So, I am thinking of making a paladin for the first time. I looked through the archetypes and found the warrior of light. It looks neat, but I was thinking i wanted some support. Is there only the divine bond as-is? I was hoping for an improved familiar-type feat. Have I just missed it, or is it not there?
I recently joined a kingmaker campaign.
So, I got the wild idea for a heavy shield defense fighter. I`ve been reading feats and shield master got me wondering. Could you wield two shields and two-weapon fight? For my crazy example, a large steel shield in my main, and a light shield with shield spikes in my off hand. I know you don't get both shield bonuses to AC, but my `ol dwarven `da taught me that the best defense is the best defense, that's why they call it that. Carrying an extra shield for fighting seemed hilarious to me. Can anyone tell me or direct me to the penalties for DW`ing shields or is it the standard two-weapon fighting penalties?
ok, nevermind. friend pointed out there's a clause for blood money that you can't use the materials for magic items >.>
*note: it probably is, at least morally. eh, at least I could go the scroll route like leo pointed out. Cheers!
GM just pointed out that materials are consumed at the beginning of the process, but brewing would take all day. Material components are consumed when he begins working, but a focus is not. (a focus used in brewing a potion can be reused.) The act of brewing triggers the prepared spell, making it unavailable for casting until the character has rested and regained spells. (That is, that spell slot is expended from the caster's currently prepared spells, just as if it had been cast.)(source, d20PFSRD) doesn't that mean I COULD use blood money for potions?
Thanks Beard, I didn't really expect it to be the case, but I was REALLY hoping that I could make blood potions just for gross-out factor. I can use it at least for some of my other spells, like infernal healing. It can be used for materials that have longer spell casting time, as long as I am using them in the casting, right? The description for this is less than desirable, it says as long as it's not being used, it reverts to blood. What if the spell casting time was longer than 1 round? I'm using the spell components, so it shouldn't revert, right?
This is probably a derp question, could someone use the blood money spell to create items? I was thinking about it and why couldn't you just use the components as you needed them(IE at the exact point they are required) in the crafting process? I mostly want to do this with a scarred witch doctor with the cauldron hex and make potions out of my blood.
I am currently running the carrion crown campaign for some friends and in chapter 2 one of the dhampir players died(4/5 made dhampirs =/ )
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