Weather cock

the Weather's page

8 posts. Alias of rainzax.


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Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

While the party ponders their plight, they press on...

(Will await all 5 checks before bestowing info)

The rain returns in force!

A full-blown Electrical Thunderstorm buzzes and cracks as the sun - now moving at it's expected pace over the horizon - begins to set over the horizon...

Imposing a -2 penalty to Ranged Attacks (physical and magical) and Perception checks, and causing creatures more than 30 feet away to be Concealed!


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

The persistent Fog partially obscures view, but it's thickness swelling a moment before the ruse was employed, it recedes a bit here, remaining a mild pervasive annoyance...

Imposing a -1 penalty to physical ranged attacks


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

Minor Weather Retcon

Kazuki is able to predict that the rain will persist through the first part of the day, then clear up and be replaced with a fog for the early afternoon. There is a possibility for heavy rain later in the evening, but an equal chance for the skies to grow calm. Either way, he assists the party in making preparations for rain and fog.

And the Fog comes!

Imposing a -1 penalty to physical ranged attacks


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

Early in the morning, before most of you rise, the light trickle turns into a steady downpour, leaving the trail before you a series of muddy puddles!

Everyone please make a Fortitude save!


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

At this time, please declare Daily Preparations (especially prepared casters)!

On the second day of travel, the overcast clouds grow darker, and by noon, rain starts to fall. During the afternoon, the rain douses small flames, imparts a –1 circumstance penalty to Perception checks, and increasingly causes discomfort.

Please make a DC 18 Fortitude save to withstand the Steady Rain Showers!

You swear you hear a cackling in the distance...


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

…a gentle sprinkle of rainfall begins to precipitate within moments of mentioning the “witch”…


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

Weather Die: 1d12 ⇒ 5

The first week of Fall is mild, leaves beginning to turn, winds light and gentle, still plenty of sunshine!

No bonus or penalty to Downtime activities!


Pilgrim’s Path | Electrical Thunderstorm | -2 to all ranged attacks, perception checks; past 30 feet targets have concealment

While you were sleeping

...the Mirage Mist faded slowly after the sun set, like a cloud of mosquitos retreating from torchfire...

Now

...but as the night darkens, a frighteningly Crimson Moon spots the firmament like so much blood pooling from an infected wound, chunky reds stained nearly brown with splotches of messy discoloration...

Auntie Wu's Will Save (E): 1d20 + 9 ⇒ (7) + 9 = 16
Ho Lan's Will Save (E): 1d20 + 5 ⇒ (12) + 5 = 17
Sigurd Kolphan's Will Save (E): 1d20 + 7 ⇒ (12) + 7 = 19
Kazuki Sato's Will Save (T): 1d20 + 5 ⇒ (4) + 5 = 9 Hero Point?
Vekka Tchakon's Will Save (E): 1d20 + 5 ⇒ (17) + 5 = 22

DC 15 Will Save (Failure):

You are frightened 1 for the duration of the night (your condition does not automatically decrease). If you critically fail, instead frightened 2.