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I can see the reasoning there, but if that is the case...

Quote:


Orisons (Sp): Clerics can prepare a number of orisons,
or 0-level spells, each day. They can cast these spells at
will as a spell-like ability. The number of orisons a cleric
can prepare each day is noted in Table 4–5 under “spells
per day.” Orisons are treated like any other spell cast
by the cleric in terms of duration and other variables
based on level
.

Cantrips (Sp): Wizards can prepare a number of
cantrips, or 0-level spells, each day. They can cast these
spells at will as a spell-like ability. The number of
cantrips a wizard can prepare each day is noted on Table
4–14 under “spells per day.” Cantrips are treated like any
other spell cast by the wizard in terms of duration and
other variables based on level.

...then shouldn't Charisma not Wisdom or Intelligence apply to orisons/cantrips as well.


I'm sorry if this has been covered elsewhere, as I haven't found it through any searches.

Anyway,

pg. 85 PF ALPHA v3 wrote:

The cleric’s (or druid’s) level is used

when determining the caster level of these effects. The DC
for any save is equal to 10 + the spell’s level + the caster’s
Charisma modifier. Domain powers that mimic spells are
spell-like abilities, while the others are supernatural.

That should be the Wisdom modifier, right? Am I missing something?


How does the Durzagon control his lemures?

The MM indicates that the "mindless" lemures only obey the telepathic commands of other devils. Pyllrak isn't a baatezu (see traits in MM pg 51) and doesn't have any items that confer telepathy.


Thank you all for the replies. It's still awhile before I'll be GMing; I'll post how things turn out when we get started.


My group consists of 4 people with a rotating GM position. My turn to GM is approaching and I'd like to run the others through the SCAP, but with only 3 PCs, I'm somewhat wary of the situation.

Most of the threads here indicate this adventure works best with 6 PCs, and while I could simply ask them to create two characters each, I know the outcome: They won't do it (and I wouldn't hold it against them). They like to really develop their character, and running a second character would take too much focus and time away from their first one.

So, I would like opinions as to whether or not 3 gestalt PCs would be a viable alternative.