Search Posts
I have read a few thread that tiptoed around the topic such as ''Feeblemind versus Rogues... can they still sneak?''. My question is: What happends to the fighter's attack (or attacks) once feebleminded ? The spell specificly states as few things a fighter can do:
Attacking is clearly not a Int or Cha skill. Such is without contest. I would think that ''Protect them'' would include attaching back when attacked. What I find lacking in the text description is the degree of effectiveness of the attacks of a Int 1 character. Some points have been made that since a animal has the possibility to have multiple attacks then the fighter should too.My take on it is that the animal had his whole life to to develop its attack with the little inteligence it has. Not the fighter in question. I would think the fighter would simply ''Hulk out'' grab the biggest thing around and to one big attack with it. If sword in hand prier to the spell, fine. If only shield then shield it is. Big rock? Go nuts. Would somebody realy permit a feebleminded fighter to quick-draw his sword and go full attack?
Correct me if im wrong, there is no limitation in the rules to where a second or third summoned monster might appear as long as it is within the spell range.
I hereby pledge my allegiance to the Very High Cleoptra !
By virtue of this act, I open this venue to receive supplications and vows of servitude in the name of the ever so high Mistress Cleoptra. (anybody has a link of a picture? that would be super.)
In CMB we read: ‘’ When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver.’’ With those ''Other effects'' Am I to understand that +3 sword used in a disarm atempt will give a +3 to CMB ? |