Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan uses his studied target on the dwarf and he pulls out his shortbow and shoots at the him. shortbow: 1d20 + 5 ⇒ (15) + 5 = 20
I don't no if there is any penalties for shooting over Reggies head.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan stands up and takes the potion drinking it straight up. cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5 Zoltan get a sudden burst of energy.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan wakes up wondering what hit him. He looks up and seeing the large man standing in front of him he starts to crawl away behind Reggie. And hope he misses his Attack of opportunity
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan enters the cavern and lights his torch."Very impressive"Zoltan mutters as he starts looking around. Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"I remember now thanks for reminding me guys."Zoltan pats Reggie on the back. " portions of each inscription refer to failed aspirants and i think the Shrine of the Failed could have a connection to these phrases."
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Knowledgelocal: 1d20 + 3 ⇒ (8) + 3 = 11 Zoltan looks at the names with a puzzled expression on his face.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"It looks like we know the where name plate is now and who it is."
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan draws his greatclub and swings it at Beetle closest to him. attack Beetle red: 1d20 + 4 ⇒ (4) + 4 = 8 damage: 1d20 + 4 ⇒ (12) + 4 = 16
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
sorry I can't seem to delete the arrow I stuck on the map Perception: 1d20 + 5 ⇒ (4) + 5 = 9 Zoltan opens the front door to let stinky in.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"Hay guys should i bang on the window?"Zoltan says looking at his friends. "I promise not to start a fight this time."
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Perception: 1d20 + 5 ⇒ (7) + 5 = 12 Zlotan struggles to see anything with all the dust coming from the sarcophagus.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan picks up his weapons and go's into the mausoleum.
Zoltan looks into the sarcophagus. Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"I be sorry guys me thinks i got a We bit carried away." Zoltan says as he follows the floating net and then swings his greatclub. Concealment: 1d100 ⇒ 16
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan shoots his shortbow at the priest. shortbow: 1d20 + 5 ⇒ (11) + 5 = 16
Zoltan drops his bow and pulls out his greatclub and moves up to the priest. This will be my round 1 turn.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
With grate speed Zoltan quickly draws his bow and noches an arrow pointing it towards Durwards head.
bluff: 1d20 + 1 ⇒ (13) + 1 = 14
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Knowledge Local: 1d20 + 3 ⇒ (19) + 3 = 22 Zoltan recognises the man and starts to study him closely.
I'm using my study target on Durward.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan hands the captain the letters."We found those letters in a secret room in the wine cellar with a lot of blood sucking bat."
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"Let's take the first one on the right"Zoltan points to the passage in the top corner of the room with he's torch.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan turns to Noxs and smiles."Thank you Nox that feels great." Zoltan then tunrns to the group."I thinks Reggie is right we should start at the tomb."
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
"Good throw Hanzo."Zlotan says trying to patch up his wounds. healcheck: 1d20 + 1 ⇒ (8) + 1 = 9 "But can somebody help me stop the bleeding I just be making a mess?"
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan wipes his blood from his eyes. Fortitude:: 1d20 + 3 ⇒ (7) + 3 = 10 "I might need to vomit so healing will be nice thanks Nox" Zoltan stumbles over to Nox holding his hand over his mouth.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan waves his arm trying to stop the landing in his beard. Fortitude DC 11: 1d20 + 3 ⇒ (15) + 3 = 18 He swings the torch threw the swarm hopefully burning some bats. Melee attack torch: 1d20 + 0 ⇒ (10) + 0 = 10 1 fire damage. I think that's right.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan enters the small room.
Male | Human | HP 12/12 | NL Damage: 0 | AC 17, touch 13, flat-footed 14 | CMB +4, CMD 17 | Fort +3, Ref +5, Will +2 | Init +5 | Perception +5, Sense Motive +1 | Level 1 slayer | Active conditions:
Zoltan looks at bridge to see how strong it is.
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