Christianmichael Dutton
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So I'm looking at the picture of the sarcophagus and I've read the module and it states that the hand is an important clue to find the true tomb location, but I think I'm wracking my brain over something that may be too simple. I don't see the relation of the hand that gives a clue to the players to the location of the true tomb.
Does anyone know the exact page number that either 1) explains the clue or 2) can tell me what I'm supposed to figure out?
Reason being is that when I show my players the handout of the sarcophagus, it's going to be obvious of the hand magnified that to the players, it will might as well read, "THIS IS A CLUE".
| Stop! Drop! and Roll! |
The clue is pretty obscure, and in the long run, almost pointless.
I'm pretty sure the clue is meant to indicate the number of times you have to turn the sarcophagus clockwise to point to the true tomb (its pointing at the Orange lantern when the players arrive).
Your players are probably going to explore the entire tomb anyways, turnig the sarcophagus to every tunnel and exploring them fully in the process, so it doesnt really matter if they get the clue.
Why would a tomb raider break the finger off the Sarcophagus? What is the finger doing mixed in with the rubble in area 5? Where is the best place to get cheesecake in Diamond Lake? These things arent important. Whats important is that your players are about to get their butts handed to them by an acidic beetle swarm and its mad slasher pimp, and if they survive that, they're gonna forget all about this whole "finger-clue ordeal".
PandaGaki
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If i'm correct it's something to do with how many times you have to move the sarcophagus. The problem being that in that case the sarcophagus either resets itself to be back in it's original state . Otherwise if a group of adventurers was there previously (as is stated in the adventure) the clue is worthless as they moved the sarcophagus and three moves of it will get you another entrance.