Giseil Voslil

Wilaml Fmelvam's page

800 posts. Alias of Corerue.


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@BBT:
That Statue is awesome as I have seen it in videos like "Where The Hell Is Matt." Again, sorry for the name calling hence why I removed my posts for being belligerent. It doesn't excuse my comment however.

@George:
I removed my posts as I was one. Being a Belligerent ass and two completely sidestepping the OP's original question. I also broke Paizos rule's and was politely informed of the infraction. However your points were valid and I was getting off track when I thought my original intent was being misconstrued. It doesn't excuse my behavior which was quite poor.

@Nefreet & Cao Thank you for your input guys. Marking this as a favorite in case I see a convo like this again.


Apologies good luck in your gaming.


Blackbloodtroll

Now that would be interesting. And much like a certain iconic barbarian. ;)


So lets rewrite this in a terrible manner.

Benefit: You can use a an earth breaker as though it were a one-handed weapon. When using a an earth breaker in one hand and a klar in your off hand, you retain the shield bonus your klar grants to your Armor Class even when you use it to attack. Treat your klar as a light weapon for the purposes of determining your two-weapon fighting penalty."


@ Warrick Blackstone
Honestly I can't agree with this primarily because it makes no sense. The feat as written is clearly mean't to use a Earthbreaker and Klar style of combat.

/an/

determiner

determiner: an

1.

the form of a before an initial vowel sound ( an arch; an honor ) and sometimes, especially in British English, before an initial unstressed syllable beginning with a silent or weakly pronounced h : an historian.

So as the grammar states you can wield a earth breaker as a one handed weapon. One Earthbreaker + One Klar. Its not only clear but without question how the feat works.

Besides as I have always understood it, even if it isn't written there then assume you can't just do as you want. Besides have you ever tried wielding two 14 lb. sledgehammers? Doesn't work that well.

Kazaan Guess we found the Grammar Paladin. :P


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

hehe so you're doin the paladin this time?


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

If you want :)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

What level? :)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Still in need of a player? :)

If so let me know what you need and what books and I will work on something post haste!


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Thank you for hosting this game! :)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Go thalas your our last hope XD

Whatever happened to the barbarian guy?


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Well i swear the dice roller has a tendency to fail you when you need it most. I can prove it in over a dozen battles lol. Skill checks outside of tense or combat situations are always great. Moment you get into the action its like fail fail fail fail success fail fail fail. Lol

So hopefully this isnt a tpk. But its been fun~


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

fort: 1d20 + 9 ⇒ (4) + 9 = 13 reflex: 1d20 + 6 ⇒ (2) + 6 = 8

Wil was knocked prone, stunned and choking in the stinling cloud that surrounded him. The entire scene was complete and utter chaos and despite his injuries he wasnt concerned about his own well being. As Seltyn fell his hope dwindled but his resolve to fight on did not. He give up his life to save everyone if he could but for now all he could was stare helplessly at Velma flapping her wings above him.

He grimaced at the thought of what the balck dragon would do to him, however he knew she'd savor the kill while he was vulnerable. Their desire to scar and ruin beauty was as legendary as their sadistic tendencies.

Come and get me Velma or else I swear to defeat you this day. his eyes narrowed with his desire to defeat her despite the frailness of his body...

Stun 1/3


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Doh Zephyr is here too didn't realize that. xD Hopefully he isn't dead yet. :/


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

reflex save: 1d20 + 6 ⇒ (7) + 6 = 13

Doh...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

18 actually because Thalas has a higher initiative so his Bless would have took effect before your attack :3. Good Luck! :D


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

I didn't factor in the Elven Banner or Dwarven Banner because I didn't remember/know. :(

Didn't see Thalas's post either lol. So it would be a 28 to hit. :)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Hopefully Durgen is still with us and I that was funny that my earlier heal aided the dwarves indirectly. ;)
Spellcraft - To discern the spell she cast: 1d20 + 4 ⇒ (9) + 4 = 13
Spellcraft - Different modifier if it was a magic item she used instead of a spell.: 1d20 + 6 ⇒ (9) + 6 = 15

Swift Action - Smite Evil +3 Atk +5 Dmg +3 Deflect to AC
AC-23
Standard: Attack w/ +1 Flaming Bastard sword Ammilanir: 1d20 + 3 + 7 ⇒ (17) + 3 + 7 = 27
Damage +Smite Evil: 1d10 + 2 + 1d6 + 5 ⇒ (6) + 2 + (4) + 5 = 17

He will assess her spell before moving against her. Although I have little choice but to attack full on. Wish Azlain was still with us. :(

Wil turns to the transformed Velma, unable to comprehend all the surprises that had occurred today as he tried to figure out how he had missed such a being being in their ranks. "A god giving you such power only shows that you are too weak to stand on your own. I'll show you what true strength is!" He surged forward, drawing Amilanir in a smooth motion and calling upon the aid of the All-Father to aid him in smiting this evil foe.

His entire being glowed with a golden radiance as the power hammered through him, mixing with the wrathful flames of the massive bastard sword as it hammered down against Velma's draconic skin...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

np Eirel, wb :)

Work is being hectic

will have post up tomorrow, apologies for the inconvenience. :(


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

So i have no actions left i took a far longer first round then normal. Besides my armor is down to padding only so i am a big target. Lol

Now we play the waiting game. :)

So we have thalas, seltyn and wil on the elven team. Eirel was here... Azlain may be just quietly waiting to say something like usual. ;)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

The Alignment System

This page has always helped me clarify things before proceeding with an action as the books do no just clarifying of alignments. This isn't a stab at anyone just a helpful suggestion if your ever caught wondering what player with alignment X would do when faced by Y & Z.

It was the reason I knew when I was breaking alignment...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

WEll thats awesome, get a 20 on diplo -50 because of the nephew dying. just f-ing great. Well it's been nice playing because if this doesn't work then we are going to be fighting 4 guys with just the four of us. Seltyn, Thalas and Eirel. Especially if this guy decides to stab me to death and betray the honorable death I offered up.

I really, really, really hate when things turn out like this but too little too late.


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

It's then Wil's wrath emerges and he regards the newcomer unfairly with it. However it's clear that his words being twisted does upset the Hospitlar some as his offer was truly genuine. "Tell me, did the outpost guards have a fair chance to protect themselves? As many died in your stealth attack with the wagons without a chance to fight honorably either." He takes a breath and doesn't allow them to interrupt him this time. "However that is besides the point and it doesn't excuse the fact that I failed to defend your nephew." His words are truthful and honest as despite how much he disliked the dwarf he hadn't wished his death. However he wouldn't allow the newcomer to make the conversation one sided. Mistakes were made on both sides and their was no honor to be found this day. Not for anyone...

Wilaml features soften, he unclasps his breastplate before he slides his sword forward out of its sheath with his thumb, offering up his own blade to do the deed. "If my life ends this conflict once and for all then I will gladly give it in exchange." His hardened features soften. "I offer no resistance and the foxes will not interfere. I ask only you honor a fair truce if my life ends this day. So the choice is yours..." He steps forward, away from the others to ensure these dwarves understand his offer is genuine.

-Bluff dc 0 :p:

He's not bluffing, not a word is untruthful as he accepts the fact it was his failing. His life is literally in their hands.

diplomacy - I don't know what bonus I get for sacrificing myself.: 1d20 + 11 ⇒ (12) + 11 = 23


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

[spoiler=RL stuff/Anyone can view]
Yeah, i'm sore mainly, I sadly bounced on impact which did my neck no amount of good. Other then that nothing broken just sore and strained. I twisted in the fall in an attempt to catch my self and only succeeded in jerking my whole right side. I think however it slowed my fall and prevented me from landing on my head lol. My wrist is better and I see that my post in the original thread got messed up so rerolling and reposting here as requested.
[/poiler]

Diplomacy 1d20 + 11 ⇒ (20) + 11 = 31 Well hot damn :)

K-Religion: Dwarven gods 1d20 + 4 ⇒ (13) + 4 = 17

Initiative 1d20 + 1 ⇒ (5) + 1 = 6

Paladin Channel Positive Energy 6/8 remaining 3d6 ⇒ (1, 6, 2) = 9

Standing at six feet and eight inches tall with strikingly good looking features and the high-born features of elven nobility. He's wearing a clean, well maintained set of elven field plate and sports a heavy steel shield depicting the symbol of the father of elves Corellon Larethian. His visor is open and reveals his lightly tanned skin, marking him clearly as wood elf born and his storm cloud colored eyes.

Wilaml stands tall in his gleaming field plate, despite the onrushing dwarves he grips the chain that was attached to his holy symbol and draws it out from his field plate. He then raised his holy symbol and called upon the all-father to bless them all. Hoping that the elven fathers might would wash over the shrine of the Rough Beast and once more break it's hold on this land, hopefully freeing those it had enslaved to its ill-gotten power. As the pure energy washed over them all he tried to appeal to what good yet may reside within the dwarves. Hoping that the last shred of dwarven honor could repel the darkness that obviously gripped this place.

He speaks clearly in common, coming across truthfully and as honestly as he can despite the dark setting they were standing in. However the shock of such a shrine is easily seen on his features as the presence of the Rough Beast pained him. "I am Wilaml Fmelvam of the Foxes and I seek peace so that we may end this bloody conflict. However I see this place and its people have fallen on hard times. I wish to aid in anyway I can as a Hospitlar I will gladly treat the sickly or injured but pray tell me what has befallen this place friends? I thought the Rough Beast wasn't a part of the honorable and noble belief of dwarves?"


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

:(


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

How many dwarves are we dealing with? Also a basic description of them please. :) Sorry for the wait, tumbled 6 feet off a loader today, since it was a significant fall I was indisposed at the medic. Rattled me pretty good and landed on my left side. left hand is messed up sore but otherwise nothing broken. Typing speed however is poor lol.


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Perception - Looking for any holy symbols in the room or on the dwarves to identify this evil altar...: 1d20 + 5 ⇒ (11) + 5 = 16
diplomacy: 1d20 + 11 ⇒ (17) + 11 = 28


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

We're doing good so far. Looking forward to the coming months!


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

roger that, cm. :/

Sorry to see you go Suny. ;-;


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil was furious with Eirel, they weren't assassin's by any means and killing a prisoner was just merciless and cruel. He bit back his fury and listened to recounting of the events that led up to this moment, hearing that the wood elf leader died made him wonder if it was the one they had met recently or another war leader of a different band. "Other then aiding the injured how else can we help you all?"


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

I was too but we are here to stop the conflict so we just need to press forward that way. :) Nice post btw and Wil only stopped your Coup de Grace action. The rest of your orders are just fine~ :D


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil's steely glare froze Eirel in his tracks when he move to end the dwarf. His voice was more commanding then it ever had been previously as he mouthed a single word. "Don't." He never glances at the dwarf as he speaks to Eirel. "It's not worth the steel, best to leave it to rot with the shame it has brought upon it's race. The Foxes will never drop to their level and your right, lets end this conflict if we can."

He turns back to the older elf before him. "Please take me to the wounded."

Sorry, no killing the prisoners with me around, besides Wil wants this one to dwell on whats its done. Death is too easy for wretches like him.


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil looks to the dwarf and shakes his head sadly. "My name is Wilaml Fmelvam of house House Fmelvam, you best remember it if we ever meet again Nimblefeet the beardless. A fitting name since you fight like kobolds, tricks, traps and sneaking. Has your battle spirit gone? His words echo his loathing for what has occurred and he means every word. "I'd cut my ears off if I fought like you. You don't deserve to wear a beard for the disgrace you bring to real dwarves. At least we elves will face you fairly in an open field, at least we die with honor." The look he gives the dwarf was what he would give a dead man. After that he pointedly ignores the dwarf's.

His tone was more business then, as much as he wanted to fly with Zephyr he had wounded to tend to first. "Please take me to your wounded, I am a Hospitlar and I will help any way I can. We are the Foxes and from your reaction already you know of us. I'd discuss more but I wish to tend to the injured and prevent more casualties."


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil nods to Thalas, elieving completely in what his elder brother had to say as he looked to the gathered elves."May I ask why we are here then brothers?" The question still stood with the dwarf however as he was abhorred with its dishonorable counter-attack...

Diplo Elves: 1d20 + 11 ⇒ (18) + 11 = 29


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil smiled broadly at the response he received. "Looks like I will have to start strapping down my gear then, as I look forward to the coming days with you my friend." There moment was interrupted as he heard the prisoner speak and he nodded to Zephyr before walking over to the prisoner.

Would this make him will's mount then and I would modify him as such? :)

He looked to the prisoner and gave him a searching gaze as he spoke. "So is this how you dwarves fight? I never thought you'd do something so dishonorable. Gnomish combustibles even. So explain to me why you were so set on killing today? What is this conflict about?"


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

We all still here with nothing to add or? :(


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil smiles and is appreciative of the thanks but ultimately remains humble. "I couldn't have done it without my companions. If Eirel hadn't spotted the overladen carriage I wouldn't have been able to react as I did, thank you though and I am glad we avoided harm today. I would know your name Brother and why would these dwarves act so dishonorably?"

When the riders arrive

He stands speechless for a long moment before he was able to stammer out. "I know not what to say... Zephyr... He's beautiful but am I truly worthy to have such a fine companion?" He shakes the elder riders hand and gives his thanks for the opportunity before looking back at Zephyr, spellbound once more by what he had been offered.

K-? {to learn more of pegasi} My highest (nobility and religion) is +4 so if it isn't one of those then its +0 ;-;: 1d20 + 4 ⇒ (8) + 4 = 12
Diplomacy: 1d20 + 11 ⇒ (17) + 11 = 28

He approaches the beautiful pegasi before him and gives Zephyr a quick glance to assess him; unsurprisingly despite its young age it was strong. Having been born and raised among the wood elves had gave it a toned and balanced strength compared to the rigid training methods of society. He doesn't look the pegasi over for long before he looks it in the eyes and asks simply. "Will you join me Zephyr, join us on our great journey and allow me to fly with you?"


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil turns to Azlain. "Please apprehend that Dwarf, I will see whats in the cart but we need them alive if possible."

Seeing the oncoming group of Glaive wielding elves Wil tries to signal the Human and Wood Elf Guard. "Keep them back! Keep everyone as far away from the carriage as possible!" With that he approaches the wagon to look through where the severed rope was hanging limply from, he hoped his height would be enough to get a glimpse inside...

Totally don't have DD lol... This is exciting! :D


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20
Wilaml Fmelvam wrote:

"Stop those dwarves!" Will bellows before starting to run after the dares, however the movement was slowed by his field plate. "20 ft."

He didn't plan on harming anyone as long as they camp peacefully but he was sure that idea was a loathing cause. So instead he hoped that some of here jobless and they're guardsmen would try to carry favor with the elves and stop the dwarves...

Typing with 1 hour of sleep. FAIL.

"Stop those dwarves!" Wil bellows before starting to run after the dwarves, however the movement was slowed by his fieldplate.

20 ft

He didn't plan on harming anyone as long as they came peacfully but he was sure that idea was a lost cause. So instead he hoped that some of the the Nobles here and they're guardsmen would attempt to carry favor with the elves and stop the dwarves...

This happens before Eirel casts of course, sorry for my horrid post >.<;


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

"Stop those dwarves!" Will bellows before starting to run after the dares, however the movement was slowed by his field plate. "20 ft."

He didn't plan on harming anyone as long as they camp peacefully but he was sure that idea was a loathing cause. So instead he hoped that some of here jobless and they're guardsmen would try to carry favor with the elves and stop the dwarves...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Wil smiled broadly at Thalas's bellow and the broken twine. Whatever trap hey had set seemed stopped for the moment, one they had to apprehend these dwarven rogues.

Wil spoke aloud. "Excellent work Oneshot, a fantastic shot indeed. As Eirel said before unsure the banner and lets show these rogues what were made of!"


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

draw and fire one shot at the twine. : 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
damage?: 1d8 + 2 ⇒ (6) + 2 = 8

Seeing the strange setup Wil draws Oneshot in a single fluid motion, drawing out a single arrow and quickly lining up a shot at the back window. He hoped to hit the twine and split it at its highest point...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

If Will doesn't detect any evil he continues forward towards the carriage. "Hail driver stop please for a moment!" He nods at Seltyn's words as he progresses forward. "I wonder what would laden that cart so... Someone us should hang back just in case..."

He leaves the last part unsaid, lest he tempt fate again as he walked towards the moving cart. He wasn't foolish enough to try and block its path but he hoped to catch a glimpse through one of its windows.


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Can't access map. :(

Wil had just looked away as Eirel made his unusual statement. Turning back he looked towards the carriage that Eirel indicated and searched it for Evil as he shouted.

Detect Evil

I am still interested in pursuing a special mount as we kinda discussed awhile back CM, looking forward to what that entails. :D


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Wil eyes the Noble Carriages before continuing forward into the wood elf like encampment.


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

"I couldn't agree more Suny." He made sure to cover Oneshot, hopefully shielding the relic bow from sight as he moved alongside the others toward the large pavillion with the elven banner.

Identify Elven Banner: 1d20 + 4 ⇒ (11) + 4 = 15

Diplomacy - Improve Attitudes: 1d20 + 11 ⇒ (14) + 11 = 25

Unless there was a good reason not to Wil pulls off his helm as he gets closer to the elves around the pavillion. He hails them once at a safe distance and asks to meet with their commander. He introduces the group as the Foxes and points out Seltyn as the leader of the group. If questions arise about Velma he politely but firmly explains that she is an ally of Elfhome and the chosen dignitary of her people which hopefully would get her some respect among this foreign band. However he sticks close to Velma, lest some undesirable tries to put a dagger in her ribs...


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Apologies my game page didn't show any updates D:

Wil looked at the many carriages and tried t discern what nobility may or may not be present at the dwarven fort they had arrived near...

K-Nobility: 1d20 + 4 ⇒ (19) + 4 = 23


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Sounds neat to me. ;)


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Heheh =) Nice!


Stats:
Wood Elf Paladin lvl 4 Init +1; Low-Light Vision; Per +5; HP: 39/39 (healthy)
Saves & AC:
Fort +9, Ref +6, Will +8; AC 21, T 12, FF 20

Ya I think right around 2k each which I think mine is all gone with the armor enhancement and wand~ =/ lol Your gonna buy a ballista on a cart aren't you? :D

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