| WulfScout |
Ok so the fighter and cleric of Kelemvor (FR setting) go to sinners Sanctum to check it out. Furpotia is bluffed that the cleric is there to tend to the dead. They find the secret door and kill the Hangman golem by themselves. So they decide to continue down the well and encounter the OverGod. Here is a blow by blow of what happend.
OverGod wins initiative, moves up and beats the fighter unconcious.(I am using a critical hit chart from Combat and Tactics). The cleric steps out of the threatend range and casts Destruction on the OverGod. Beats the SR and then the OverGod fails its save. No more OverGod.
Two PC's kill the CR 17 Demon in one round. Anti-Climactic doesn't even begin to describe how the encounter was.
Currently the group is in the maze on Tilagos Island trying to find the person who keeps sniping at them during fights. They already have the Crystals but want to be sure that they won't be harrassed anymore.
| ghettowedge |
That's the problem with save or die spells. You can hardly blame the creature though with a +22 Fort save. What was the DC of the spell? 10 + 7 (level) + 7 (with a Wisdom of 24?) + 2 (spell focus and greater spell focus) = 26 ; There's a 20% chance of failure. But hey, that's why PC's take those spells, and it probably made them pretty happy.
Golbez57
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It's times like those that description makes all the difference, for you and your players alike.
Sure, mechanically, the battle lasted less than 6 seconds. You could draw out the scene, though, having the player describe how his/her character summons terrible descructive power that weaves through the defenses of the foe's natural resistances. Could be quite fun, despending on how much you and the player enjoy the make-believe sparring. The end result's the same. Be sure to describe that in spectacular detail, too!