Thank you Weirdo, I think you are getting to the core of the matter. Raw gives us metrics to deal with physical stats (-20% chance of X with y Dex) but the rules are pretty lax in day to day consequances of low mental stats. Im hearing a lot of muscle memory this and animal instinct that. Both of which are interpretation and not covered by raw. So the guy has the mental power and charisma of a sea urchin or the prime minister of Quebec. Fine. but can anybody quote me REALLY what he cant do ?
I have read a few thread that tiptoed around the topic such as ''Feeblemind versus Rogues... can they still sneak?''. My question is: What happends to the fighter's attack (or attacks) once feebleminded ? The spell specificly states as few things a fighter can do:
Attacking is clearly not a Int or Cha skill. Such is without contest. I would think that ''Protect them'' would include attaching back when attacked. What I find lacking in the text description is the degree of effectiveness of the attacks of a Int 1 character. Some points have been made that since a animal has the possibility to have multiple attacks then the fighter should too.My take on it is that the animal had his whole life to to develop its attack with the little inteligence it has. Not the fighter in question. I would think the fighter would simply ''Hulk out'' grab the biggest thing around and to one big attack with it. If sword in hand prier to the spell, fine. If only shield then shield it is. Big rock? Go nuts. Would somebody realy permit a feebleminded fighter to quick-draw his sword and go full attack?
The rules states: it can continue to fly at that same speed while in whirlwind form.
Please note: it can still fly, trapped creatures are counted in volume and not weight.
Good stuff all around!
Correct me if im wrong, there is no limitation in the rules to where a second or third summoned monster might appear as long as it is within the spell range.
For the sake of argument, if taking off and on a ring can be done as one move. (accounting for the little distance traveled by the ring)
any way to make it work ?
*Round one* casts magic missile and becomes visible. precast Unseen does the switch (his move) and i activate as... still does not work.
I hereby pledge my allegiance to the Very High Cleoptra !
By virtue of this act, I open this venue to receive supplications and vows of servitude in the name of the ever so high Mistress Cleoptra. (anybody has a link of a picture? that would be super.)
I guess I just dont see the utility of a metamagiked spell (if I can make up a word). If you have an old piece of bread and a new frosted cupcake, you don't spend cash on fancy jam to spuce up the old bread, you cut your losses trow the moldy bread and eat the cupcake ! And its worst for the metamagic version of the story: the moldy bread + fancy jam denies me the cupcake !
Metamagic should work the other way around. You have 7 slots of level 1? Use them ! Burn 5 to metamagic the lvl1 spell into a maximised version. Who's with me ?
In CMB we read: ‘’ When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver.’’ With those ''Other effects'' Am I to understand that +3 sword used in a disarm atempt will give a +3 to CMB ? |