Fade to Black (Forgotten Realms)


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Male Human Supreme Overlord

Since it's evidently too late to edit my last post, I should mention:

The act of switching the sword into the shield hand and back in the following round does not count as an action of any form (not even a 'swift' one, since you only get one per round) as far as I'm concerned. You are perfectly able to cast a quickened spell and a regular spell in the same round and you are able to take a full attack action in the round following the casting.

Grand Lodge

Male Human Expert 5

That makes sense - though we probably won't need to worry about quickened spells for a while. I actually like using shield bashes, but probably won't do much of it with this character.

Contributor

Character run through Hero Lab and edited, if you want to take a look at it again. I think I'm all ready to go! Oh, I looked at the Savage Bard stuff, and I think I'll stick with what I have - I just don't see much there that would benefit me over standard Mk I Bard: Human...

Grand Lodge

Male Human Expert 5

You haven't factored in your Str bonus on your attack bonuses. Also, if Jotunbrud counts you as Large for grapple, that adds +4 to your check.

I can't see anything else that looks odd - then again, I'm not the DM..


I have the Weapon Group Proficency feats with Simple weapons, Bows and Light Blades. I am going to have only intermittent access to the internet from this Monday to next Saturday.


Male Human Supreme Overlord
Phil Lacefield Jr. wrote:
Character run through Hero Lab and edited, if you want to take a look at it again. I think I'm all ready to go! Oh, I looked at the Savage Bard stuff, and I think I'll stick with what I have - I just don't see much there that would benefit me over standard Mk I Bard: Human...

Yeah, it looks like Vatt was right on this one. You haven't factored in your Strength bonus for melee attack rolls and Jotunbrud does, in fact, give you a +4 on all grapple checks.

Also, if you would, please put the number of ranks you have in a skill off to the side of the total bonus you have listed like so: Jump +7(4r). This way I know what part is coming from ranks and what part is stat-related. Makes things easier for me. Thanks!

It's late and I'm very tired. I think I may have to put off the character audits until this weekend, which is fine since I see that Phil hasn't even selected his gear yet. I'll update... at some point before Monday. See you then!


Male Human Supreme Overlord

Alright, everything looks good except for one thing: Gimble, a weapon cannot be 'keen' without also being '+1' so your weapon would have to be a +1 keen rapier in order to have the 'keen' quality. Adding this quality would exceed the wealth for this level considerably. Please edit it to simply be a +1 rapier and you should be fine. Everything else looks good.

Phil, I noticed you decided to go with Chainmail armor. That's fine, but keep in mind that bards can only cast in light armor without spell failure, so normal spell failure for that armor type will apply (I believe its 25%). Obviously, spells without somatic components are not affected. A chain shirt would provide only 1 less AC and would let you keep your spellcasting normal, not to mention allow your full 40 speed to be used and only costs a tiny, insignificant amount more gold. Just a suggestion.

I will try to find the time to get the initial post up in the Play-by-Post section later this afternoon. Look forward to playing with you all!


Male Human Supreme Overlord

The opening posts are up! Yeah, yeah, I used the old 'meet in a tavern' bit, so sue me. You guys are more than welcome to make up whatever events have led you to the results that I've outlined in the opening story. Grim, for example, has brought someone's EAR to the bartender in exchange for some cash. You may make up whatever you wish about this task. It may have been someone who owed a huge bar tab and planned on hiding out, it might be someone who tried to threaten the bar, anything. I have not cemented anything in stone with these opening stories (aside from the overarching Shadow Thieves and evil churches thing that was mentioned in the opening) so you will not throw off any of my plans with your improv. I'm curious to see how this develops. Game on!

Grand Lodge

Male Human Expert 5

Woot! We are on!

In a completely unrelated note, I decided at the last second that Othos needed an occasional day job, so I took a skill point away from Heal and put it into Profession (scribe) instead. Having him work as a professional healer would just have been too much... Presumably I go to a local library when I get low on funds and scribe documents all day.


Male Human Supreme Overlord
Vattnisse wrote:

Woot! We are on!

In a completely unrelated note, I decided at the last second that Othos needed an occasional day job, so I took a skill point away from Heal and put it into Profession (scribe) instead. Having him work as a professional healer would just have been too much... Presumably I go to a local library when I get low on funds and scribe documents all day.

Yeah, that's no big deal.


Male Human Supreme Overlord

FYI, Grim, the money in the pouch is 25 gold pieces. It's local coin, Calimshan minted. On the front is the image of a female balancing a scimitar on her head. On the back is a representation of the sultan's palace.

To characters who have travelled extensively (Othos and Torbjorn especially): Calimshan's coins spend equally just about anywhere. Certain kingdoms use various additives to increase the weight of their coins but it also diminishes the value. Calimshan's are pure gold through and through. Only the wealthiest kingdoms are capable of minting pure gold coins. Amn, Calimshan, Cormyr, and Thay are the most noted for this practice. There are a few others as well.

I'm aware that this is largely pointless fluff knowledge, but hey, it adds color!


Male Human Supreme Overlord

In the interest of speeding things along, I know Gimble's player said that he was going to have nearly non-existant computer access this week, so I'm going to step in and perform a few actions on his behalf. Please try to avoid leaving any posts hanging on a response from the halfling until next week. I don't want to have to completely commandeer his character. I'm just going to take a few simple liberties in the interest of game progress. My apologies to Arctaris.


Male Human Supreme Overlord

Oh, Grim, does Berzeral have any active trophies on his person? You can certainly have several random pieces of men and animals hanging from you, but how many of them are actually counting as "trophies" from your feat? I'll allow up to... hmm... 4 as we're starting out, if you'd like them. I just need to know what creatures they are if you decide to take any (human, troll, elf, bear, etc.). You can have more than one of the same creature (the bonuses stack, so it's not a bad idea).


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4
DM Fatespinner wrote:
Oh, Grim, does Berzeral have any active trophies on his person? You can certainly have several random pieces of men and animals hanging from you, but how many of them are actually counting as "trophies" from your feat? I'll allow up to... hmm... 4 as we're starting out, if you'd like them. I just need to know what creatures they are if you decide to take any (human, troll, elf, bear, etc.). You can have more than one of the same creature (the bonuses stack, so it's not a bad idea).

I'd say three humans (counting the one who's less an ear) and a halfling. I don't have the mechanics of the feat available to me if you wouldn't mind filling me in on the details. Only saw the book for a quick bit, remembered I liked the feat but don't have it memorized or anything.

Most of the time he uses his hat of disguise to keep his trophies magically disguised as large beltpouches when in the city. Helps keep gasps of horror and outrage to a minimum.


Male Human Supreme Overlord
Grimcleaver wrote:
Most of the time he uses his hat of disguise to keep his trophies magically disguised as large beltpouches when in the city. Helps keep gasps of horror and outrage to a minimum.

Good call. As for the mechanics, can I get your e-mail address to send them to when I get home? I feel that posting the feat in the forums may be some form of copyright issue since I don't believe the PHB2 has found its way into the SRD yet.


I have brief access to the internet. I just posted my actions. Thanks for playing my character, I wouldn't want to slow the game down. I don't have time to adjust for the +1 prereq for having the keen ability on a weapon but I haven't forgotten.


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4
DM Fatespinner wrote:


I had to adjust the math in a few places. Also, note that you cannot have the 'shadow' property on a piece of armor without first giving it an enhancement bonus of at least +1, so I added that for you as well.

Right, but the +1 for the armor is replaced by the Shadow enchantment, isn't it? It's not still a +1 suit of armor, but rather shadow armor. I'd assume a +1 suit of shadow armor is actually a +2 suit of armor, but after the enchantment there's only an active +1 left. So, yeah, in actuality it's a +1 suit of armor, but I ommited it since mechanically it isn't anymore.

DM Fatespinner wrote:


Oh, also, I need to know which proficiency groups people have selected. For Berzeral, I imagine he's chosen Basic, Claw Weapons, Exotic, and... something else, given his equipment. (Awkwardly, despite the weapon group being called 'claw weapons,' the actual claw bracer is an EXOTIC claw weapon. The 'claw weapons' group only applies to bladed gauntlets which are very similar, but not quite the same evidently.) If you would like, you may select Improved Unarmed Strike in place of any one weapon group proficiency.

I'm not sure what you mean by proficiency groups. I figure you're not going by standard PHB? If so, then between my ranger and barbarian classes I can pretty much use anything. I think maybe you're not talking about that though...I'm a little lost. I haven't even ever heard of a 'claw weapons' proficiency group. Last I heard it was Simple, Martial and Exotic, and the later required the feat. So yeah, Basic, Claw Weapons, Exotic sound fine. Not sure what list you're going off of though, so what to take for the last one I couldn't fathom...but from the list you gave it seems like I only get three anyway from my barbarian level.


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4

Yeah my email address is: crypttales@yahoo.com

I don't check it all the time, so if you send something off, let me know here and I'll go check it out.


Male Human Supreme Overlord
Grimcleaver wrote:

Yeah my email address is: crypttales@yahoo.com

I don't check it all the time, so if you send something off, let me know here and I'll go check it out.

E-mail sent.


Male Human Supreme Overlord
Grimcleaver wrote:
DM Fatespinner wrote:


I had to adjust the math in a few places. Also, note that you cannot have the 'shadow' property on a piece of armor without first giving it an enhancement bonus of at least +1, so I added that for you as well.
Right, but the +1 for the armor is replaced by the Shadow enchantment, isn't it? It's not still a +1 suit of armor, but rather shadow armor. I'd assume a +1 suit of shadow armor is actually a +2 suit of armor, but after the enchantment there's only an active +1 left. So, yeah, in actuality it's a +1 suit of armor, but I ommited it since mechanically it isn't anymore.

Well, actually, you cannot have an enchantment on an item which does not at least have a +1 bonus on it in the first place. Therefore, in order to be a shadow studded leather it must be a +1 shadow studded leather (at the very least). Shadow simply increases the market price mod by an additional +1. Hope that makes sense.

Grand Lodge

Male Human Expert 5

Not anymore - as you see here, shadow, as well as some other abilities, are now "special abilities" rather than enhancement bonus equivalents. It still needs to be +1, though. Thus, studded leather +1 of shadow is now worth 4900 gold pieces.


I thought it was the enhancement bonus that got converted into the enchantment--so that to make a holy sword you'd need a +2 sword, which then loses it's bonus but becomes holy.

Anyhow it really doesn't matter one way or the other. Your game. Just ditch the armor. I'll just take regular studded leather instead. I'm okay with eating the 1000 gold.

EDIT- It feels weird to say that there's nothing worth buying for 1000 gold, but really--it would take 2000 to get a +1 ring of protection or a +1 weapon. +1 bracers are 1000, but I'd have to ditch the claw bracers--which aint gonna' happen. Man, magic items are crazy expensive.

Grand Lodge

Male Human Expert 5

How 'bout a mithril shirt? That's +4 AC for 1100 gold, and can be worn under normal clothing.

Liberty's Edge

Male Mothman Expert 5

This game looks like it should be a lot of fun.

It's been a while (if ever...) that I've seen an "Evil" game played by mature and experienced roleplayers. I'll be very interested to see how it goes.

And I look forward to watching the first intra-party disagreement ... ;-)

EDIT: My apologies Fatespinner, I didn't ask re your policy on lurkers posting to the discussion thread - what's your take? I'll refrain in future if its an issue.


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4

Yeah, I looked at that. I just don't know. I can't see my guy as the mithril sort. I think they had rules for magic tattoos somewhere--something like that could be cool. Really though if it turned out that I just had to ditch the 1000 gold completely it wouldn't bother me over much. The idea that I start out with 5,400 gold is just insane anyway...


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4

Oh, by the way, yeesh! I just read the part where that kid gets his face smushed with the metal beer stein. I really wonder if the crowd would cheer their support like that and the guard would give him the manly backslap like that--I'm really seeing stunned horrified silence.

Which brings up the question of how much DM/Player crossover there is here? It feels kinda' like a collaborative story. How far is too far? I'm just curious where the lines are. I noticed the DM's been playing some of the characters, and players are making NPC's and whatnot. That kosher?

Contributor

Grimcleaver wrote:

Oh, by the way, yeesh! I just read the part where that kid gets his face smushed with the metal beer stein. I really wonder if the crowd would cheer their support like that and the guard would give him the manly backslap like that--I'm really seeing stunned horrified silence.

Which brings up the question of how much DM/Player crossover there is here? It feels kinda' like a collaborative story. How far is too far? I'm just curious where the lines are. I noticed the DM's been playing some of the characters, and players are making NPC's and whatnot. That kosher?

Well, he DID say to take some liberties. So I'm, uhh, taking some liberties :)

As I posted OOC, if it's too much or needs a line break where the "combat" occurs, I'm happy to go back and delete/revise...

Contributor

DM Fatespinner wrote:
Phil, I noticed you decided to go with Chainmail armor. That's fine, but keep in mind that bards can only cast in light armor without spell failure, so normal spell failure for that armor type will apply (I believe its 25%). Obviously, spells without somatic components are not affected. A chain shirt would provide only 1 less AC and would let you keep your spellcasting normal, not to mention allow your full 40 speed to be used and only costs a tiny, insignificant amount more gold. Just a suggestion.

Done and done! Turns out the reason I wasn't getting my +7 with the warhammer was because I had equipped my shield first, and it Hero Lab was only allowing me the one-hand bonus of +5. Man, I tell ya, this software is SICK!

Grand Lodge

Male Human Expert 5
Grimcleaver wrote:

Oh, by the way, yeesh! I just read the part where that kid gets his face smushed with the metal beer stein. I really wonder if the crowd would cheer their support like that and the guard would give him the manly backslap like that--I'm really seeing stunned horrified silence.

Which brings up the question of how much DM/Player crossover there is here? It feels kinda' like a collaborative story. How far is too far? I'm just curious where the lines are. I noticed the DM's been playing some of the characters, and players are making NPC's and whatnot. That kosher?

Yeah, that looked like it hurt. A lot. I assumed that the kid was still alive when I patched him up. Being brained by a beer stein is just so...prosaic.

Grim's got a good point about the "collaborative storytelling", though. I pulled that recruitment speech outta thin air, and have no idea whatsoever about what Fatespinner is planning for us. As Arctaris isn't on this week, perhaps he could be used as a DMPC to...,um, guide us a little? Having said that, I'm all for following my intial line of thought - I just don't know if it is at all what was in the works.

However, the opening posts have served very well to establish that we are not particularly nice people. Congrats to Phil and Grim are in order - your characters are bad, bad men, and I'm looking forward to getting to know them.

Contributor

Vattnisse wrote:
Yeah, that looked like it hurt. A lot. I assumed that the kid was still alive when I patched him up.

I didn't. Figure some scrawny kid, 5'10" and 180, against someone who makes Chewbacca look like Nicole Ritchie. But hey, if he lives, ain't for lack of trying :)

ANd the DM did in fact say: "I have not cemented anything in stone with these opening stories (aside from the overarching Shadow Thieves and evil churches thing that was mentioned in the opening) so you will not throw off any of my plans with your improv. I'm curious to see how this develops. Game on!"

And if there's one thing I'm good at, boys and girls, it is improv :)


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4

Naw. Don't get me wrong, I'm not complaining--just wondering how freeform this thing here is gonna' be, to see what my limits are. Mostly so I can take advantage of it later. And yeah, the kid would be burger. No argument there.

I do have to say I love your character by the way...


Male Human Supreme Overlord

Hehe, good stuff so far folks. I can tell you I'm already excited about the quality of roleplaying we have captured here and can't wait to see what wickedness comes from it! I guess now is the time to address some issues that people have brought up.

  • Mothman: I have no problems with lurkers on the discussion board. In fact, I invite criticism and acclaim here!
  • RE: Liberties - I would prefer that players refrain from detailing NPC actions in the future (no matter how insignificant they may seem) as you never know when a given NPC might have some greater significance in my master plan. For this opening tavern bit, however, I did state that you weren't going to wreck anything by taking liberties. No issues there.
  • Your recruitment speech was spectacular, Vatt. It details pretty much exactly what's happening currently and what needs to be done. Bear in mind during my opening that I mentioned the church of Shar was beginning to suffer a similar setback in attendance and their usual allies seem to have disappeared.


Male Human Supreme Overlord

Grim, this whole 'pack guardian' concept of yours is simply amazing. He's a defender of the herd and culler of the weak, willing to support those who display their dominance and allows nothing weak to survive. Simply incredible! One of the most original concepts I've ever seen. Thank you for bringing this to the table. I like how he's willing to ensure that this lady's pregnancy (if it happens) will be attended to. I'm curious as to who he will find for a midwife. Another Malarite cleric? That'll be fun...


Read my e-mail. Good thing I have money sitting around. Okay so two trophies, a necklace and a belt. The necklace is the nailed together tattooed hands of a human, twisted into a spellcasting gesture. The belt's buckle is the front ribcage of a halfling and the belt is studded with his teeth. That's my 1000 gold.

Proficiencies: Basic, Claw Weapon, Exotic, Improved Unarmed.

Also it occurs to me I haven't picked daily spells yet:

Domain: Endure Elements (Str)
0
-Create Water
-Purify Food & Drink
-Inflict Minor Wounds
-Detect Poison

1st
-Command
-Magic Weapon
b)-Obscuring Mist


Male 3.0: Simulationist 8 / Dramatist 5; 4e: Actor ( Explorer multiclass) 4
DM Fatespinner wrote:
Grim, this whole 'pack guardian' concept of yours is simply amazing. He's a defender of the herd and culler of the weak, willing to support those who display their dominance and allows nothing weak to survive. Simply incredible! One of the most original concepts I've ever seen. Thank you for bringing this to the table. I like how he's willing to ensure that this lady's pregnancy (if it happens) will be attended to. I'm curious as to who he will find for a midwife. Another Malarite cleric? That'll be fun...

Wow. Thanks for the high praise. That means a lot. Yeah, I'm really liking the character too. I've got a huge waiting list of Faerunian clerics I want to play. I just don't ever get to play in enough Forgotten Realms games. It's great to be able to play in one. Thanks a lot!


Male Human Supreme Overlord
Berzeral Hedark wrote:

Read my e-mail. Good thing I have money sitting around. Okay so two trophies, a necklace and a belt. The necklace is the nailed together tattooed hands of a human, twisted into a spellcasting gesture. The belt's buckle is the front ribcage of a halfling and the belt is studded with his teeth. That's my 1000 gold.

Proficiencies: Basic, Claw Weapon, Exotic, Improved Unarmed.

Also it occurs to me I haven't picked daily spells yet:

Awesome. That works out great.

RE: Spell selection - Remember, as an evil cleric, you can spontaneously swap out prepared spells for inflict spells of that level, just like good clerics can swap for healing. I realize it's only a 0-level, but you might as well pick something else.


Fair enough. Guidance works instead. I just like being able to do single points of damage with a touch to undo stabilization and whatnot.

Grand Lodge

Male Human Expert 5
DM Fatespinner wrote:
Grim, this whole 'pack guardian' concept of yours is simply amazing. He's a defender of the herd and culler of the weak, willing to support those who display their dominance and allows nothing weak to survive. Simply incredible! One of the most original concepts I've ever seen. Thank you for bringing this to the table. I like how he's willing to ensure that this lady's pregnancy (if it happens) will be attended to. I'm curious as to who he will find for a midwife. Another Malarite cleric? That'll be fun...

This was inspired! Man, talking about being in the wrong place at the wrong time...


Male Human Supreme Overlord

I'm curious about Phil's character avatar... did you have that one specially uploaded just for this campaign? It looks exactly like the picture of the Warrior Skald from the Races of Faerun book! I don't recall seeing it amongst the normal avatar selections available to the rest of us. Hmm... maybe I'll check again. I might be wrong...

EDIT: Nope, it's not one of the normal avatars. You sneaky Paizonian, you... ;)

Contributor

DM Fatespinner wrote:
EDIT: Nope, it's not one of the normal avatars. You sneaky Paizonian, you... ;)

Do not question the methods of the Great Computer, citizen :)

Liberty's Edge

Male Mothman Expert 5

Oh this should be fun.

How are you going to get him back?

Grand Lodge

Male Human Expert 5

Well... I could charm him... But it is sorta bad form to magically control your fellow PCs, don't you think?


Male Human Supreme Overlord
Vattnisse wrote:
Well... I could charm him... But it is sorta bad form to magically control your fellow PCs, don't you think?

Maybe under typical circumstances, but this is EVIL we're talking about here!

Just hope that he doesn't pass the save and realize what just happened...

Grand Lodge

Male Human Expert 5

I tried talking first. If that fails...


Male Human Supreme Overlord
Vattnisse wrote:
I tried talking first. If that fails...

Hehe, I enjoy your character's personality so far. It's clear that he goes to great lengths to maintain an air of dignity and composure but beneath all that is still the murderous, self-righteous, and spiteful cleric of Shar who owes nothing to anyone. Not to mention the inherent superiority complex that comes with being a wizard, heh.

Grand Lodge

Male Human Expert 5
DM Fatespinner wrote:
Vattnisse wrote:
I tried talking first. If that fails...
Hehe, I enjoy your character's personality so far. It's clear that he goes to great lengths to maintain an air of dignity and composure but beneath all that is still the murderous, self-righteous, and spiteful cleric of Shar who owes nothing to anyone. Not to mention the inherent superiority complex that comes with being a wizard, heh.

Drat! I've been found out!


Male Human Supreme Overlord

Remember guys, if you ever want to do anything that will necessitate a roll (like Berzeral trying to disguise his voice, for example), please let me know with an OOC comment at the end of your post. Otherwise, I will assume that you are speaking/acting/whatevering normally. Thanks!

Grand Lodge

Male Human Expert 5

Y'know, I still can't get over what an awful day the girl's having. Her hubby's been turned into an invalid (at best), she's been subjected to some very unwelcome advances by loutish sailor - AND, as if that wasn't bad enough, she's about to be abducted by a psycho Malarite cleric who wants to raise her child to become a "proper" beast... Could it get any worse? I guess we'll find out soon...

Grand Lodge

Male Human Expert 5
DM Fatespinner wrote:
Remember guys, if you ever want to do anything that will necessitate a roll (like Berzeral trying to disguise his voice, for example), please let me know with an OOC comment at the end of your post. Otherwise, I will assume that you are speaking/acting/whatevering normally. Thanks!

That was sorta why I put my last OOC line in - I'd like to make it very clear that I'm not (NOT!!) trying to grapple Torbjorn. No way!


Male Human Supreme Overlord
Vattnisse wrote:
Y'know, I still can't get over what an awful day the girl's having. Her hubby's been turned into an invalid (at best), she's been subjected to some very unwelcome advances by loutish sailor - AND, as if that wasn't bad enough, she's about to be abducted by a psycho Malarite cleric who wants to raise her child to become a "proper" beast... Could it get any worse? I guess we'll find out soon...

You forgot the additional indignity of being molested by a half-orc as well. It really is a situation where she should have stayed in bed today.

Welcome to the campaign everyone! :D

RE: Berzeral's most recent post - I assume you're casting 'Command' on the half-orc?

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