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No. He still has to search and disable the trap. Your party does not receive any more xp for it.


Wether they disable the trap or set it off, they get the xp for it. You divide the xp by all the party members.Example: the rouge disarms a trap worth 100 xp and there are 5 party members. Everyone gets 20 xp. Remember do not award xp for the same trap twice in jazidarune.


If you are not a metalhead, you might as well be dead.


I play in this campaign and must say he is a great dm. We always seem to do the least expected.


There is so much diversity in DnD now. Stop trying to make this racial. I am white and proud. Why no white Drow? If you do not like the races then do not play.


Very simple. Use the recommended tactics and your party wiil be fine. After he leaves, they will wonder what the heck that was all about. When your party returnes to the demonskar to look for the entrance to Karran -Kural, have Nabthataron fight them then. This way you have the return of an npc and keeps the story flowing.


Ryan Horst wrote:

Greetings all. I'm just about to begin running the SCAP, and I've got a question or two.

The book recommends the 28 mid adventure point system.

Since this is suppose to be a tough adventure for 6 PCs, should I let my PCs point buy their attributes using the 32 "High Adventure" Point system, or the 28 "Mid Adventure" Point system?


In the words of Chris Farley"oh man, that sucks".


Your idea is excellent. I had some diffuclty having Karaphon convince my pcs to go. They were like "why?" If I ever run this with a different group I will use your idea.


Why not be an Inquisoter. Morbid


52 points of damage and a character death is pretty good for a surprise round. On Kaurophons first round cast greater invisibility and wreaks haveoc. My party lost two members and the rest where pretty beat up and there were 6 of them.


Just ask yourself one question. Are your players having fun. remember as a DM you are providing entertainmaet for other people. I am happy if they are happy. My group has been doing the AP since the begining and we are now at "the secrets of the soul pillars". There will be plenty of roleplaying expereince.