PFS Bounty #8: The Tireless Path (Inactive)

Game Master Super Zero

PFS Bounty #8

Slides
RPG Chronicles



Please share:

1) Player Name
2) Character Name
3) Ancestry and Class

4) Perception Bonus
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?)
6) Preferred Exploration Activity
7) Played this Bounty before?
8) Anything I forgot to ask?

In the event that a player is expected for more than 24 hours in combat or another situation where we're waiting on that person, I may bot you. I will not use any consumable resources unless asked. If you'd like to share some bot instructions, great!

There's not much on the slides at the moment. I'll add pictures as they come up. I'll add a tactical map if (it is a Pathfinder adventure; will anyone be shocked and spoiled if I say "when"?) it becomes relevant.

There is a space for player tokens. Add your own if you like! If you'd rather share some character art and let me do it, I can do that! If you do neither I'll use your avatar.
Feel free to arrange in a marching order. Let's say the group is traveling towards the south, for no particular reason.

Horizon Hunters

1) Player Name: Mitch
2) Character Name: Black Molly, with Cap’n Silverbeard (eidolon)
3) Ancestry and Class: Half-Elf Summoner
4) Perception Bonus: +3
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) N/A
6) Preferred Exploration Activity: Repeat a Spell (shield)
7) Played this Bounty before? No
8) Anything I forgot to ask? Horizon Hunters, if that matters

Vigilant Seal

1) Player Name miteke
2) Character Name Achurius
3) Ancestry and Class Elven Cleric

4) Perception Bonus 7
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) No
6) Preferred Exploration Activity Detect Magic
7) Played this Bounty before? No
8) Anything I forgot to ask? No

Grand Archive

1) Player Name bbilal
2) Character Name Mopti
3) Ancestry and Class Human Alchemist
4) Perception Bonus 4
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) No
6) Preferred Exploration Activity Search
7) Played this Bounty before? No
8) Anything I forgot to ask? No

Grand Archive

1 person marked this as a favorite.

The campaign of traveling summoners continues :) Hello Black Molly.

1) Player Name PaleDim
2) Character Name Morthos Talandro and Lidya Irsiya
3) Ancestry and Class human tiefling summoner 1 and devotion phantom eidolon (swift protector)
4) Perception Bonus +4; low-light vision (Lidya +3; Darkvision)
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) Dubious Knowledge and Lidya:

Dutiful Retaliation Reaction (eidolon, occult, transmutation):
Trigger An enemy within 15 feet of you hits you with a Strike and deals damage to you. Requirements Your eidolon is within 15 feet of you. Effect Your eidolon instinctively flashes with ectoplasmic energy, allowing them to strike back against an enemy who dares to harm you. Your eidolon makes a melee unarmed Strike against the triggering enemy, even if that enemy isn’t within your eidolon’s reach.

6) Preferred Exploration Activity Search (Lidya: Avoid Notice)
7) Played this Bounty before? No
8) Anything I forgot to ask? PFS School item(s) - minor healing potion

Radiant Oath

1) Player Name: Frozen Frost
2) Character Name: Vamir Zylven
3) Ancestry and Class: Whisper Elf Inventor
4) Perception Bonus: +4, low-light vision
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?): Whisper Elf, As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action.
6) Preferred Exploration Activity: Avoid Notice
7) Played this Bounty before? Yes
8) Anything I forgot to ask? None.

Horizon Hunters

1 person marked this as a favorite.

1) Player Name: Will H
2) Character Name: Buford Oxcatcher
3) Ancestry and Class: Human (Half-Orc) Druid

4) Perception Bonus: +7
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) (+2 on Save DCs vs Trip and Shove along with saving throws that would attempt to knock me prone, as long as I am on the ground)
6) Preferred Exploration Activity: I guess I'll scout
7) Played this Bounty before? No, oddly enough, I don't think so.
8) Anything I forgot to ask? Please read all my dialogue in an accent like Foghorn Leghorn


I've added a seat on RPG Chronicles if you want to add Buford there.

Envoy's Alliance

1) Player Name: Mahuffma
2) Character Name: Ronnie Albertson
3) Ancestry and Class: Human fighter
4) Perception Bonus: +7
5) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?):Nope. Ronnie's a simple man.
6) Preferred Exploration Activity: Defend, unless we're in a hurry,then Raise a Shield.
7) Played this Bounty before? Nope
8) Anything I forgot to ask? Inspiration taken lightly from Oaken, from Frozen. "Big summer blowout!"


I'm afraid we're all full. Normally I'm inclined to take an extra player for pbp, but this being a Bounty i don't expect player attrition (both because it's PFS and because it's pretty short). And since it's A PFS take, I don't think we're allowed to exceed six anyway.

If you're looking for PFS pbp, most of the actual recruiting takes place at The Cottonseed Lodge.

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