. Also in the SRD. The half-orc with the mummy shield actually uses it in Entombed with the Pharoahs.

One of the things I like so much about Paizo's stuff is their willingness to use those options in their material...

Liberty's Edge

Burrito Al Pastor wrote:
Pff. You want a TWF sneak attack build? Ninja, ninja, ninja. You ensure availability of your sudden strike for a full round, and invisibility gives a +2 bonus to attack in addition to your flat-footed attack mods.

I was thinking about it, but it's Dark Sun, and I didn't want to answer the question "why is there a ninja on Dark Sun?"

Not that there's anything wrong with that....

McArtor, I'm looking at you....


surely you shouldnt get sneak attack beyond the first attack? otherwise i know a certain arcane trickster with telekinesis who will get 11 attacks each doing an additional 4d6 sneak attack damage in adition to all the normal stuff! that really would get out of hand fast!

If you move only 5' or less you get a full attack. If you move more than that you only get one attack twf or not.

If you can line up a full attack with sneak attack, you deserve it on all attacks.

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