Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
"Creatures such as this, they're resistant to damage, not immune to it, right? I've see the warriors of this group do some pretty deadly attacks, and that's before taking into account my and Yoltzin's magic. We might be strong enough." "If those birds avoided Kaki earlier, they might be servants as well. At which point it's possible Rosentos already knows we're here. So whatever our tactic, we should put it in motion soon, leave or stay."
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Yoltzin wrote: "Vampire, your people call them. I have some idea of how one may be slain if it comes to it." "Vampire? Really? A Dragon, that screaming ghost lady, and now a vampire? What happened to angry rock people and crazy rebels?" Zia looks truly worried.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia awakes from a rough knock on the skull, her ears still ringing from the banshee's scream. Drawing her wand while she stands, she casts Magic Missile at the undead horror. 3d4 + 3 ⇒ (4, 3, 2) + 3 = 12
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia, following Djack's lead, removes her sickle and crossbow. Hesitating for a moment, she draws her Wand of Magic Missiles and leaves it in the pile, as well.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
"Yeah, I can see why they'd find it hard to leave here," Zia said, words dripping with sarcasm. That seemed to spark a different thought. "But if not, that only leaves that they wanted to return, but couldn't, or...that they just couldn't 'want' anything because they were no longer among the living."
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia approaches Djack and Djill, casting a Cure Light Wounds on Djill in addition to the healing provided by Yoltzin. The mare is pacing about as if nothing had happened, all the acid burns healed, though her hair has grown back slightly off-colored in several spots. She casts a second spell on Amideo, healing 2d8 + 6 ⇒ (2, 3) + 6 = 11.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Djack Nymball wrote: Anything known to help with green dragons? Their acid, maybe? While discussing the possibility of encountering a green dragon, Zia would tell Djack she's seen accounts that their breath weapon is a cloud of highly potent acid. Though she herself doesn't know the spell to defend against it, she's pretty sure Yoltzin could access a similar ability, if her deity is willing. Protection from Energy is a 3rd level Cleric spell; it will grant 72 HP of acid protection.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia walks into the courtroom during Yoltzin and Djack's banter. "Wow, seems like I'm missing something!" "Sorry I'm late. What's with pack animals? Are we going somewhere?"
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia decides to stick with the tried and true this round. Drawing her wand of Magic Missile, she lets three fly and the injured brain-creature. 3d4 + 3 ⇒ (1, 4, 2) + 3 = 10
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia, seeing her friends struggling to hit this odd being, decides to introduce some damage with a powerful spell she learned during their time in Santa Merceda. Speaking in the mystic tongue of dragons, the air around her becomes ionized, and a powerful bolt of lightning flies from her fingertips. 5d6 ⇒ (2, 1, 3, 3, 1) = 10 LOL
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
1d20 + 4 ⇒ (14) + 4 = 18 Zia dances through the attacking fangs of rock right behind Yoltzin. "I can't believe I made it through!" she says, quite pleased with herself.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
VS LIGHTNING: 1d20 + 4 ⇒ (9) + 4 = 13 VS Beetle: 1d20 + 4 ⇒ (20) + 4 = 24 Barely recovered from the jolt of the powerful lightning strike, Zia squeaks out "Yikes! Beetle!" Xia says as she brushes the Quishat off her arm.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
"Simple enough," Zia says, drawing a torch. She mutters a phrase that, surprisingly, Djack understands from his limited magical instruction. In seconds, the torch burns with a white light as if it held fire. "I can cast that again as needed," she noted.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia examines their 'guest.' "Hmmm. I am reading a strong aura of enchantment and necromancy magic. Whatever this curse is, and however it was bestowed, it's not the normal kind. The swamp hag herself can't have been powerful enough to enact it. Perhaps there is a coven, or...well, there are other possibilities. "In any case, it is not something we can easily solve, I'm sorry to say. My own spells for removing curses will do nothing against this."
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
"My would-be assassin is right," Zia nods. "The curse of the beetles is probably centered on that pyramid. Perhaps re-sealing it will solve the issue, perhaps something else must be done. But what must be done likely must be done in Sartessas."
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia finally sits up, feeling surprisingly well (but a little weak) considering what she's been through. She stands and walks toward the group. "I think someone stabbed me. This guy?" she asks, looking down at Zarak.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
After breakfast, Zia casts her first two Remove Curse spells, freeing two of the 20 commoners, leaving 18. Then, she begins casting using the copper casting bowl ritual. Zia's activities draw derision from the locked up commoners, who have no trouble imagining all sorts of horrible conspiracy theories about what she's doing. Her first cast is free, leaving 17 cursed remaining.
After a little over an hour, Zia must rest.
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
"A little, I believe. Remove Curse is one of my most powerful spells; it requires a lot of energy and study. I can cast it only two times a day before my skills are spent. With that, I believe I can cast a few more, but I will be exhausted if I try to repeat the ritual for all these." "These people need to be healed, for certain, but I fear unless we find the source, more of these beetles might show up and make matters worse."
Female Human (Galloan) Arcane Adept 6|HP 12/26|AC 15/15/12|Fort: +2, Ref: +5, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +2, CMD: 15|Init: +3
Zia walks over to the unconscious swordsman and begins her spell to Remove the Curse. After a brief time, she nods. "That should be sufficient, but we won't know for sure until he wakes up." Beginning a second spell, she mutters the arcane words she uses to heal the wounds of herself and others. 1d8 + 5 ⇒ (5) + 5 = 10
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