neurogenesis |
I think everyone at the beginning of the thread saying that consumables using player DCs rather than fixed DCs will absolutely break the game is ignoring that Scrolls and Wands *already* use this particular system and the spells often have more powerful effects than similar consumables. Nobody is breaking the game with piles of scrolls of first level (or even 3rd level) Fear, so why would someone having access to a Battering Snare (2d6 damage with basic reflex save, Stunned 1 on critical failure) using their own DC break the game? Or if they've got Spear Frog poison (1d4 poison damage, then 1d6 poison damage and Enfeebled 1) using their DC instead of DC 15 Fortitude save?
If scrolls and wands haven't already broken the game, the rest of the consumables aren't going to either because the effects are so limited to begin with.
Past that, I really have to ask why every non-spellcaster class only goes to Master in their Class DC. Why are spellcasters just better at using everything and their associated effects for the things that do tie to class DC?