Paizo Employee 5/55/5 ** Organized Play Coordinator

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There are several reasons we're not creating new pregens:

1) Nobody on the OP team has any time to do them, and nobody on any other team seems eager to pick up the project (which, yes, takes a lot more time than you think it does, it's not just "build a character," there are a lot of different inputs to be taken into account)

2) Pregens serve two functions in our eyes: they help fill out a table with a GM or player-controlled fourth PC, and they help new players sit down at a table without a character and jump right in. To the former point, we already have a full stable of pregens such that you could run an entire table and still not use all the pregens available, so we don't need more to create a table.

3) To the latter, the classes we're releasing now are much more complex and really not the sort of thing we want to encourage a new player to sit down with at their first game. I'd much rather a newbie run with a CRB class than teach them how a summoner or magus works on the fly, not to mention a gunslinger or inventor or whatever other complicated nonsense we're about to playtest.

4) we just don't want Seltiyel to have nice things /s

I understand that there are some people who want to use them as a "try before you buy" case to try out a new class, and that's great, that's the one use case that we're really not going to fulfill. But if you want to do that with a level 1 character, the PFS rules allow full rebuilds until level 2, so go play some bounties and then if you hate the class, rebuild; and if you want to do it with a higher level, we have numerous adventures sanctioned in Adventure Mode where you can get credit for a build you won't be committed to. There's also always the possibility of one-shots or other pregen adventures using these classes.

The same logic applies to higher-level pregens; we're not gonna make 7th-level pregens for PFS, or 11th level for SFS, so really the shop is closed on pregens until/unless a new edition or game comes along, or someone in the company ends up with a bunch of free time and decides they wanna pick up the project.

I am textdumping all this because I've written it out half a dozen times on Discord over the past year but now it'll be in one place where I can point back to it; thanks for providing me with a soapbox, this is not meant to be any sort of admonishment for asking the question! It's a fair question and I'd rather be upfront about why we're not doing 'em going forward.