Dragonmann
|
Your search for tracks near the main door reveals nothing.
Laurent, while sneaking through the courtyard, first you pass the stables, which include the remains of some long dead animal.
Know: Nature DC10
They are the bones of a pony.
Also you spy what looks like the rotted remains of a body near the well in the north west corner of the courtyard.
| Calar |
Calar will come along beside the dwarf. He keeps his eyes up and level scanning the courtyard and listening for danger. I am not making a move silently check. I am pretty sure the dwarf ruined it for us anyways ;) --- if needed or applicable spot 1d20+2 = 10; Listen 1d20+0 = 14.
| Geddoe |
Geddoe, silent all this time, spoke up. "Priest, didn't the woman say that the 'shrooms grew near forges, or something? Where would you put a forge? I doubt that tower over there." Geddoe knelt down to pull daggers from his waist and boot, and prodded the body, looking for signs of death.
Fortunately, Heal can be used untrained. Unfortunately, I have a negative modifier, so I missed by one. Can someone aid me?
Dragonmann
|
Geddoe joined in searching the cloakroom, keeping his knives in one hand.
Search d20 + 5 = 17.
Under some of the fallen rags, in one corner of the room you find a mushroom matching the description Laurel gave you. Not enough to save the town, but now you are certain you have come to the right place.
Dragonmann
|
The door leading into this chamber is shattered and broken. The room beyond is in an equal state of disrepair. What was once a library is now a shattered mess with one corner being completely collapsed and dominated by a wide pool of stagnant water. Thick fungus grows on most of the books that still remain on the shelves lining the walls.
Seeing no immediate threats, you will discover the door to the left is locked.
Dragonmann
|
Nerek will step into the library, staying away from the fungus and water and make a quick check to look for any religious symbols.
Spot: d20 +1 = 18
Glancing around the room you are about to lose hope of finding any religious symbols when your eyes fall on a book on the top of a shelf, which has somehow avoided the mold and water damage. The style of the binding is consistent with fine books, perhaps even a religious text.
| The-Last-Rogue |
I am waiting for everyone to detail what they are doing and where they are doing it, before I set off the maximized enpowered delayed blast hellball... I assume Calar is in the hall, and Nerek and vish are in the library, correct?
Sounds good to me. I figure that I will be throwing them the occasional glance to make sure their OK; I was trying to convince Geddoe to open the door that is locked.
Dragonmann
|
To speed things up, I will assume Geddoe is working on the lock.
Vish, your rather clumsy search of the library, as well as Nereks efforts to recover the book from the top shelf release a cloud of spores into the room.
DC12 fortitute save.
Initial damage 1d2 con
Secondary damage 1d2 con
Also, if you take damage, you have a -2 on spot checks for one hour as you see drifting, shadowy forms in the edge of your vision.
You find no Ironbloom mushrooms in this room.
Nerek recovers the book, This book is written
in Dwarven and contains hymns to Torag.Folded into the last page of the book is a scroll of...
Spellcraft DC 22
...spiritual weapon.
| Nerek Lodetracker |
Holding the book close, Nerek sprints from the library.
Fort: d20 + 3 = 12, 5 (is the secondary roll necessary?)
Nerek coughs a bit, before turning his attention back to the book. "What's this?" He draws the scroll from the book, and looks over it. "I think its a spell of some kind."
Since Nerek doesn't doesn't have any ranks in spellcraft, I won't bother with a check. If someone else wants to look at the scroll, he'll hand it over.
Dragonmann
|
At this point I have to assume we have lost Geddoe, at least temporarily. Would someone like to pick him up as an NPC?
Geddoe-by-proxy
"Let me at that lock, I'll see what I can do."
The seconds tick by, and then between the thirtieth tick and thirtyfirst tock, the lock unlocks with a click.