Familiars w / class levels?


Rules Questions


I started another thread and posed how to make familiars worthwhile. In another thread a while ago I mused about adding class levels to ANY possible intelligent creature; the general concensus was "yes".

Combining both of these leads to the inevitable question: If you can have a nation that trains 8 Int worgs with 2 levels of Barbarian and this has been accepted as cannon why couldn't you have a wizard with a familiar trained in a class level?

Think of it another way: If your player went to the effort of not only having a familiar but also using it well in the game as a backup scout or whatever what would you do to help it not be an anchor? If the same wizard got fed up and took a feat to swap the thing out he'd p/up a Quasit by level 7 - a CR 2 creature. What I'm suggesting is that you throw a class level on it and advance it a level for every 2 its master gains.

Any thoughts?


The familiar never gains experience. Its progression is tied directly to the wizard. Now if you want to take leadership then sure A Dm might allow you to let it gain class levels but on its own its outside the scope of the ability and would only serve to make anything with a companion exceedingly broken.


I can't tell you how much I'd love to throw a rogue level on my Eidolon. Unfortunately, there's no mechanics for it.

You can add class levels to anything with an int of 3 or more that isn't locked into an arbitrary progression formula from its master's class feature. Thems the rules as theys stand. *shrug*

Grand Lodge

What happens when you use polymorph any object to permanently turn your familiar into a human?


Talonhawke is correct. The familiar advances in a very specific way. It would take GM fiat to allow him to get class levels.

As to the other thread, which I have not seen, any type of intelligent creature can get class levels normally. Familiars, animal companions, and eidolons have their own special rules since they are considered to be class features.


you now have a dumb human who doesn't grant a familar bonus from being a specific type of animal has no profiencies and probably can't even speak common.


wraithstrike wrote:
Talonhawke is correct.

How does this keep happening?


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blackbloodtroll wrote:
What happens when you use polymorph any object to permanently turn your familiar into a human?

Then you'll always have a date on Saturday night. Unfortunately, your date has no class.


Adam Moorhouse 759 wrote:
blackbloodtroll wrote:
What happens when you use polymorph any object to permanently turn your familiar into a human?
Then you'll always have a date on Saturday night. Unfortunately, your date has no class.

The best ones never do.


Talonhawke wrote:
you now have a dumb human who doesn't grant a familar bonus from being a specific type of animal has no profiencies and probably can't even speak common.

Polymorph doesn't change your type.


but are you still a Raven or a Toad is what im saying your still and animal i'm sure but does it still give its skill bonus?


Talonhawke wrote:
but are you still a Raven or a Toad is what im saying your still and animal i'm sure but does it still give its skill bonus?

Nope. You have to actually become human. Polymorph would just give you a human form.


oh then remove that part from what i said earlier.


Basically put your familiar might look human -- and act human -- but it is still very much *not* a human. While it could live out its (and your) life without ever reverting back to its normal form all it would take to make it happen is one dispel magic spell.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

Abraham spalding wrote:
Basically put your familiar might look human -- and act human -- but it is still very much *not* a human. While it could live out its (and your) life without ever reverting back to its normal form all it would take to make it happen is one dispel magic spell.

It would, however, gain the ability to perform the captivating rock dance...


That... um... ow my head.

Grand Lodge

You could Polymorph Any Object your familiar into leather armor, or a buckler. Making it much more useful. A bone spiked gauntlet works too.


blackbloodtroll wrote:
You could Polymorph Any Object your familiar into leather armor, or a buckler. Making it much more useful. A bone spiked gauntlet works too.

I've got this idea for an assassination plot now. A wizard/eldritch knight takes his familiar and polymorphs it into armor then uses a high level scroll of magic vestment to turn it into magical armor and gives it to someone he doesn't like. Some time later he dismisses the spell so that the person is no longer in armor and has a very mean familiar ready to eat his liver.

Grand Lodge

If you have a homunculus familiar, you can add the construct modification to wear him as a shield. You could also use modifications to make him bigger and then wear him as armor.


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Starfinder Superscriber
Benchak the Nightstalker wrote:
Abraham spalding wrote:
Basically put your familiar might look human -- and act human -- but it is still very much *not* a human. While it could live out its (and your) life without ever reverting back to its normal form all it would take to make it happen is one dispel magic spell.
It would, however, gain the ability to perform the captivating rock dance...

And can I say how much I love that idea and may have to use it.

Plus the rest of the movie is just as bad (if not worse) than that scene, but totally worth it.

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