Adamantine Golem PC


Advice

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Scarab Sages

My DM is actually letting me do this for an epic lvl campaign set in Gallowspire. I even have the appropriate wealth for a lvl 21 character. I'll start with 2 pc lvls (maybe 3 if I can buy back one. Haven't converted it with the beastiary yet. ) to bring me up to 21.

What class would youall choose for this? I was thinking monk, but I'm curious what you wonderful, devious people here on the boards would do. My DM is planning for this to be brutal, so I'm all for making this as broken as possible.

My story so far is I'm one of the first spontaneously sentient golems and am fighting for god-hood over construct and freedom for my kind much like Irori in his pursuit of perfection.


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What does an adamantine golem live for?

Make him a bard. He's like a one-man-band golem, or a calliope. Name him "Glockenspiel".


Fighter is probably a good one, since golems have no feats for their hit dice unless your GM is allowing you to add feats retroactively.

Scarab Sages

Good question on retroactive feats.

In my case, he lives to find other sentient golems and claim the god-hood of all construct kind.


No skills, either.

Scarab Sages

My GM has allowed me retroactive feats and skills. He has also given me 10 int and cha.

My stats are then 40, 11, - , 12, 11, 8. He has ruled. Before items.
Note: I have 30 racial hit dice.


Urban Barbarian.


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Cavalier. Because we need our golem's riding noble beasts into battle.


That's 15 feats before class levels. Get all the maneuver and style feats and be a Master of Many Styles.

Sczarni

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A cowardly rogue adamantite golem.


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Ninja. Take vanishing trick.

I don't care if it's a waste of 2 levels, the expression on your GMs face when you tell him the 50 foot tall robot ninja vanishes into thin air is worth it.


dragon disciple / bullrushFighter build with extra unique sorcerer (Adimantine bloodline) homebrew souce.
Delicious.


How about ranger?
Rapid shot and look if you can find a +20 strength composite bow (probably made of unoptainium.

or Two weapon fighting style with double slice, add your whole strength bonus to that offhand attack.

On the other hand you may use some magic items to get the necessary dexterity for those feats. Then monk might be better.


Richard Leonhart wrote:

How about ranger?

Rapid shot and look if you can find a +20 strength composite bow (probably made of unoptainium.

or Two weapon fighting style with double slice, add your whole strength bonus to that offhand attack.

On the other hand you may use some magic items to get the necessary dexterity for those feats. Then monk might be better.

He can just put the adaptive enhancement on a bow and it will scale to him for 1000 gold.


Would Heal, heal him? What about Mending or Field Repair?


Let's do this with a bit of brains:

1.) You have 3 class levels. So spellcasters are going to be suboptimal.
2.) You have a truckload of feats...but 3 class levels, so you won't be able to access any particularly good feats. So classes that give feats are wasted here (I'm looking at you, fighter, rogue and ninja). If I'm wrong, and you being Fighter 2/Adamantine Golem 18 gives you access to feats with, say, Fighter 10 pre-req, let me know.

A previous poster suggested Barbarian, and I am inclined to agree. Fundamentally, you're going to run out of useful feats to take and still have like 10 left over. You can blow them to make sure you:

1.) Never run out of rage.
2.) Can do amazing things in rage.
3.) Can exploit your absolutely dominant sunder check to lay waste to everything enemies can wield.

-Cross


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber

Would a construct never run out of rage, or would he never be able to rage at all?

Scarab Sages

Are there any classes, PrC's, or archetypes that mainly deal with hit dice instead of class lvl? With my feats and skills I can qualify for many PrC's without actual class lvls.

Urban barbarian was suggested earlier and I like the versatility in raging. Because it uses very few mental stats, the barbarian is looking pretty nice right about now.

Scarab Sages

Also, constructs are immune to fatigue, so I should probably look into a kind of rage cycling build.


Noble Scion (hey, you're on the path to be divine)
+ 1 level of Low templar (for flag of convenience)

Feat: Leadership and get a wizard cohort that's 28th level :-) (mending? I got you covered!)

You can then be called General Grievous, sacrificing your pawns for your purpose and just get more of them!


Warforged Juggernaut?


As a somewhat serious suggestion - Gunslinger. Let him freaken dual wield cannons.

Although the Ninja suggestion did make me smile and thought of a huge metal Cavalier almost had me laughing out loud. I pity the creature he uses for a mount.


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cannon golem/gunslinger... Megatron!

Shadow Lodge

I'm against the barbarian on the grounds that your number of rounds of rage/day will be really small with only three levels of barbarian and no con score.

I say inquisitor with the Spell Killer inquisition. It fits the flavor and actually pays off fairly well with your reach and immunity to magic. The idea being that as you are trying to search for other sentient constructs and claim godhood, you also seek to punish the arcane casters that enslave your race. Just make sure you pick up a headband of wisdom.


I was looking into it a little and sadly gunslinger just doesn't seem like it would work - as cool as it sounds. You'd be better just throwing crap.

Barbarian (Titan Mauler) Dual wielding guargantuan bastard swords?

You should probably take the throw anything feat.


ikki3520 wrote:
Cannon golem/gunslinger... Megatron!

He said he's playing an Adamantine golem, not a Cannon one. But the idea is hilarious and awesome.


Horizon walker and either air mastery for fly 3/day or astral for dimension door :)


One level of Master of many Styles will give you the power to use two style feats simultaneously.

One level of Barbarian will give you rage.

Seems to me the best bang for the I-am-level-2-at-CL-21-buck.

Grand Lodge

Pathfinder Companion Subscriber

Are not these Golems Immortal?

I say find the weakest archetype, of the weakest class, and play it.

Laugh, when someone tries to kill you.


Master of Many Styles monk, or a tetori.


blackbloodtroll wrote:

Are not these Golems Immortal?

I say find the weakest archetype, of the weakest class, and play it.

Laugh, when someone tries to kill you.

Commoner. Proficient with a mere club?

Grand Lodge

Pathfinder Companion Subscriber

I had not considered NPC classes, but whatever floats your boat.

Still a great opportunity to play weaker classes and weaker archetypes.


My mind just jumped to the weakest of the weak. With those stats you could also run a completely useless sorcerer... Think of a giant metal rincewind...

Grand Lodge

Pathfinder Companion Subscriber

Now you just need to pick the weakest Sorcerer archetype.


What are the others PCs in the campaign playing as, race wise?

Grand Lodge

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Pathfinder Companion Subscriber

Oh. A Beast Bonded Witch, with a Homunculus familiar, and the Craft Construct feat.
Continually upgrading each other with Construct Modifications.


Bard. Dawnflower dervish bard.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Ranger. Special enemy, mutants.

"Destroy!"

Grand Lodge

Pathfinder Companion Subscriber
Matthew Morris wrote:

Ranger. Special enemy, mutants.

"Destroy!"

That's Aberrations.


adamantine golem

Scarab Sages

I'm liking the construct modifications thing. It gives me options beyond just low level class abilities.
Questions though: can my familiar and I get the craft construct feat right away? As I'm seeing it I'll have to wait 2 levels at least before getting it. Possibly longer with its other crafting feat requirements.

If I am a sentient golem and have no master, can I modify myself? Can my homunculus familiar and I count as each other's creators for the purpose of upgrades? (that is probably DM territory)

Because I have 15 feats pre-class lvls, would it be effective to pick up two weapon fighting feats (with my natural weapons) or the archery tree and use my witch spells for self buffs?

I could play this out like MasterBlaster on steroids. And if blaster was the smart one. All while seeking divinity. Awesome!


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Pathfinder Starfinder Roleplaying Game Subscriber

The only correct course of action is to either play a paladin or inquisitor. LIBERTY PRIME!

Scarab Sages

Ya, transformers is a strong concept parallel here.

Maybe paladin or inquisitor + elderitch heritage (arcane) + improved familiar (homonculous)?


Pathfinder Starfinder Roleplaying Game Subscriber

I was talking about Fallout 3 but you can go the whole Optimus Prime angle to. Have your DM make a arch-nemesis Anti-Paladin Cannon Golem. Just be sure to say, "ONE SHALL STAND. ONE SHALL FALL" in the final confrontation.

Scarab Sages

Ahh. Never played fallout 3. Missed the reference. :)


Air specialist wizard. :-)


Even golems dream of flying.

**single tear of coffee**

Scarab Sages

Tiny Coffee Golem! What took you so long! I expected you in here 10 posts ago. ;)

If I do fly I'm re-skinning it into jet propulsion for sure. :D


anything with a two handed weapon and power attack, repeat as needed.


Also a bard that specializes in interpretive dance and dresses like a jester would make me die laughing and it could still brain pretty much anything in a full attack.

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