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Hi All, Quick straw poll fellow pathfinders. My friendly DM and I are chatting about the Crits & Fumbles cards. He gives us the option of using or not using them when we confirm a critical but we have to suffer the effects in a fumble situation. We have just agreed that when you roll a 1 you then make another attack at your highest BaB and if you miss again then reach for the cards. I had an issue that previously the confirmation roll was made using the bonus of the attack you were using when you fumbled. I felt that given the number of rolls I was making (as a 16th level oft-hasted paladin) in the fights that my chances of a horrific accident were worsened by this method. So Yea to the proposition: Highest BaB to avoid Fumbles? Or Nay: Use the bonus you were attacking with and suffer the consequences! On the other hand you can only pity the Ice devil that met my Paladin wielding a Holy Outsider Bane Elven Curve Blade. Three critical rolls and every attack landed, swiftly cut down to size in one surprise round.
Hi All, Just been going through the archives and getting a little confused about how special damage bonuses stack. My Paladin has an enchanted elven curve blade that is holy and bane vs evil outsiders.
She sets the weapon bond to axiomatic. First up do both the +2 weapon attack bonuses from Bane and Axiomatic stack?
I'm aware that if she rolls a confirmed critical only the "Flat Bonuses' - Power Attack, Smite, weapon basic damage are multiplied. Thanks in advance! S
Hi All, I'm at the gaming table so hence the quickfire question. Does Improved invisibility allow a rogue to attack and apply sneak damage to a full round of attacks every round for the duration of the spell? My thinking is that the first attack every round will have the sneak bonus but that the subsequent attacks should have a reduced chance of landing as sneak attacks. Thanks in advance.
A quick one for you all re shrink item. So DM off the cuff says no to using this spell on bodies which I think is harsh. It's for transporting an ogre corpse as proof of a bounty kill. I cannot find any specific posts answering this although one or two on related subjects seem to allow this use of the spell. Your thoughts?
Bullywug's Gambit denouement.... The PC's went for the frontal assault hostage rescue approach. I think their gaming confidence ran away with the objective of rescuing Lavinia. They handled all the delaying encounters during Wormfall very efficiently and trounced the Stiltwalkers, so they made lots of noise, cast a minor image of giant burning letters warning Lavinia for her safety hovering in the square above the heads of the bewildered Sasserine citizenry and just barreled in through the front door. Then they all started to split up running around the Al-Deboran (I re-named the family for a more exotic feel) manor house. Of course the inhabitants went to alarm status. After polishing off the hunters in the atrium only Bathsheba the barbarian/fighter ran to the top floor on her own and barged into the hostage bedroom. Without a word of dialogue offered, except a hissed message ("top floor now!" - which Drevoraz heard) the barbarian was confronted alone with a lot of opponents. With the way the initiative broke just as Lavinia made her break towards the door the barbarian retreated and tried to jam the door closed. the Bullywugs made to attack and Drevoraz got two clean blows in on the desperate, scrabbling Lavina. Of course after two rounds the rest of the party came to help out and they beat down the Bullywugs quickly, although there was a great staircase fight with Drevoraz leaping down between the floors to avoid the PC's before finally getting his just reward. I don't want to pull punches for anyone PC or NPC. The group were horribly split up and I think the barbarian's player (who has a history of solo recklessness) has just learnt a painful lesson. Anyway I'm relying on their sense of profound guilt at failing Lavinia meaning they will sell off some of the magic items they find to get her raised. Lavinia will just take to wearing scarves to hide the scars since Drevoraz gave her a glittering necklace she will never forget!
Anyone out there playing the AoW as an evil group? We're playing the campaign as a group of drow who became drawn into the plot after the descration of a shrine to Lloth by the Ebon Triad. Our Ilharessen (priestess) leader is under strict instructions to root out and foil the machinations of anything that would disturb the balance of power of the existing evil gods. Coupled with a view that the unleashing of an undead plague on the world would be as destructive and unwelcome to the drow as to any living creature, it gives us sufficient raison d'etre to be involved. Of course playing as drow has created some ‘interesting’ interactions with the local communities. As fate would have it we were looking for an isolated place to stay in Diamond Lake and chose Dourstone's home. We weren’t welcome guests but after our house call we left their bodies on display and the house open and the hidden shrine to the Ebon triad to be discovered by the locals. We then entered a lodge occupied by elves living by the lakeside, killed them all, took their bodies out in boats and sank the lot. We left a false written proclamation on the entrance to their lodge stating that they had killed the dwarves for their heinous, dark blasphemous worship and then had left the polluted and morally bankrupt town of Diamond Lake for ever. Our D.M has reasoned that the major players in the plotline like Alustan deal with us because divine guidance has revealed that ‘creatures once fallen from grace‘ will be central to defeating the goals of the Ebon triad. It’s an uneasy alliance at times but we’re damn effective against most of the opponents we’ve faced to date. We had a tough time against the Ooze demon beneath the arena though, that old damage reduction/good was a real problem. Of course being in the Free City was awkward, we had to spend most of our time in the sewers until we met Eligos in the story-line. Our entry into the Champions Belt contest was a real novelty for the contest, “Oloth Rein” or “Darkness Falls” in common parlance was our name. After we won the contest we had 1000 silver coins specially minted and then distributed around to keep the name of the ‘dark heroes’ alive in the city. Anway, we’re back in the Whispering Cairns (Wind Duke tombs?) and the challenge is really ramping up… be interesting to know if there are other neutral/evil groups playing the campaign. |