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1,243 posts (2,602 including aliases). No reviews. No lists. No wishlists. 25 aliases.


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Bob of the B wrote:
Aww I saw this too late. Add me to the list if you have drop outs and need another player.

Hey! You're still welcome. Its a perpetual play game, :D


Looking for Nosferatu, Brujah, and Ventrue, though Cam concepts and others welcome!


This is still going, check the forum or discord or pm me for more info!


1 person marked this as a favorite.

This game is still going, its been a few months but we're still open for new players!


Bumping this for the heck of it!


I do not have a cap on characters, anyone is still welcome to come play! :)


I like him! Slap it up on the forum! :D


We're kind of in soft start right now where people are playing arriving or recovering from the inciting incident. :) The game is continuous and has many moving parts and players, so its not the sort of thing where everyone all plays at once together. Check out the board for more info and to see how it works. :)

@alias, sounds cool! I love the 80s 'super tech' vibe, very clunky and funny. :D


Cool, cool. :)


http://lightonice.net/vampire/index.php

Come check us out! :)


Neonate characters with standard build, V20 book though I may allow other content as discussed with ST> :)


Tremere rites okay, and learnable IC but would like to do the RP and cost for such things. I do have some specific ideas about Tremere though, would probably have to be a longer conversation.


Glad to hear it! :) Wasn't sure how many people here would be interested. :) To be clear, its on its own site, just trollin' for players.

It is a Camarilla game set in the United States, and deals with the themes of personal horror and the varied political motivations of clans and individuals. We're just starting up this month, and looking for new players to help flesh out the roster, and join us in ruling the night!

The game is set in Laredo, Texas, 1980, and focuses on the very close to home war with the Sabbat on the other side of the river. The domain of Laredo has taken a heavy blow at game start, with many court positions vacant due to the many deaths of the cities leaders.

The Sabbat have lost much, too, and reel back across the Rio Grande to regroup. So the Camarilla need to regrow too. Come help Prince Alexandra hold the city and keep the enemy on the other side of the border.

This is a 'once-a-day' at least sort of game, for those who are looking for something of that sort! Come check us out at http://lightonice.net/vampire/index.php.

You can also contact me @ Failjean#5980 on discord, or at our game discord https://discord.gg/5x2KBrZ if you're interested!


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Anyone got any Cam character concepts kicking around? :) Starting a new vampire the masquerade game - Camarilla - set in Laredo Texas in 1985. Looking for interested parties. :D


Hi all,

Starting (or re-starting, really) a Werewolf 20th ed. play by post game set in Iceland. A mostly Fenrir / Fianna Sept of mixed power levels. Need just about any and everything. Come explore the Umbra and save the world!

Check it out at http://lightonice.net.

Because of spam, to see the full site beyond character creation, you'll need to make an account. If you want to chat about things before doing that or ask questions, using the paizo PMs is also fine!


Bump!

Brujah, Ventrue, and Malkavians!


We need some good socially types. :) Come check it out and email me at gamerkirsten@gmail.com with any questions!


Nudge. Now in search of Malkavians and Nosferatu! And possibly Ventrue/ Toreador.


General rating is PG-13, but some things may hedge farther depending on what players are up to.


If you know the system and flavor that's the main thing. There are plenty of ways to check updated things with online resources, and a good deal of the information is available on the board itself for character creation. :)

And I can help too.


Welcome welcome. :)


Yep. :) Its a Camarilla game.


Bump!


Mostly looking for Nosferatu and Toreador. :D


Los Angeles by Night is a long running Vampire game that is in its latest incarnation of V20.

We're looking for a few more bloodsuckers to fill out our ranks. :)

It is currently a Camarilla and Coterie based game, set in modern times. We're RP and writing heavy, with some complex political intrigue and other vampire centric concepts focused on the 'personal horror' aspect.

Los Angeles in the middle of many conflicts and on several fronts of wars the vampires may not actually have a part of. The neonates of this last southern bastion will fight hard to keep Los Angeles standing. But they may be overwhelmed without help...

Come find out why the phrase 'Monsters We Are Lest Monsters We Become' is so apt these nights.

Email AST at gamerkirsten@gmail.com with questions or concepts.

http://labyfire.boards.net/ for more information rules and flavor.


Fair enough. When it rains it pours - the recent quiet was my father in ghe hospital. But I am here ... not that I blame anyone for not waiting. :)


I am here. I can only say that my RL job is really SHIT at the end of the year.

But feel free to DMPC me whenever you need to!


Yes, the uniforms will cover the brands, though not well (your sleeves might shift, or something).

Amber, you can make a general intelligence check to see if you remember anything about the prison as you came in.

Annabelle sees another cell, this one bigger than theirs and barred to the open hallway instead of a room like their cell.

Inside is a hulking figure lurking in the corner, stringy bedraggled hair hanging around its head. It shuffles a bit when Annabelle approaches, retreating farther back into the dark corner.


The brands are still healing, fresh and red on various easy to spot limbs.

Anabelle sees ... nobody in the hallway for the moment. It seems quiet. She can hear some vague noise of something moving to the right down the hallway.


Darn you, world internets. :D


And one of them has a key on him.


Amber doesn't hear much. Aounds like they're unnoticed ... for now ...

Both guards have a longsword and chain shirt, as well as a light crossbow. They also have the Branderscar uniform - blue with a grey tower on the tabard, and each has a signal horn.


Sorry! I tried to post! But the weather hates me :(


Pokle. :D


Slevin sinks his knife into the guard, and he falls as well. Twelve seconds, mostly silent, and both of them are down. All of the fighters freeze for a moment, listening to the hallway outside. There is no sound. Seems like maybe no one noticed the fight. Yet.

Out of init!


Sorry ya'll ... had some pretty serious health issues messing with me ... but still here. Working to catch up.


Sorry all...been in and out of hosp. With back problems ... catching up now.


And ... I went right back in ... catching up now. Health is iffy but at least I am awake today. Sorry guys. :(


Sykes misses the snap at the guard, who stumbles back, flailing wildly to get the crazy slayer off of him. He seems to be fumbling for the signal horn that he carries on his belt, but pushing Sykes away from his jugular is taking up most of his attention.

Amber connects with the guard, knocking him flat out onto the ground.


SOrry for the slowness - I was in the hospital for some back issues. Back out now! :)


Guard 2 takes a good strong hit from Lisbeth - he is surprised this round, and just sort of gurgles as she connects with the knife.


Guard 1 is surprised this round, stumbling backwards so the dog's teeth catch only air.

Daze Will: 1d20 + 2 ⇒ (18) + 2 = 20

But he does wave off the spark that jumps at him from Annabelle.


Point taken. :) Will roll next time.

So initiative is:

Slevin
Annabelle
Guard 1
Lisbeth
Guard 2
Amber
Sykes

So, the guards are just coming through the door to investigate the doggy, go ahead and post your actions and any pertinent rolls.


Happy Halloween lately - been having a bit too much fun myself. ;) off to posting now. I can roll Initiative for you - once Lisbeth mentioned it I thought 'duh'. :) Been running my table group for too long, getting used to making my players do stuff ;)


Yeps. :)


Oh, right. Yes, those are your reagents for bombs. Not much in the way of extract ingredients yet - maybe there are some laying about the castle somewhere?


Sorry, guys. One of those weeks. :([ooc]

"What the?" The shuffling becomes more pronounced as the guards begin to let themselves in with a clinking of keys and boots.

[ooc]Initiative!

GM stuff: 1d20 + 2 ⇒ (17) + 2 = 19
GM stuff 2: 1d20 + 2 ⇒ (13) + 2 = 15


Man - the dice roller HATES you!

"What dog, kid? Just pipe down. Don't make us come in there..." Comes the muffled voice of the guard through the door.


The guards shuffle a bit outside.


The bag has some black powder and other alchemical ingredients in it, as well as some things that look like they might be basic spell components.

The bottle contains a cure light wounds potion.

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