| DM Fatespinner |
I'll admit, I've gotten caught up in all this play-by-post craziness and have decided that I, too, will take a stab at running such a campaign. Bear in mind before applying that I am exceedingly cruel.
To those who are still interested (despite my reputation), I submit the following guidelines:
- Campaign Setting will be Forgotten Realms, specifically the southern Sword Coast area (Amn, Calimshan, Tethyr).
- Characters will be built using a 32 point-buy system (as outlined in the DMG).
- Level adjustment races of any kind will not be permitted.
- Classes must come from the PHB, DMG, PHB2, or one of the Complete books (except Psionics). No Book of Nine Swords, Tome of Magic, or Miniature's Handbook classes. You may also use variant classes from the Complete books, PHB2, or Unearthed Arcana, subject to DM approval.
- Feats and spells will be similarly restricted, though I will allow spells and PrCs from the Player's Guide to Faerun. (I will also allow non-LA races from said book and from the FRCS.)
- Characters will start at level 4 (which, of course, gives you a "bonus" stat point to place after you've assigned totals from point-buy).
- Since I like to let my players know what to expect, the game will be heavily urban but periodic (and possibly lengthy) trips into the wilderness will occur. Druids will probably not fit in very well but I will not flat-out deny them if you believe you can play a druid concept well-suited to dealing with the city life for long periods of time.
- I will be handling the dice rolls. When taking an action in a post, please include in OOC text the type of action/check/whatever you are making and I will discern the results. Since I will have access to copies of your character sheets, I will know what to look for and can apply modifiers as necessary.
- Based on your character's backstory and concept, I will assign you a free bonus feat at first level. Most of the time, I assign things like "Nimble" or a Skill Focus. This feat is free and does not count against your normal total. Yes, this feat would be IN ADDITION TO the feat that humans get at 1st level, so human fighters could have 4 feats at 1st level.
- Half-orcs get the extra feat at first level just like humans, but do not get the skill points (because I think they're underpowered by RAW).
- I use weapon proficiency group rules from Unearthed Arcana because I think that the notion of a 1st level fighter being proficient with ALL martial weapons is a little absurd. Plus, these rules make Exotic weapons a bit more accessible to low-level characters (since anyone with a +1 BAB can take "Exotic" as a weapon group and get exotic weapon proficiencies without wasting a feat).
- Specialist wizards get Spell Focus in their chosen school for free at 1st level.
Post a response here if you're interested and give me a brief idea of what you want to play before you put all the work into filling out a sheet since I may have house rules that alter your character (though probably not in any significant way). I'm curious to see who is willing to tolerate me for one of these things. :D
| DM Fatespinner |
Nah, we like you Fatespinner!
I'm playing in Arctaris' game, and gearing up for one that Grimcleaver is running ... don't want to over-commit myself at this stage.
Also, I'm not really familiar enough with FR to be sure that I could do the game justice.
No problem. I realize that the site is being flooded with these games lately and most people (including myself) have already committed to one or two (or three?) by now. I just thought I'd throw this out there for anyone who hadn't gotten a chance to get into one of the others or for any of my fans who said "Gee, I'd really like to be a victim... er... player in one of Fate's games someday..."
...I'm not entirely sure that anyone has ever said that, but I can pretend.
As for familiarity with FR, it's really a pretty standard fantasy setting. I don't bring the "big guns" into the picture very often (usually not at all), so your familiarity with the Seven Sisters, Drizzt, and Elminster (among others) isn't really necessary. I can offer advice on taking a generic PHB concept and fitting it seamlessly into FR with little difficulty.
| DM Fatespinner |
I've got quite a few games going, but I really love a good Faerun game. Count me in. I don't have a character yet or anything, but I will soon.
EDIT: Holy crud! It's Fatespinner? Oh heck, then extra super count me in. This should be great!
I'd love to have you, Grim! Let me know when you come up with a concept and, as I said, put it up here before you go through all the trouble of fleshing it out just in case I have any additional information/rules that you need to be aware of before continuing. Please also refer to my (admittedly extensive) guidelines at the top of the thread. Good to have you on-board!
| DM Fatespinner |
Decided to change the avatar to something less hideous and more appropriate to the position of a DM.
Also changed the avatar name to avoid future confusion. I figure it's just easier this way. Plus, I can use the same avatar/alias for any future PbP games I run here, too!
Despite the avatar I have chosen, I am still not allowing psionics. :P
| Arctaris |
Count me in! I actually always have been interested in playing in one of your camapigns. I'll note that I am not at all familiar with the cmapaign setting. Do I correctly understand that we would say what our characters do and then you would roll the dice?
As for character concept I'll probably choose a halfling rogue. Do you want me to post my character sheet here on the boards or email it to you? I also take it that it will be a fairly high powered campaign, what with the 32 point buy. Standard wealth for the level?
| Grimcleaver |
I'm looking at a human cleric of Malar with two cleric levels peppered with a level each of ranger and barbarian. I don't know if there's a prestige cleric for Malar, but at some point I'd probably go that way. Just this really savage, frothing stalker of the ultimate prey. That's kind of the idea I'm going for. What do you think?
EDIT: Ooh I just remembered there's this feat that allows characters to become grisly fetish collectors who strike fear in those that see their trophies. There's another one that allows the character to use the gaze attacks of the severed heads of their enemies. Stuff like that would be awesome.
| DM Fatespinner |
Count me in! I actually always have been interested in playing in one of your camapigns. I'll note that I am not at all familiar with the cmapaign setting. Do I correctly understand that we would say what our characters do and then you would roll the dice?
As for character concept I'll probably choose a halfling rogue. Do you want me to post my character sheet here on the boards or email it to you? I also take it that it will be a fairly high powered campaign, what with the 32 point buy. Standard wealth for the level?
Awesome! You're #2, then. Yes, actions will be declared in OOC text in the post and then I will roll the dice and determine the outcome. The 32 point build is pretty standard for my games because I'm a little bit mean and nasty with my encounters. Yes, standard wealth for level 4 will apply. No starting items outside of the DMG and PHB, please.
Because I will be handling most of this away from home, I would prefer you set up a character sheet on Lilith's lovely wiki site. This way, I can take a look at it no matter where I am. If you need help with page formatting and the like, just take a look at one of my character sheets there.
| DM Fatespinner |
I'm looking at a human cleric of Malar with two cleric levels peppered with a level each of ranger and barbarian. I don't know if there's a prestige cleric for Malar, but at some point I'd probably go that way. Just this really savage, frothing stalker of the ultimate prey. That's kind of the idea I'm going for. What do you think?
EDIT: Ooh I just remembered there's this feat that allows characters to become grisly fetish collectors who strike fear in those that see their trophies. There's another one that allows the character to use the gaze attacks of the severed heads of their enemies. Stuff like that would be awesome.
Hmm... an evil character, eh? Well, I don't have a problem with the concept as it stands, but bear in mind that this will be a heavily urban campaign as I said before. A ranger/cleric of Malar might not fit in too well there. If you're willing to adapt your character to a more urban environment, then by all means, go ahead.
Also, Grim, I don't think I'm familiar with the feats you're describing. Could you please tell me where they might be found? If they're in the Player's Guide to Faerun, I probably won't have an issue with it.
By allowing a (presumably) evil character to be played, I would pretty much be solidifying the game's overtones for the other players. I will let a general player consensus decide this game's overall alignment. To those of you who choose to play here, would you rather this be an Evil or Good campaign? The storyline I've come up with will work with either. I would prefer to avoid a largely Neutral game because I would like SOME moral leverage to play with. :D
| Grimcleaver |
Well, certainly he would be chaotic--and definitely not good. Ultimately he's a hunter and guided by the laws of the jungle and survival of the fittest. While it would be most natural for him to be evil, he could possibly be neutral if I toned him back sufficiently. I'm pretty flexible.
I don't picture the urban setting being a problem. Certainly his hunts will often take him out of the city--but prey takes a lot of forms and I don't see it being an unswerving preoccupation that would keep him from being able to do things in a more civilized locale. If there's anything specific you'd like to see to make the character fit better just let me know.
As far as the feats go, I think the Trophy Hunter one is from the Races of the Wild or something--I don't think it's one I own but rather one I looked at. The one where you get to use gaze attacks of fallen foes by brandishing their severed heads I tracked down. It's in the Dragon Compendium on page 100. Unfortunately it has the most gosh-awful name and flavor text ever. It's called--I kid you not--Head's Up and reads "You are capable of using the gaze attacks of a slain creature. Why should monsters have all the fun." Bleh. Anyhow I'm not married to either feat. Just something with that same kind of feel.
| Berzeral Hedark |
Okay, here's my guy or at least what's been hammered out so far:
Berzeral Hedark
Human--Cleric of Malar 2/Ranger 1/Barbarian 1
Str 16
Dex 12
Con 14
Int 11
Wis 14
Cha 12
I've been working on his background and history, but I want to hear back from you on the questions I had earlier before I set anything in stone. But yeah, here's the bones of him--what I've got for sure.
| Gimble Oakenshield |
I should have my character done by tonight.
Here is some character history: Gimble Oakenshield is the last survivor of a formerly wealthy halfling merchant clan. The Oakenshield clan was destroyed by a buisness rival and most of the family killed by half-orc assassins (leading to a bitter hatred of half-orcs and orcs). He escaped death through chance (he was serving aboard a merchant ship when the attack happened) and has dedicated his life to restoring his clan's existance and wealth and to wreaking vengance on those that destroyed his family. He cares nothing for causes or moral codes but only for aquiring the money and power to restore the family buisness. He is ruthless, willing to go to almost any lengths to acheive his goals. All in all he is the atypical halfling.
Despite all of this he is fiercly loyal to the few friends that have won his trust. In fact, his few friends are the only ones that he will adventure for for a reason other than money or power.
He is Choatic Nuetral, borderline Nuetral Evil.
By the way, I am testing out the new alais that I will be using.
The Halfling formerly know as Arctaris.
| DM Fatespinner |
I am having trouble with the link to where you want us to set up our character sheets. Everytime I click on it it takes me to the Paizo mainpage.
Yeah, it looks like I may have posted the wrong link for Lilith's wiki, but if you follow the link to Harumn's character sheet (which DOES appear to be working normally), you're already at the site anyway and can just make your sheet there.
Just type your character's name in the 'Search' field and hit 'Search.' Obviously, since that page won't exist yet, it'll give you the option of creating it. Do so and you'll be golden.
| DM Fatespinner |
Any room left? I haven't played Realms in ages and ages, so I'm really rusty on my particulars. However, I learn quickly... :P
Yes, Vatt, we've got some room left. I'm allowing up to 4 players for this one, so with Grim, Arc, yourself, and Sebastian (if he decides to stick around), we'll have our 4. It looks like we've got a cleric and a rogue so far, though the cleric is multi-classed, so you might want some additional healing.
Given that the party cleric is a follower of the Chaotic Evil Lord of Beasts, I'm going to have to say that a paladin is probably a sub-optimal choice at this point, but additional healing would be terribly handy, even if it's just a bard.
| DM Fatespinner |
By allowing a (presumably) evil character to be played, I would pretty much be solidifying the game's overtones for the other players. I will let a general player consensus decide this game's overall alignment. To those of you who choose to play here, would you rather this be an Evil or Good campaign? The storyline I've come up with will work with either. I would prefer to avoid a largely Neutral game because I would like SOME moral leverage to play with.
Okay, looking at the character concepts we've got so far, I have to reiterate my earlier statement (see bolded quoted text). I do not want this game to be dominated by moral apathy. Either embrace the darkness or turn from it in disgust, but don't just kinda look at the darkness, shrug, and say "excuse me" as you walk around it. I'm not saying this to be domineering but I genuinely believe that, for the campaign I have in mind, you will enjoy the game 100 times more if you play characters of one inclination or another. Since Grim said it would be natural for him to do evil but COULD do neutral if needed and Arc said that he's chaotic neutral leaning towards neutral evil anyway, I say GO ALL OUT EVIL. Thanks!
| DM Fatespinner |
Will you allow the flaw system from Unearthed Arcana? With the Weapon Group Profficiencies what does a halfling Rogue start with? Should I just choose two or three that fit the character? How do you want me to do that?
No, I will not be allowing the flaw system (I'm being generous enough with feats already) and rogues start with the Basic weapon group proficiency, plus your choice of any two other groups (other than Exotic, which requires a BAB of +1 to take at first level).
| DM Fatespinner |
Just to solidify things for people, here is the entire list of books that I am allowing for this campaign:
- Player's Handbook 3.5e
- Dungeon Masters' Guide 3.5e
- Monster Manual 3.5e
- Player's Handbook II 3.5e
- Unearthed Arcana
- Forgotten Realms Campaign Setting
- Player's Guide to Faerun (3.5)
- Complete Warrior
- Complete Arcane
- Complete Divine
- Complete Adventurer
- Complete Mage
- Complete Scoundrel
- Magic of Faerun (some things updated in Player's Guide to Faerun)
- FR: Underdark (restricted, must have exceptionally good reason to use)
- Lost Empires of Faerun (even more restricted than Underdark)
- Book of Vile Darkness
- Book of Exalted Deeds (excluding Vow of Poverty, I just don't want to deal with it)
If you don't see it in this list, I probably won't allow it. FYI.
| DM Fatespinner |
Ok, I think I'll enbrace the darkness. I'll be Nuetral Evil. I'm just out for myself and I'll do anything to accomplish my goals.
I'll go type my character in right now (sorry about the delay).
Are you allowing the Traits system from Unearthed Arcana?
Sounds good.
I will allow the Traits system from UA (something I hadn't thought about previously) but I will limit each character to only ONE trait. Of course, you don't have to take one if you don't want one.
| DM Fatespinner |
The starting point of the campaign is going to be Calimport. It's basically like the Morocco of Forgotten Realms. Lots of trade caravans, luxurious silks and tapestries from all over the place, very Persian architecture, etc. Slavery is legal there, sorcerers are more common there than in most places, and the middle-class is practically non-existant since there is definitely a strong class separation between the 'Haves' and the 'Have-Nots.'
Calimport is, as you might imagine, a PORT city, which means that there are frequently trade ships coming to and from the city's docks delivering everything from fine scrimsaw sculptures from the far North to fresh bananas grown in the jungles of Chult to the South. Piracy is also pretty common in the waters around the city, though Calimport's merchant guard is certainly nothing to sneeze at. Merchants have a lot of money. To protect this money, merchants hire people with big ships loaded with weapons. Since there are LOTS of merchants, there are LOTS of big ships loaded with weapons.
When I start seeing character sheets, I'll reveal less 'common' knowledge to those with Knowledge (local).
| DM Fatespinner |
Speaking of Knowledge (local), I almost forgot:
In Forgotten Realms, Knowledge (local) is subdivided by nation. Therefore, Knowledge (Calimshan) and Knowledge (Tethyr) are different skills and require separate point expenditures. If you plan on taking Knowledge (local), Knowledge (Calimshan) should be your primary focus since it will be presumed that your character has been in the area at least for a little while.
Plus, knowledge of other areas is not going to be terribly important for this campaign and I don't want you to waste points. However, there MAY come a time where knowledge of other areas might be useful. I can say with relative certainty that the campaign will not remain in Calimshan forever...
| DM Fatespinner |
I've been working on his background and history, but I want to hear back from you on the questions I had earlier before I set anything in stone. But yeah, here's the bones of him--what I've got for sure.
I'll have to check to see if the Trophy Hunter feat is indeed in the PHB2. If it is, I doubt I'll have an issue with it. I'm going to have to say no to the Compendium feat, though, based on the simple fact that I want to try to keep things limited to the books I listed above.
| Berzeral Hedark |
I'm going to have to say no to the Compendium feat, though, based on the simple fact that I want to try to keep things limited to the books I listed above.
Yeah. No problem. Like I said the feat ideas were mostly about flavor of feats rather than specifics. I'm sure I'll be able to find things that fit. I guess the biggest questions for right now are what parameters you want to set on the original concept--basically whatever I need to know before I commit my guy to paper and start working on history and whatnot. What did you decide on alignment, for example, and what concept changes did you need to have a ranger/cleric of Malar work in the game--that sort of thing. Oh and of course what the plan was for my concept based DM feat if you had one in mind.
| DM Fatespinner |
I guess the biggest questions for right now are what parameters you want to set on the original concept--basically whatever I need to know before I commit my guy to paper and start working on history and whatnot. What did you decide on alignment, for example, and what concept changes did you need to have a ranger/cleric of Malar work in the game--that sort of thing. Oh and of course what the plan was for my concept based DM feat if you had one in mind.
It looks like this is going to be better off as an evil game. It allows you to play your character closer to his deity's true calling and Arctaris has decided that Neutral Evil will fit his character just fine.
As far as suggestions from me, one thing that might be kinda cool is for you to use the Urban Ranger variant from UA instead of the traditional ranger. The differences are that your animal companion cannot be larger than Medium, you only add half your level for Wild Empathy, you gain a few extra spells in your spell list, and you trade regular Track for Urban Tracking (it functions on Gather Info). There are a few class skills that get kicked around, you lose Woodland Stride, but your Hide in Plain Sight ability can be used ANYWHERE (when you get it...). Your character could still maintain strong ties to nature with your barbarian and cleric levels (especially if you took the Animal domain) but the ranger side might be a serious urban predator. Also, if you're evil, you can take Humans as your favored enemy! Did you ever see The Most Dangerous Game? Humans are the ultimate prey when you think about it.
Again, though, that's just a suggestion. You can feel free to do a standard ranger if you wish (or any number of other variants). I think that a cleric of Malar who has adapted to urban life would be a very terrifying concept indeed, no matter how you stat it up.
| DM Fatespinner |
Despite my random posts, work has taken a turn for the busy and I think I'm going to fall on the not-participating part of my hedge. I don't want to drag the campaign down by not giving it the time and attention it deserves. Sorry guys and thanks for the invite.
Hey, no problem. It's an honor to even be worthy of your consideration, sir. :D
This means there's another slot available if someone wants it!
Vattnisse
|
Vattnisse wrote:Any room left? I haven't played Realms in ages and ages, so I'm really rusty on my particulars. However, I learn quickly... :PYes, Vatt, we've got some room left. I'm allowing up to 4 players for this one, so with Grim, Arc, yourself, and Sebastian (if he decides to stick around), we'll have our 4. It looks like we've got a cleric and a rogue so far, though the cleric is multi-classed, so you might want some additional healing.
Given that the party cleric is a follower of the Chaotic Evil Lord of Beasts, I'm going to have to say that a paladin is probably a sub-optimal choice at this point, but additional healing would be terribly handy, even if it's just a bard.
Swee-eet! I'll look over the party so far and see if I can re-familiarise myself with the Realms. I'll have a character ready by tomorrow.
Hmmm... Since we are evil - how 'bout a Wizard/Cleric of Shar, shooting for Mystic Theurge?
| DM Fatespinner |
Vatt: I have to say, Shar is my favorite FR deity of all time. I will try very hard not to play favorites. :)
Yeah, that sounds like a fantastic idea! Something you might want to look into if you have access to the 3.0/3.5 Faerun stuff: Shadow Weave Magic. It's frickin' SWEET.
However, if you want to fit in more closely with the Calimshan crowd, you might want to go with sorcerer instead of wizard. Sorcerers are very common (well, okay, more common than usual) in Calimshan because many people there are descended from djinn and efreet. Obviously, if the versatility of a wizard is really what you're looking for, I can't deny my favorite class a place in my game, can I?
If you decide to be a local (i.e. FROM Calimshan), as a wizard you will be a bit of an oddity. Awkward glances from passers-by and whatnot. The Temple of Shar seems to prefer sorcerers as well, but they have no special dislike of wizards in particular. Shar is a deity very closely tied to magic in all its myriad forms because Shar is the 'dark side' of Mystra, the goddess of magic.
| The White Toymaker |
Well, I'd feel guilty about just snatching it up as I'm in two other PbPs at the moment, but I'll put myself up as a contingent player because I'd really hate for this not to get off the ground -- besides, it's been a while since I got to play an actual evil character.
I'll put together a something once I'm finished with my homework for the day, and if anybody expresses interest in filling the melee combatant role, I'll bow out with no hard feelings.
Vattnisse
|
Isn't there a feat in the FRCS that gives you a +2 to your spellcasting stat, but only for the purpose of spell DC and bonus spells? I think it is called "Magically Talented" or some such thing.
I have a bit of 3.0 FR stuff - but it is all at home in Norway. Thus, my Shar priest will have the Evil and Knowledge domains, as I have no idea what the Darkness domain does... Similarly, the Shadow Weave stuff, though I thought it was pretty cool, will have to wait a bit.
| DM Fatespinner |
Isn't there a feat in the FRCS that gives you a +2 to your spellcasting stat, but only for the purpose of spell DC and bonus spells? I think it is called "Magically Talented" or some such thing.
I believe there is, but I would have to consult my books once I get home again to make sure. Plus, I believe it increases your effective stat by 4, actually. It's called Spellcasting Prodigy, I think. Obviously it would only apply to one of your caster classes.
Toymaker, I appreciate your interest and would love to have you but I understand you have a lot going on at the moment. I'll leave the slot tentatively open but if I don't get any other parties with definite interest by the end of the day tomorrow, you're in!
Arc, we will get started as soon as I have the character sheets from everyone and we get the characters established. I will start up a new thread in the Play-by-Post section with a rather lengthy opening to get things started. Also, if everyone is okay with a little bit of railroading, I will write your characters into the opening to explain why you are where you are and what you're all doing in the same place. I think it makes things smoother, especially since evil characters are usually less than genial.
| Saern |
My semester is winding down here at college, and I've had a concept for a human mage for a while- does bad things for good reasons (but is still in the evil camp). So, I'd be interested. HOWEVER- place me lowest priority. If Toymaker wants and can join, so be it! I've got a character and a game going already, plus a solo campaign for a friend this summer, so I'll be the guy on standbuy. I also don't want to hog all the PbP action (though I do love it!).
| DM Fatespinner |
My semester is winding down here at college, and I've had a concept for a human mage for a while- does bad things for good reasons (but is still in the evil camp). So, I'd be interested. HOWEVER- place me lowest priority. If Toymaker wants and can join, so be it! I've got a character and a game going already, plus a solo campaign for a friend this summer, so I'll be the guy on standbuy. I also don't want to hog all the PbP action (though I do love it!).
I find it amusing that people are eager to sign up for the slot, but only as contingencies! It's like, "If no one says a solid YES, then I'll play, but only if the 6 other people who signed up as contingency slots before me also don't want to play."
It's like some sort of twisted reverse anxiety disorder or something. You're eager to be last... wtf?
| Phil Lacefield Jr. Contributor |
It's like some sort of twisted reverse anxiety disorder or something. You're eager to be last... wtf?
Okay, you talked me into it. A mostly-evil tank? I can do that. Gods, I haven't played a tank in years and years, and never anything more evil than my true-neutral druids. Anyone want to throw some suggestions at me I'm all ears :-)
Fatespinner, please drop me an email offlist, phil@paizo.com, so we can discuss. I'm not on the boards as much as I like (some of us around here do actual work, y'know...) so I'd hate to miss something critical.
And don't be intimidated by the whole "Paizo staffer" thing, I'm just a working stiff like the rest of ya's...I just happen to work here. Lisa and Jeremy both insist I cheat in Lisa's SCAP Tuesday night game, but I plead simple ignorance and stupidity...
| DM Fatespinner |
Okay, you talked me into it.
Awesome! The party is completed and we are ready to talk shop. Phil, if you haven't already, please see my list of rules and regulations at the top of this thread so you know what you're getting into before writing up the character.
Also, since I will be running this game from multiple locations, I would prefer character sheets to be stored online (I recommended Lilith's wiki for such purposes). If you would like to e-mail me your character sheets, however, I would be happy with creating a wiki-fied version of your sheet for you. My home e-mail address is zackthestguy@gmail.com. I don't get to check it very often though, so don't be surprised if it takes me a day or two to answer queries sent there. I'm on the boards at work most of the time (like now, for example) and I can't access my personal e-mail from here.
Phil, I would be happy to send you an e-mail for discussion purposes but, again, my personal e-mail access is somewhat limited. I'll try to get one out to you later tonight after I get home though. If you want my preliminary recommendation though, I think that a Paladin of Tyranny or a Paladin of Slaughter from Unearthed Arcana would be cool. Alternately, you could go with a fighter/rogue (or even an ex-paladin, though you would be weak early on) headed towards the Blackguard PrC. Anti-paladins rule!
Just so everyone knows, I've created a thread in the Play-by-Post discussion section called 'Fade to Black (Forgotten Realms).' I would like to carry this conversation over there so we don't push other threads in this section down (since other people are looking for games too).