I am joining a new campaign with three other people and possibly a fourth. The party so far is a cunning opportunist rogue(3rd party), an oath of vengeance paladin, a kitsune life oracle going for every tail through feats, and me. We are lacking a full arcane caster and someone to roll knowledges. I'm not sure what to play i just don't want to play a straight wizard, also there are rules to character generation. Character Creation rules:
No starting ability score should exceed 18 even after racial bonuses
I need some help on choosing what also i'd like to be a blaster if possible.
I've talked it out with my party and the GM. All my party wants is someone to make knowledge checks and maybe ranged damage. I've only played spontaneous casters so far, prepared casters kinda scare me, which makes the arcanist the most appealing. yet with proper use of witches hexes i won't need to use spells for many things. Honestly i can't decide between the two.
So far with just a cursory investigation.playing a bard, taking the flag bearer feat and saving for a banner of the ancient kings i would be infinitely more useful in combat than i have been so far, whilst being able to handle a wide array of out of combat situations.
My group just finished the first book of serpent's skull. For pure comedic reasons my character has unceremoniously been killed off and I'm unsure of what to play next. I played an Archer Slayer in a party of four that consisted of a dex based Kensai magus, a two handed fighter, a multiclassed life Oracle paladin, and a life Oracle. I mainly tried to stay out of the fighters way and be the trapfinder which didn't go so well.
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