HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith will back up and then do a running jump onto the 3rd square of the bridge, and then us a combination of stealth and acrobatics to get into position on the red dragon. Acrobatics to jump DC 15, which I automake. Stealth at end of my jump: 1d20 + 18 ⇒ (5) + 18 = 23 If I believe that they can see me, then I'll acrobatics through yellow's threatened area then red's space. If not, then I'll only need to acrobatics to get through the red's space. First Acrobatics: 1d20 + 16 ⇒ (5) + 16 = 21
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
"Fine. You wanna play that way? Fine." Wraith, still sickened by the wave of dark energy, moves into melee with Kreighton Shaine and then say "I think a great many pathfinders have secretly wanted to do this." as she kicks him. Attack Roll with -2 str and -5 negative levels plus Power Attack: 1d20 + 6 ⇒ (9) + 6 = 151d20 + 1 ⇒ (12) + 1 = 13 Damage Rolls: 1d3 + 21 ⇒ (1) + 21 = 221d3 + 21 ⇒ (3) + 21 = 24
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith seems unaffected by the prayer. Staggering nearly to a near by the wave of energy, Wraith draws a different wand and tries to activate it. [dice=UMD to activate wand at "Farabellus"]1d20+11[/dice]
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith will take a total defense action, then hide from sight. "I hate incorporeal creatures." says Wraith as she focuses entirely on defense. I'm glad I'm strong! Current Touch AC of 23. Stealth Check: 1d20 + 18 ⇒ (6) + 18 = 24
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
"Wraith to group: I need some air support, because I can't fly. At all." Batman can't fly.
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Seeing Warpac about to wade in, Wraith would say "Why don't you try jumping over here? I'll get out of your way." Wraith will pull out a rope then tie one end to the plinth, then jump to the far edge, trailing the rope as she goes. Once there, she will climb the wall around to the tunnel and look for a place to set the rope. Acrobatics to Jump: 1d20 + 16 ⇒ (4) + 16 = 20
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith moves into the flank with Warpac and attacks the purple critter. Attack Rolls w/w/Power Attack, Flank, Prayer, and +3 Inspire: 1d20 + 19 ⇒ (1) + 19 = 201d20 + 14 ⇒ (12) + 14 = 26
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith nods to Etu and then moves into flank with him. Full Attack w/Power Attack, Flank, Prayer, and +3 Inspire: 1d20 + 19 ⇒ (6) + 19 = 251d20 + 14 ⇒ (18) + 14 = 32
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith will unload on the Gnoll. Attack Roll w/ Power Attack and Disadvantage: 1d20 + 13 ⇒ (6) + 13 = 191d20 + 13 ⇒ (12) + 13 = 25 Damage Roll: 1d3 + 23 ⇒ (3) + 23 = 26 Iterative Attack Roll w/ Power Attack and Disadvantage: 1d20 + 8 ⇒ (13) + 8 = 211d20 + 8 ⇒ (15) + 8 = 23 Damage Roll: 1d3 + 23 ⇒ (3) + 23 = 26
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith move through the door and attack the nearest Gremlin Only needed a 5' step, so full attack on Red. First Attack w/Power Attack | Disadvantage: 1d20 + 13 ⇒ (18) + 13 = 311d20 + 13 ⇒ (9) + 13 = 22
Second Attack | Disadvantage: 1d20 + 8 ⇒ (6) + 8 = 141d20 + 8 ⇒ (1) + 8 = 9
HP 123 (123) | AC: 28; T: 19; FF: 22 | Fort: +12; Ref: +18; Will: +14 | Init +6
Wraith becomes visible for a moment, and in hand cant says something approximating Ignore them. before sliding from view again. Going to move down the hallway, looking for traps while stealthed. Stealth: 1d20 + 28 ⇒ (13) + 28 = 411d20 + 28 ⇒ (16) + 28 = 44
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