Questions abourt the Faceless One


Age of Worms Adventure Path


I've been going through the 3FoE and the Faceless One's CR looks low.

Spoiler:
His CR matches his wizard class level, but with stats like his, he has to have some sort of level adjustment, right? Where did that +2 (min) on intelligence come from?

Dark Archive Contributor

LA's don't affect CR. The challenge Rating will be fine. Sometimes NPCs just have better stats, especially major villains.


So, for example, a 10th level drow wizard has the same CR as 10th level gobin wizard?

The Exchange Contributor, RPG Superstar 2008 Top 6

Denise Jagneaux 99 wrote:
So, for example, a 10th level drow wizard has the same CR as 10th level gobin wizard?

No. The drow has a CR adjustment of +1 (See MM page 104), so the drow is CR 11, the goblin CR 10.


Which leads back to my question about the Faceless One. His stats seem to imply that he is a member of a race that affects his CR. Why is he CR6?


Denise Jagneaux 99 wrote:
Which leads back to my question about the Faceless One. His stats seem to imply that he is a member of a race that affects his CR. Why is he CR6?

That Intelligence score IS rather high. Without some sort of magic (like wishes, or a tome of clear thought +2), he shouldn't have such a high stat, unless he started with one higher than normally possible. If you have a problem with it, here's how you can fix it without drastically changing things.

Spoiler:
Lower his Intelligence to 19. Remove one casting of magic missile to account for the lower bonus, as well as his ranks in one skill, either Knowledge (dungeoneering) or Tumble. All of his spell DCs will go down by 1, but if you replace Dodge with Greater Spell Focus (evocation), his blasting spells will stay the same. Be sure to lower the bonus on his Intelligence-based skills by 1. Remove Giant from his list of languages.


Looking at him, his stats are pretty special, especially considering he's a Human (according to his statblock). The elite array and the 4th level ability score increase would provide 16-14-13-12-10-8, while he has 21-16-14-14-14-10, without the aid of any items (at least not any listed items).

That said, my group didn't have any problems with him, so while his stats may be sufficient for a +1 CR increase, I don't think it's necessary


Give him a whatever of intelligence +2 then it makes perfect sense.


My guess is that he was meant to have a potion of fox's cunning listed in his combat gear, with (already consumed) next to it.

His stats are a little crunchy, even with that into consideration, but this dungeon is a real, old school dungeon crawl.

So dig a wide-ol' mass grave, 'cause you're gonna be chuckin' the bodies in there in no time!


I was actually quite happy with his stats, one of the few NPCs I didn't have to spice up to make him a challenge. :-)


MrVergee wrote:
I was actually quite happy with his stats, one of the few NPCs I didn't have to spice up to make him a challenge. :-)

Yeah, I wish Mike Mearls would have had more adventures published in Dungeon. Very crunchy, indeed, and just what I like.

Here's hoping we see him on Pathfinder!


The reason for the faceless one's increased ability scores is that a single spellcaster NPC is actually weaker than his Challenge Rating would suggest. This is kind of an elephant in the living room, in that nobody really admits it when writing adventure because it would break the rules, but playtesting will show that it is weak. Any NPC, especially a wizard, needs ridiculous amounts of extra buffs to be anywhere near equivalent to monsters of a CR equal to its level.

There are several reasons why this is the case:

1) NPCs don't have a player's amount of magic items - if they did, killing four NPCs of your level would double your gold
2) Wizards are balanced to be protected by a cleric, fighter and rogue. Solo, they could be defensively too weak to get off more than one or two rounds of spells.
3) Wizards are balanced to use their spell selection spread across perhaps four or five encounters in one day. They simply can't make use of all their power in one fight like a monster can.

In other words, as an NPC the Faceless One is fine as he is.


LonePaladin wrote:

That Intelligence score IS rather high. Without some sort of magic (like wishes, or a tome of clear thought +2), he shouldn't have such a high stat, unless he started with one higher than normally possible. If you have a problem with it, here's how you can fix it without drastically changing things.

** spoiler omitted **

Alternatively, there's a cloak of charisma +2 just lying around unused in his lab! Why not morph that into a headband of intellect +2 that he's wearing?

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