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Zeli's page

40 posts. Alias of Just a Mort.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies back to report. "Lizards move in groups of two. 10 lizards I see," she whispers in hushed tones to the party."But there be small stone buildings. Maybe more lizards inside?"


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies closer to the encampment to have a closer look, but stays with 40 ft of the party.

Survival: 1d20 + 2 ⇒ (1) + 2 = 3


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli pipes,"Oh the Great King and Ronk had to prove how manly they were by attacking a Oggle-dy Boogle-dy Boo. Ronk got touched by the Oggle-dy Boogle-dy Boo seems weak now."


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies over to Gurp, eyes him carefully, then gives one of his exposed ears a good peck.

She quickly flies off before he discovers the perpetrator of the act.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"What izzit, Kingie, couldn't we have a few more winks?"

Zeli starts shaking out sleep out of herself.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Fort save against fatigue: 1d20 + 2 ⇒ (7) + 2 = 9
Zeli takes the simple expedient of taking a nap on Fluffer.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli tries her hand at this find-your-way-home business.

Survival: 1d20 + 2 ⇒ (18) + 2 = 20

"Kingie, its THAT way!" and points her beak at the opposite direction.

She flies up to Twitchy and begins grumbling in her ear."Me-thinks-Kingie-got-lost-again."


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli bird lands on Medge's hat. "Maybe the place you're looking for is where the oogledy-boogledy-boo came up." Zeli's beak points at the mound of earth from which the shadow rose,


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli peeks out from the darkness. "Oh my gosh, you've slain the oggledy-boogledy-boos! You're all great heroes!", she gushes.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"AAaRGH! The Oggle-dy Boogle-dy Boos are here! BEHIND AND TO THE LEFT! RUN FOR YOUR LIVES!" Zeli screeches as she flies off in the opposite direction of the shadows.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli is crestfallen. She was hoping to see Twitchy jump. Undeterred, she tries again, "Oh no. Goblins aren't the scariest things in the dark. Have you ever seen the oggle-dy boogle-dy boo? It's a horrible creature that flies around in the dark. It has too many eyes, mouth,teeth and tentacles to look upon. The sight of it will drive you insane. It sees all, and consumes everything in its path. Fear its hunger,"and shivers a few times as if to emphasize her point.

Twitchy:

Twitchy - it's a dungeoneering roll to guess what the oggle-dy boogle-dy boo is - the CR is higher then you could make untrained...
Sorry, aberrations make the best nightmare material

For GM's eyes only:

Zeli's dungeoneering roll: 1d20 - 1 ⇒ (3) - 1 = 2
Yeah, with Zeli's screwed up dungeoneering roll, she definitely got some important facts wrong...


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli is taking refuge from Mortimer and hitching a ride on Fluffer after her kingie's hurtful comments and looks.

Zeli speaks in a hushed voice, into Twitchy's ear"Most people think that shadows are harmless. But Zeli know the truth. The're always watching you. Then, when you're in the dark they get bigger and bigger and devour you whole." She pauses for a moment to see the effect of her words on Twitchy, then continues whispering, "Like that one over there," and points her beak at that moving shadow.

Goblin ghost stories, anyone?


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Both Kingie and I can't see in the dark. But he's too proud to admit THAT!" she whispers to Ronk, irritated. "Better make sure HE doesn't lead us into quicksand."


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

survival: 1d20 + 2 ⇒ (6) + 2 = 8

Zeli looks miserable.
"Kingie, Zeli no likes going around in the dark and nice Queen Janka has just offered us place to stay."


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli has a confused expression on her face, "Urm..King Mortimer, the snooping lizards be from the Underbelly tribe? This be Longbites tribe, no?"


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Queen Janka, we spoke to them,
Using a concoction devilishly clever.
For the effects of the potion,
Allowed its user to transcend any language barrier"
Zeli protests in defense of her King. She missed out announcing Medge's name, which sort-of caused this mess. It was the least she could do.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli fles overhead and starts squawking.

"The herald of the Alliance of Dread Pirate Goblins and Mushfens Cats announces the august presence of His Majesty, King of the Dread Pirate Goblins, The High Admiral and Unholy Terror of the Golarion Seas. Whose name would make all merchants tremble fear. Her Magnificent mount is King Mortimer of the Mushfens Cats, whose deeds would be centre of bard tales. Beside them is Ronk, the mightiest warrior of the Dread Pirate Goblins, whose battle trophies stack a mountain high. Behind him is Gurp, the all-powerful shaman of the Dread Pirate Goblins, on his mount of the most noble lineage, Squishy. The Swamp answers his beck and call. Last of all, is the vizer of the Dread Pirate Goblins, Twitchy, on her indomitable vulture, Fluffer."


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli, trying to be helpful, uses prestidigitation to create a crude looking crown on top of Medge.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Dashing through the snow,
In a one cat open sleigh
Over the swamps we go
Laughing all the way.
bullets on string clonk
making spirits bright
What fun it is to ride and sing
A goblin song tonight.

Oh jingle bells, Vorka smells
Fluffer laid an egg!
Catmobil lost a wheel
and Vorka's sister did ballet, Hey!
Jingle bells jingle bells
Jingle all the way!
Oh what fun it is to ride
In a one cat open sleigh."

Merry Christmas everyone! Counting down the hours till Christmas day!


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli shakes her head at the antics, but decides not to comment.

survival: 1d20 + 2 ⇒ (3) + 2 = 5


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Heigh-ho! Heigh-ho!
To Lizard Land we go!
Heigh-ho! Heigh-ho! Heigh-ho!
Heigh-ho! Heigh-ho!


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli pecks up the two lizards, and quorks happily, her hunger satiated.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

survival: 1d20 + 2 ⇒ (13) + 2 = 15

What has Zeli found?


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Yeah, Kingie's great idea of pulling the stick out nearly sprained my neck," Zeli swivels her head around, as if working out a kink.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Now the lizards are all in hand, Zeli taps a nearby tree 3 times to discharge the frostbite, and losing her eldritch blue glow.

She wished Kingie wouldn't be so eager to use her as a conduit for his magic, as all that crazy riding, and evasive flying had seriously mussed up her feathers.

She flies to the rigging and begins to preen herself. Granted, she was still rainbow coloured, so the situation wasn't totally unsalvagable...


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli, still a nasty glowing eldritch blue, flies around, keeping an eye on any sign of lizard treachery.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies after the fleeing lizard. Covering 80 ft.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Failing to do it from above, Zeli tries a bottom approach.

Zeli lands on the ground and brushes against the toes of the lizard instead.

Melee touch attack: 1d20 + 6 ⇒ (6) + 6 = 12; hits touch AC.

On hit:

Cold,non lethal dmg: 1d6 + 3 ⇒ (6) + 3 = 9

And the usual 1 round entangled, and fatigued.


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli launches off Mortimer's back, a glowing blue raven of death.

She charges towards the lizard, weaving eratically as she gets close, and attempts to peck at its eyes.

Acrobatics to avoid AOO: 1d20 + 2 ⇒ (1) + 2 = 3

Well that didnt work out, so thats an AOO on Zeli.

To peck a lizard, flying charge!: 1d20 + 8 ⇒ (5) + 8 = 13

Applied only charge bonus. If higher ground applies, its a +1 to the roll, otherwise its hitting AC 13.

If attack hits:
1 point nonlethal damage
cold, non lethal damage: 1d6 + 3 ⇒ (1) + 3 = 4
And fatigue, entangled for 1 round.

Zeli's current AC is 14 after the charge


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies and lands on Mortimer's rump.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Oooh. Zeli is thanked by Kingie's praise."

Zeli preens herself rainbow colours as she keeps a birds eye view on the situation.

perception: 1d20 + 8 ⇒ (1) + 8 = 9

Unfortunately she is too interested in making herself pretty and loses sight of the lizards.

"Red, orange, yellow, green, blue, indigo, violet. So pretty, is Zeli!"


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"The lizards are hiding behind the tree. Behind the tree!"


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli will use her birds eye view on the rigging to spot the lizardfolk.

perception: 1d20 + 8 ⇒ (14) + 8 = 22

"The last time she looked, Zeli saw three! Zeli saw three!"


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli quips from her perch in the rigging.

"Lizardfolk the Great King did not bring,
They just happened to show up at your wedding,
The Great King wise as he may be,
Just had them pointed out for all of you to see!"

On hearing Ronk's question about Kitty being homeless, she answers.

"In the Sanos Forest the Great King used to live,
but when his village was burnt down, for days he cried in grief -"


F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

"Oh Great King bid me ask if you be inviting reptile people to strange ceremony?"

Zeli points her beak at where the lizardfolk are circling around the ship, while perched on the rigging.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli flies out high above the trees and addresses King Mortimer's subjects like any good majordomo should.

"Make way
For King Mortimer!
Say: "Hey!
It's King Mortimer!

Hey clear the way in the ol' swamp
Hey you! Let us through-
it's a bright new star
Oh come be the first on your block to meet his eye!
Make way!
Here he comes!
Ring bells!
Bang the drums!
Ah! You're gonna love this guy!

King Mortimer - fabulous he – Mortimer Paddypaws
Genuflect, show some respect:
Down on one knee.
Now try your best to stay calm,
Brush off your sunday salaam,
Then come and meet his spectacular coterie!"

Zeli sweeps her head to cover the entire ship in her field of vision as she mentions the word coterie, then continues.

"King Mortimer - mighty is he – Mortimer Paddypaws
Strong as ten regular men definitely
He faced the hunting hordes!
A hundred bad guys with swords!
Who sent those goons to their lords?
Why- King Mortimer, for all to see!"

It actually sounds better if you substitute King Mortimer with King Morty. I think its the number of syllables.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Of the babies of Ronk and Twitchy,
We know that they'll be witty!

Ronk will teach em how to fight
Twitchy will teach em to throw bombs right!
Medge will teach em to find phat loot,
Gurp will teach em to give bad people the boot!

Isn't it clear enough to see
What a crazy goblin family we'll be!


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli returns to her monarch to report.

"Oh Great King, I have found a tribe of Singing Goblins. They be living on a ship yonder. A most curious thing they be. They be living on ship with Giant Vulture friend. They has many strange customs. Like jumping into swamp after finishing song and Flying Vulture Rescue after Jump into Swamp Act" Zeli whispers to Mortimer.


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15

Zeli would have liked to squawk in protest that she had been cleaning His August Majesty's fur for like the... 10th time today, but something in the tone of his voice caught her mind.

She lowered her protest to a soft, resigned quork, and uses Prestidigitation and continues cleaning Mortimer's fur from a nearby tree, near the bush that Mortimer was hiding.

She hides in the tree to see if she can see anything more about Singing Goblins, and reptile people.

Stealth: 1d20 + 15 ⇒ (5) + 15 = 20
Perception: 1d20 + 8 ⇒ (8) + 8 = 16


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F Raven HP 12| AC 16| T 13| FF13| CMD 8| F+2| Ref+4|W+4 | Init+2 | Per+8 | Stealth +15


There once lived a village fair within the forest deep,
Gnomes and their animal friends, the peace did they keep.
Then one day the hunters came and the harmony they did strip.
The trees were chopped for furniture and the animals did fur coats make.
The gnomes went to war, for their beloved forest and its inhabitants sake.

But alas, the humans were too strong for the gnomes alone to defeat.
And they were forced into a plan from which there was no retreat.
They asked for powerful druid to give their animals brains,
To think for themselves so they could fight the war to preserve all that remains.

The gnomes cried over the loss of innocence of the animals fair,
But they were pushed for desperate measures as the enemy neared their lair.

One of them, a leopard named Mortimer was on a scouting foray that day,
And ran into a human ambush where his gnome was shot off during the fray.
Mortimer slew the humans and turned to look but alas his gnome was dead,
And there would be a price for a killer leopard out upon his head.
Mortimer was eating up the humans when a raven came and asked to share.
She offered to give Mortimer knowledge, and Mortimer said, “Why not? That is fair.”

Then they smelt the smoke coming from the village and Mortimer went to investigate.
His new companion, the raven Zeli, followed in his stead.
He returned to find the village burnt down into a shell,
There was nothing left except human, gnome and animal corpses strewn about that hell.

Mortimer waited for days but no animal nor gnome did appear.
Then he realized he was alone in this world and cried out in tears.
He wondered, “Why didn’t they return, or perhaps they were all dead?”
“Then I’d better get away before the humans claim that bounty on my head!”

He and Zeli ran away from the place that he once held dear.
Across the Sanos forest, to the Brimestone swamp they fled in fear.
What lies ahead for Mortimer and his raven ahead?
That is yet to be known as the story has yet to be read.


It's been a long time since I actually exercised that part of my brain. But again today is a Sunday!