| rowanlobos |
So my players have been using a strike and flee tactic for their assaults on the temple of Asmodeus. On their most recent assault and largely in part due to a magic jar spell and a diversionary assault they have slain the High Priest, a number of clerics, and then fled with the body to Songbird Hall. The vampire cleric remains, so instead of waiting for them to return I was going to have Barzili Thrune lead an assault on the temple. This is going to be my first effort with Rd20, the Cornovirus has hit the area and I want my friends to stay safe, so that adds a new wrinkle into things. So before I return to the joy of map making I need some input.
What magic buffs should the temple have? I was toying with the idea of the disruption of the summoning ritual blasting out across the district disabling or weakening any magical defenses the temple may have.
Best way to protect a vampire from sunlight, they did kill her beloved so there is not a chance that she will be staying behind.
To occupy the inhabitants of the temple there will be enemies that crash through the oh so beautiful stain glassed windows and engage them.
The main threat will be Barzili, the vampire, and the Gardner...or some devils. Any thoughts and criticisms would be greatly appreciated.
This is what the temple of Shelyn shall look like...if i can master d20 map manipulation. :) Wish me luck.
http://blackmarches.wikidot.com/desecrated-temple-of-shelyn