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mightyjules's page
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Hey there, i´ve been playing the Campaign about 5 years as a DM. Lots of players lost on the way and feel like i have fisnish things ealier since we play only twice a month or so.
We are at momenent just before just before Wake of the Watcher. Finishing a modified Carion Hill as a bonus at Level 9. I thought i might skip Book 4 and mix/merge Book 5/6 into on Adventure.
I have been using the suggested letters to players and so on. What Key events have to be necessarily included?
some key events i thought may be good
* new war starting since the whispering Tyran is beeing escapes his prison.
*I want to change as the ultimate Fight with Adivion a bit to spice the things up a bit. When A. gets below 20% his form changens to Marrowgarth (as a reborn whispering Tyran).
* Kendra will lead the war as a Commander (after she finds out that her Granddad was the General of the first Crusade of Light) with Knights of Ozem as allies which the players have to convice. Also potential allies(they made on the way) are Count Karomak,Churche of Pharasma, Esoteric Order of the Palatine Eye (Made Kendrea the Leader),The Crooked Kin, Beast of Lepistadt.
Hey Peeps,
i want to convert the german classic "Krabat" into a Pathfinder Adventure for Level IX PCs. Were are running CC and are end of Book III starting with Carrion Hill soon. So it will be an adventure in an adventure in an AP:)
The Master will be Myrel. Now im thinking on how to integrate Krabat, the girl Kantorka and the PC´s. Thought they might run into Krabat in the streets
downtown selling magical cakes made of the bones from the mill in Koselbruch and will be taken there and become the new apprentices of the master..
Some ideas:
*Each PC will be enchanted with a Geas and the others dont know about it.
*at the end of the Adventure every PC gets the ability to turn into a raven once per day
Any other Ideas?
Hey Peeps,
i want to convert the german classic "Krabat" into a Pathfinder Adventure for Level IX PCs. Were are running CC and are end of Book III starting with Carrion Hill soon. So it will be an adventure in an adventure in an AP:)
The Master will be Myrel. Now im thinking on how to integrate Krabat, the girl Kantorka and the PC´s. Thought they might run into Krabat in the streets
downtown selling magical cakes made of the bones from the mill in Koselbruch and will be taken there and become the new apprentices of the master..
Some ideas:
*Each PC will be enchanted with a Geas and the others dont know about it.
*at the end of the Adventure every PC gets the ability to turn into a raven once per day
Any other Ideas?
Hey there,
at what point should the PC hit Level 5? I play in my campaign with milestones and its not mentioned anywhere. Just Level 6 at the Schloss
I thought about just before they enter Vorkstags Workshop.
Also when should I my PC players allow them to rest during the process? They will be allnight long out inverstigating I assume...
Any I Idea on i should play Roleplay Kendra? She came from Ragengro to study in Lepidstadt and got a fortune from Adivion as a compensation for Lorrimors "tragic" death. I thougt about letting Vorkstag making false apearences in beginning or a fake hostage situation at the workshop...any ideas?
Thx in advance
Hey folks,
im running at the moment the Harrowstone. How can players Harm the Piper of Illmarsh exept the silver flute? Ther is nothing to read in the section. Positive Energy?
Hey there,
im running Harrowstone at the moment. My players are asking about how L. died and where he was found. But i couldnt give a straight answer.
I know he died at from "Phantom Killer" but shall i tell my players. Any Advice? He is already burried.

Hey there,
i will be running the AP shortly and was wondering if someone could help me tuning it to the possible best outcome for my players. I did already play it until the end of Book 2. So now I will be in charge of the GM.
First of all i already tried to get some advice from the net but couldn't find reliable sources. Finally a friend of mine who was the GM on Book 1-2 said something about changing/rewrite certain NPCs, villans and whole encounters in all books. Whats that about?
When reading the first 2 Books it felt like that there is no connection of the Whispering Way in between each Book. Do you have to ideas on what to change there?
General
* Play the AP without EP so players dont have to worry about grinding and focus more on Roleplaying
My Plans for Book 1:
* Changing the broken "trust system" and give players more opportunities to raise trust among villagers
* 90% replace low level encouters into haunts to give playes more a feeling of being in a wicked places
*
Between Book 1-2
* To connect both book: I maybe send a group of Assassins from Whispering Way (WW) to attack the PC´s and leave encryted notes what the WW is up to in Book 2. Though only insinuations there which will conlude decrypt during the AP and my maybe a treasure map for a little relic to be found in Book 2.
Book 2-6
No ideas yet. Open of any good advice :) Please feel free to copy and paste your ideas to Book 1-6
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Hi i wanted to make a Paladin/Cleric Aasimar for the Carrion Crown AP.
Stats are
Str. 15
Dex. 11
Wis. 16
Cha. 14
Int. 10
Con. 14
Main Focus should be Cleric with Undead Bashing, Heal,Buff, Fight. Thought about 3 Levels of Pala and and 13 of Cleric.
Feats until 15:
I: Power Attack
III: Improved Channel Energie
V: Heavenly Radiance (Seaching Light)
SVII: Vital Strike
IX: Channel Smite
XI: Improved Channel Smite
SXIII: Improved Vital Strike
15:Heavenly Radiance (Sunbeam)
I might skip Improved Vital Strike and take instead Greater Channel Smite
I wanted to make a Paladin. Can i use Oath against Undead and Warrior of Holy Light together at Character Creation? PC Gen says yes
Is there any word out about Pathfinder 2nd Edition?
I´ve seen no product anouncements for 2013. For the past few years there have been at least some. Usualy targeting August for big ones. None i have seen so far.Neither AP (besides Pathfinder Adventure Path #66: The Dead Heart of Xin) nor core or supplements.
Is that a clue to a possible new Edition? Or justa different setting besides Golarion.
Actualy marketing would annouce new Edition way ealier...just curios what you think?
Hi,i play a monk 7 (vow of poverty 3.5) and just got the Maridstyle feat.So in damageterms if i use Maridstyle icluded elemental fist i would do 1D8+2D6+8 (5 Str:18+1 Ki Strike+Wis: 3).Multipl. this if I hit with all flurry of blows.
So isn't the Maridstyle feat it that terms generaly overpowered?
Hi, we´re playing right now "Racing to the Ruin" and it feels very easy to me. All are level 5 and the damageoutput of the monk and knight together already is about 60 if it wents well.Not included the other players.
We just left the encouter with the Hippopotamus. Are there any more challanging encounters coming up? Just don´t spoil something.Thanks
Hello,
are there any potent Systems or guidlines about not giving XP?Our group has been thinking about skipping the xp phase and let the players instead level up every 4-5 Sessions.
We´re playing the Serpent Skull AP which hasn´t been very tough latetly (beginning of book II).Just went out of the saltmines.
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Hi, i have a 4th level monk and want to use a monk weapon (Sansetsukon). How do i calculate the flurry of blows bab? I have Strengh 18. So that would come to +6?
Oi,
i´m currios if some lads can tell me at what Level the first book will be done? We just finished the town with the Lighthouse and killed those nasty ghouls. Running at the moment on 5750 EP.Heard it finishes at 4?DM sad we could finish next session.Depending on how we approash it next time.
Please don´t spoil to much.
Jules
Oi,anyone knows how the thing works?
The Adventures Armory says on page 24:
"When activated, a sacred shield adds a +1
sacred (if positive energy) or profane (if negative energy)
bonus to the wearer’s Armor Class. This bonus lasts for 24
hours or until the wearer is struck in combat, whichever
comes first."
I dont get what it means if combat breaks out.Is the bonus activated then and and lasts for 24/7?
Hi,
i´m about to start the AP with my friends.I´ve chosen a human monk with the vow of poverty.Is that a good choice for the AP?Also our DM is not such a Deathmate:)
Please do not bost any spoilers!
Hi,
im going to play a human monk for Pathfinder with the Vow of Poverty and Master of the Four Winds. Going to play Serpents skull soon.Is this a good choice for the AP and espicaly playing a monk in Serpent skull?Despite monks are always a good choice:) I love them!
Base Stats are:
Str: 18
Dex:14
Cha:7
Int:9
con:10
Wis:16
feats so far:
Level 1 Sacred Vow & Vow of poverty,dodge
Level 2 Bonus: Scorpion Style,Evasion
Level 2 Exalted: Servant of heavens
Level 3 Toughness
Level 4 Exalted: Santify Ki Strike
Level 5 Great Fortitude
Level 6 Exalted:Holy Ki Strike
Level 6 Bonus:. Gorgons Fist
Level 7 :Extra Ki
Level 8 Stufe Exalted:Gift of Faith
Level9 Vital Strike
Level 10. Exalted:Gift of Faith
Level 11 Spider Step
to level 11 I´m so far through.Watcha Think? AC will be on level 10 at about 26 oder 27 i think. I know Santify and holy Ki strike require Cha 15 butta i´m my DM will allow with Wis 15 instead.
Hey you lot,
does the morale rage bonus stack with the bear strentgh spell? Have huge problems in my campaing due to it.
The Barbarian has a STR of 26 on Level 2!!!
Hey, i´m looking for the concentrationskill for defense casting? Anybody know it go?It´s urgent. My group is coming less than hour
Cheers
Does anybody know i can download this Charactersheets for the Pathfiner RPG? They´re nowhere to be found!
When is it going to be available worldwide?October yes but what day?
I´m kinda fanboy in terms of fluff concerning classes or coreclasses. I wonder how much fluff will be in the coreclasses.
In the Eberron Campaignsetting you have for example the classname a little Story and a bit of how the classes fit in the world.Quite nice!
But what I really would like to see is the fluff they made to the prestige classes:
- How to play your character
- Combat
- Advancement
- Resources
- The character in the world
- Organizations
- Npc reactions
- Lore
- Adaption
- Sample Encounter
and then the whole crunsh.I know Yankees are more into crunch as you can see it the 4th Edition:).
In general there won´t be anymore changes before next year in August but i would love to see characters this way
Hello,
one of the biggest issues in D&D 3.5 was that the most enjoyable Levels of gameplay was from about Level 6 to 12.
How is Paizo going to solve this problem?And are you people even aware of it?Guess so.But if you look at the Alpha 3 i cannot see "any" sign of improvement.
Of course the powerlevel has been set higher so players a bit more apealed.But the key issue is not solved in any way.
Wotc went with the 4. Edition an interesting path.So what is Paizo doing??
Love to all beings of earth,
sincerely mightyjules (the one and only):)

Hey people,
My group is about to play the "Rise of the Runelords Adventure Path".So i´ve decided to play an alpha 3 Monk.My first question is if that good choice for the campaign?Thoughts anybody?
We´ll have 32 Point available.So i wanted to play a half-orc.
My current abilitiescores are:
Str:14 (12 Half Orc +2=14)
Dex:16
Wis:20 (18 Half Orc +2=20)
Con:10
int:9 (10 Half Orc -2=8,though one last point spent there to get a 9)
cha:10
Now we come to my second question.Can i change the Cha: 10 to 7 and 4 points so I will have a 36 points in the end?
I will also ask my DM to houserule the following stuff:
-Monk proficient in all simple weapons (monk special weapons are, as noted, simply simple weapons from the Asian milieu, and I have a personal gripe about confining the monk to the chopsocky genre)
-Damage enhancement applies to monk use of any weapon with which the monk class is proficient (as opposed to increasing only unarmed damage)
-Ki focus ritual ability added at level 6, allowing monk to meditate, sacrifice XP and spend GP on ritual materials like creating a magic item, to create wrappings that can be applied to any monk-proficient weapon (including unarmed) and accomplish enhancement equivalent to any weapon enhancement for that monk only
-Flurry of Blows as a standard attack at double ki pool cost
-Improved Vital Strike Feat Tree available to monk without meeting BAB prerequisites (@ Level 14 & 18)
-Wisdom modi to apply to BAB and Damage with monk proficient weapons
Have good one,
mightyjules
Hello,
i was wondering where the Bonus feats for the Monk @ Level 14 and 18 are?!
There are some for Level 2,4,6 and 10 but nothing for 14 or 18.Has Paizo not designed the feats above Level 13 or what?
Cheers Julien
Hello there,
since you´ve been posting in the blog a preview of the Bard and the Ranger,could you please also give some scoops of the Monk?
I´m a huge fan of class and can´t wait to get my hand on it! On the other hand it would be just fair to see a little preview of all classes not just those two, wouldn´t it?
just post here in forum.It doesn´t have to a full preview like in the blog
Cheers Julien
Hello,
does anybody have some clues if the monk will make it now to the 4th Edition or not?I hade to speculate.
I have seen many different post from wotc.But nobody could give a real answer.Some said: all classes will appear someday or no not a martial striker. That did not design class yet....
So somebody knows something i don´t?
kindly regards Julien.
Hello,
one of the mightiest classes in 3.x was the Mage.Mostly because of the save or die spells he had(disintegrate,power word: kill,fireball,and so on).Which I think I was always a huge problem!
How is Paizo going to solve this problem?Those people in WOTC said somewhere there will be no save or die any more because of his role as a controller.
I´m not an editor but maybe some smart people have some suggestions or maybe even good old Jason does:)
Cheerio Julien
Hello,
i would like to know if there is an international version of the Pathfinder RPG planned?In other words.Will there be a trantslation in let´s say German?
Any contact to any publisher?I mean my english is very good.But not everyone understands it that well.
cheers Julien.
Hello,
i´m curios if anybody can tell me if in the finalversion of the Pathfinder RPG everything (Playershandbook,Dungeon Master Manuel and Monster Manuel)will be included in that book?
If so how are they going to do it?The MM already consists of 416 pages (german version) and so on......
Or will there be a standalone MM from Paizo someday? I mean the Pathfinder RPG already doesn´t work with Monsters in MMx because the classes are way to strong!
I think this is a question everybody wants to know here.
Greetings,
Julien
Hello everybody,
i was wondering if somebody could tell me in which book or version of the Pathfinder RPG the Monk,Paladin and Druid will be published?
I know that they all will be in beta and the final.But is there a chance to see the actual classes before that?
Thank you in advance,
mightyjules
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