Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran steps up to the mount and swings his scimitar Attack: 1d20 + 8 + 1 + 1 ⇒ (12) + 8 + 1 + 1 = 22
Assuming attack hits, spend 2 point on damage. 6/10
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran is just burning through his defense points, but OWW... add 5 to AC. 3/10 Remaining Wyran feels Kwankhonu charge and just barely escapes, feeling weapons scrape against his armor. He steps up closer to the mounted enemy and swings at Jikon hoping to dismount the rider. Scimitar: 1d20 + 8 + 1 + 1 ⇒ (4) + 8 + 1 + 1 = 14 Sigh my attack rolls hate me
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran watches Vrock fall to the ground and immediately starts to pool his divine power, reaching out to touch the fallen companion. Fervor: 1d6 ⇒ 2 Not much but at least you should stabilize.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Whoops, not sure how I missed that, I blame work. missed the 20, so 1d 8 +1 +1. My bad completely. Going to use 2 of my defense points as an immediate action to boost my AC to 22, thus the tengu should miss. 8/10 Remaining.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran attacks the Tengu in front of him, confident in his companions to remove the one behind him, but is distracted by the arrow shot by Rufus and swings wildly. Attack (Scimitar): 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran rushes up another 40 feet, trying to close the distance and provide some sort of support for Vrock. That was maybe not a sound strategy Vrock, Goddess protect us... Double Move 40 ft to try and close the distance.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran calls to his goddess in prayer. This does not look like an easy fight., His scimitar once again glows with the sun's radiance, as he starts moving towards Kwankhonu. Cast Magic Weapon on Scimitar
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran brings his scimitar down in an arcing strike at the nearest tengu. Attack: 1d20 + 8 + 1 + 1 ⇒ (20) + 8 + 1 + 1 = 30
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran watches as the incoming wave gets closer. Seems to be more this time. Give me the light to protect these civilians.[i] A glowing aura seems to surround Wyran as he intones a spell. Cast Shield of Faith on Self. +2 AC for 20 AC
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
During second wave Charge Wyran notices the second wave of attackers incoming, and yells at the archers near him. "Let light guide your arrows! We will not fall this day!" Emboldened by his words the archer's let loose at the charging tengu, arrows disappearing into the brightness of Sarenrae's holy light. Quiet moments pass as the arrows begin their ascent and then inevitable descent towards the vile Tengu. Most of them miss, but one arrow in particular flies true, guided by the goddess' divine hand. The Tengu going to go arbitrarily with Tengu 9 is launched flying through the air as the arrow cripples his charging horses, the creature stumbling as the arrow embeds itself firmly in the horses knee.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
"Let the light guide my blade!" Wyran yells, slashing his scimitar at the nearest tengu Going with Tengu #4 Attack (Scimitar): 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran steps up to the mounted thug, driving his shield into an exposed leg, while chopping at the riders chest with his scimitar Attack(Scimitar): 1d20 + 6 ⇒ (13) + 6 = 19
Damage(Scimitar): 1d6 + 4 ⇒ (2) + 4 = 6
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Here and almost ready. Just got back from vacation, so just need to level up but it shouldn't take long. Though I'm looking at email, and I don't believe I received my chronicle sheet for pt. 2
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran steps up to Soldier 3, attempts to bash the monk with his shield, and then follows through with a vicious overhead swipe of his scimitar. Attack(Shield): 1d20 + 4 ⇒ (8) + 4 = 12
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran sheathes his magically enhanced scimitar, drawing his bow for the intial volley, and shoots an arrow at Xiao Wen, missing wildly. Bows, and moving ships are not meant to go together. Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Just a reminder on Glorious Presense. Unless Wyran attacks them breaking the enchantment for that particular individual, it is a DC 11 Will save to target Wyran with an attack.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran Focuses on the new ship. Better to play it safe. He pulls out his scimitar focusing on the blade while gazing at the sun. "Sarenrae, guide my blade and let my enemies feel your wrath." Cast Magic Weapon as they get nearer. Once satisfied, he will find a location near the railing but out of sight, and wait to see if the new ship is friend or foe.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Such faith and devotion. I would do well to remember this and learn from this tribe. Wyran smiles at Ogokai, "Thank you sir. Your village has been an inspiration for me and my own devotion to my Goddess."
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Lol, if this was a table top game I'm pretty sure I would have failed those questions. Yay for post history. Wyran doesn't have anything to add at this time. Wyran looks over the nomadic tribe in front of him, looking out for any suspicious activites. Perception: 1d20 + 1 ⇒ (9) + 1 = 10
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran rushes to protect Torean from the arrow fire, and looks over at the mutabi-qi firing at them. He concentrates for a moment and lets Sarenrae's glorious presence wash over him. Move to rail. Cast Glorious Presense on myself (Basically same as Sanctuary Spell)
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
A trip bathing in the divine's light? This has the potential to be a great adventure. "The quest seems simple enough but you mentioned we may come across some hostile Mutabi-qi. I don't believe I have heard of them before. Do you have any information about them?"
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Posting quickly so that this appears on my campaign list, but I'm unlikely to have the time today to read prior posts and make a post myself as I'm helping a buddy move so will be away from computer.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Well after two weeks of focusing on my scimitar, let me tell you, its going to have quite the buildup of magic energy now. But ya not sure what has happened to this campaign and I don't want to assume it's dead until I get some sort of official notice.
Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2
Wyran draws his scimitar, focusing intently on the blade, willing Sarenrae's light to shine strongly on the steel. Move Action - Draw Scimitar, Standard Action - Cast Magic Weapon on Scimitar.
|
