| TheDrone |
So I was trying to put together a Paladin that could fire his light crossbow on the first round (with a possible move as an approach). Then in the next round, put away the crossbow, move, draw his hammer, and attack if he's within range.
I was going to take quick draw to reduce the draw/sheath weapon, but it only works for drawing the weapon, not sheathing.
My question is, is there a feat that reduces the sheathing of a weapon to a free action?
I guess I could just fire the crossbow, then sheath it as the move action with no move forward, but wheres the fun in that?
Craig Shackleton
Contributor
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You don't need quick draw, as long as you have a +1 BAB you can draw a weapon while moving.
I would agree with Daigle. Drop the crossbow. If you envision wanting to switch back to crossbow, see if your DM will let you buy some kind of harness/shoulder strap for it that will keep it slung when dropped.
Fatespinner
RPG Superstar 2013 Top 32
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I would agree with Daigle. Drop the crossbow. If you envision wanting to switch back to crossbow, see if your DM will let you buy some kind of harness/shoulder strap for it that will keep it slung when dropped.
We do this in my games all the time. In fact, I think it's a little strange to NOT have such a harness. Where is the crossbow when you're not in combat? In your backpack? Constantly in your hand? No, it's strapped to your belt or your pack.
| TheDrone |
Rambling Scribe wrote:I would agree with Daigle. Drop the crossbow. If you envision wanting to switch back to crossbow, see if your DM will let you buy some kind of harness/shoulder strap for it that will keep it slung when dropped.We do this in my games all the time. In fact, I think it's a little strange to NOT have such a harness. Where is the crossbow when you're not in combat? In your backpack? Constantly in your hand? No, it's strapped to your belt or your pack.
*gut wrenching laughter* You mean I don't have to spend a feat? I can just make a leather strap? Wow. That's kinda cool. I wanted to take a craft feat too. I guess I'll take leather working. Thanks guys. Brilliant.
| dragonlvr |
Yeah I would think that the leather strap would work in keeping the crossbow with you and if you wanted to switch back to it you could always just drop your sword since, unfortunately, Quick Draw doesn't work both ways. I would still say that its still considered "drawing" a weapon to use the crossbow again, and that it would benefit from the Quick Draw feat if you don't currently have it. Unless you plan on drawing while moving every single time which may, or may not, provoke an attack of opportunity.
A bit from my Hoarde
Dragonmann
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***New Feat***
Quick Switch
Prerequisite: Quick Draw, BAB +4
You may sheathe a weapon as a free action, and still draw a weapon as a free action.
Alternatively you may choose to conceal a weapon you are sheathing as a move action.
---
Also there is a feat in miniatures handbook, Hurling Charge, requires quickdraw, you may throw a hurled weapon you have in hand while charging, and still attack at the end of the charge.
| Jeremy Mac Donald |
Fatespinner wrote:*gut wrenching laughter* You mean I don't have to spend a feat? I can just make a leather strap? Wow. That's kinda cool. I wanted to take a craft feat too. I guess I'll take leather working. Thanks guys. Brilliant.Rambling Scribe wrote:I would agree with Daigle. Drop the crossbow. If you envision wanting to switch back to crossbow, see if your DM will let you buy some kind of harness/shoulder strap for it that will keep it slung when dropped.We do this in my games all the time. In fact, I think it's a little strange to NOT have such a harness. Where is the crossbow when you're not in combat? In your backpack? Constantly in your hand? No, it's strapped to your belt or your pack.
First your DM has to let this fly. My players tend to abuse this sort of thing so I generally stomp on the concept. Somewhere between slung light crossbow and every weapon the player has, including dire flails and polearms on ropes tied to a players belt there is a happy medium. I've yet to quite get to it.
Check with your DM.
| dragonlvr |
[QUOTE=]
First your DM has to let this fly. My players tend to abuse this sort of thing so I generally stomp on the concept. Somewhere between slung light crossbow and every weapon the player has, including dire flails and polearms on ropes tied to a players belt there is a happy medium. I've yet to quite get to it.
Check with your DM.
Oh yeah, there's definitely a limit on what can be slung. I just can't justify having a greatsword slung on your belt and dropping it so that it can be retrieved. If a player insisted on this I'd pose a penalty on all attacks and defense because the of huge unwieldly piece of steel dangling off his belt and dragging on the ground. A dagger would be fine. I'd limit it to light weapons only, with a few exceptions (rapier maybe).
| Kurocyn |
This usually doesn't happen to my PCs, as I tend to make them very focused and use a single tactic/weapon. Should the need arise for a change of weapons, I rarely swtich back.
But, having a sling for a crossbow does make sence. In the same way you have to consider for a bow sheath, the various swords' sheaths, and even those for daggers.
I don't know about everyone else here, but I wouldn't want a sharpened piece of metal freely hanging from my waist during combat, be it a simple dagger or not. There just happens to be a very important blood vessel in that general area. Nobody wants a Black Hawk Down bleed-out while trying to fight of goblings or something.
If I were going to switch weapons mid combat, and didn't want to drop my *insert pointy/shooty object here*, I'd make absolutely sure that I sheathed it properly before drawing. So I see the need for a feat, i.e. special training, as appropriate.
-Kurocyn
| TheDrone |
I can see attaching a crossbow to some type of leather strap, but not the melee weapons. It just opens up way too many avenues for my DM to punish me. Being able to drop the crossbow and still be able to draw it again later accomplishes what I'm looking for.
I've given up on trying to tie the hammer though. That'll probably make me suffer an untimely death. Hopefully the DM will let me use the leather strap for the crossbow though.
Cpt_kirstov
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A dagger would be fine. I'd limit it to light weapons only, with a few exceptions (rapier maybe).
one of my players set up a javelin with a smith in town, masterwork, weighted so that with a flick of the wrist, a missed throw will return to the thrower. with a feat they are allowed to take a reflex save to catch it..