Miengu

Vivian Nimue's page

127 posts. Organized Play character for Matthais777.


RSS

1 to 50 of 127 << first < prev | 1 | 2 | 3 | next > last >>
The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Thank you so much GMG!

And forgive me when I say this, but if I never see this bloody tomb again it'll be to soon. >.< You guys have been great, but I've never had so many GMs for 1 scenario before! Ooof! I'm gonna be happy to be able to play Vivian in other things again.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian searches for said lantern.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian cheers as the skeleton goes down... And her player prays that was the last of it and we can be done with this.

Let's see if we can't find out what's going on here!

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick Tock chomps.

bite: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Grab: 1d20 + 7 ⇒ (5) + 7 = 12

GM reroll for Tick

bite: 1d20 + 5 ⇒ (1) + 5 = 6

....Karols, stay away from me, your bad luck is infectious.

Vivien continues to patch up tyrek.

Heal: 1d8 + 1 ⇒ (1) + 1 = 2

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick tock rushes over to the red skeleton, aiming to finish it off!

CHARGE!: 1d20 + 7 ⇒ (10) + 7 = 17
BITE!: 1d6 + 3 ⇒ (1) + 3 = 4

Vivian meanwhile, tends to Tyrek's wounds.

Heal: 1d8 + 1 ⇒ (6) + 1 = 7

There we go! Come on my champion, wake up! your missing the fun!

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Ah, sorry about that. And this is why I was on delay!

As Tyrek goes down, Vivian rushes forward, reaching down and touching him with her wand.

Come on my champion, you are far from done!

Heal: 1d8 + 1 ⇒ (1) + 1 = 2
Well, your not bleeding out at least.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Get 'em Ticky! Chew Chew Chew! Shouts Vivian.

Tick tock moves to the green skeleton and bites.

Bite: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Grab: 1d20 + 7 ⇒ (5) + 7 = 12

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick tock is gonna try! Figure we should try to clear a path to the boss for our paladin to get'em.

Tick bites out at one of the enemies!

Bite: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Grab: 1d20 + 7 ⇒ (20) + 7 = 27

Vivian waits in the wings, ready to aid with healing as her friends are hurt.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian orders ticktock forward, and joins him on the stairs, wand ready to both help her teammates and attack the enemy if necessary.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian touches Morthak, giving him guidance.

+1 from guidance.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian mutters.

Perhaps one of us should go back and check those turnable posts? Ugh, come on guys, you can do it, put your backs into it!

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

I think the chains lift it. But we don't know where they go, so let's see if our beefy strong men can do it themselves.

She touches each of them in turn, casting guidance.

Go on, I have faith in you!

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian looks at the bats and waves the others forward.

Hurry! Move move move!

Fort: 1d20 + 5 ⇒ (16) + 5 = 21

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian awakes the next morning and stretches. After waiting for the rest of the team, they return to where the bats where and takes a deep breath.

Here goes nothing!

She opens the door, looks for the bats, and casts her spell.

Calm Animals, DC 16 will save, all animals within 30 feet of targetAffected HD: 2d4 + 1 ⇒ (2, 4) + 1 = 7

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian helps Asgoro drink from the magic healing fountain, and helps each of her comrades in turn drink from it. She sighs as she lays down, using Ticktock as a pillow.

You others can figure out watches. I'm going to try and figure out how we deal with those bats.

Okay, so after reviewing options, I think our best shot is to let me try and spam "Calm Animals" at the things until they fail, and then walk by them without upsetting them. I just don't do very much damage with the only druid blaster spell at this level doing 1d4 with firebelly.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian nods.

That seems like a good plan.

Back at the fountain, Vivian sighs.

Unless we can find another way past, we may have to turn back. Nothing I have can handle those bat swarms.

Though she thinks for a moment.

Today at least. If we are all willing to rest here for the night, I can ask the nature spirits for a spells of... ugh... fire... that I might be able to use to clear them out.

Only proposal i've got.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian backs away from the door, putting some distance and eyeing the doors out, giving a short whistle to tick tock.

Sorry guys, but I'd really rather not lose this PC considering she's my first Gencon boon character... I'm mostly looking to finish this mission alive, even if that means running for it at this point. (No offense to you GM, you've been great to pick this up and keep it moving)

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Bat swarms are rather deadly... I don't know about you guys, but Vivian will run before she tries to hand to hand combat those things. She's a healer, not a fighter! If you guys want to try and tank it, she'll keep the healing flowing as long as she can.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian waits, she has nothing she can do against a swarm.

Tick tock follows his mistresses plan and waits.

I mean.. swarms, and I'm a healer. :/

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Whoops, yeah, long day.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

[ooc]As designated healbot (Though, seriously guys, be careful, I do think I'm running low on charges, gotta go back through and recount to double check) Vivian and tick tock will go last.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian goes to Karlos and Tyrek...

Karlos

Heal: 1d6 + 1 ⇒ (1) + 1 = 2
Heal: 1d6 + 1 ⇒ (4) + 1 = 5
Heal: 1d6 + 1 ⇒ (4) + 1 = 5

Tyrek
Heal: 1d6 + 1 ⇒ (6) + 1 = 7
Heal: 1d6 + 1 ⇒ (4) + 1 = 5

She sighs as she cuddles tick tock.

Poor thing... You don't feel well do you? Nothing we can do about it now... let's try to finish and be rid of this place.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian and Tick Tock hold back, waiting for the zombie to be finished before moving in to help heal up the damage.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian waits around the corner, while Tick Tock scoots away, tired of being covered in nasty yuck.

Fort: 1d20 + 5 ⇒ (5) + 5 = 10

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick tock swims forward and bites at the zombie.

Bite: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d6 + 3 ⇒ (1) + 3 = 4

but doesn't have much luck.

Vivian walks up behind Karlos and taps him on the back.

heal: 1d8 + 1 ⇒ (4) + 1 = 5

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Ah, Vivian should have been concordance from the start. She was a GM blob baby until this one, and when I first created her profile the concordance didn't exist. :) I just never thought to actually update her symbol for it. I'll go ahead and do that to save the headache.

But as Grazyra points out, should have been a free switch either way, so redundant. (Saving that link for later...)

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick Tock and Vivian move forward, but are unable to get into the fray themselves.

Move closer I guess, choke points suck when they're being used against you.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Handle animal: 1d20 + 15 ⇒ (15) + 15 = 30

Go get them tick tock!

Vivian orders as she looks at the rest of crew, holding her rapidly draining wand tight.

We got this guys!

Delay down to ticktock to save headache, i'll go heal whoever manages to get hurt.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

If it was a shadow, should be damage, not drain. We're to low level to deal with things that do drain.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian stares at the water for a minute.

Spellcraft: 1d20 + 4 ⇒ (16) + 4 = 20

Powerful magic... can't tell exactly what...

Tyrek drinks from the water and she chuckles.

That works to.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Viven sits and bops Asgoro on the head again...

Heal: 1d8 + 1 ⇒ (4) + 1 = 5

Then Grazyra

Heal: 1d8 + 1 ⇒ (6) + 1 = 7

Then Tyrek

Heal: 1d8 + 1 ⇒ (3) + 1 = 4

Then Karlos

Heal: 1d8 + 1 ⇒ (3) + 1 = 4

and finally poor tick tock.

Heal: 1d8 + 1 ⇒ (8) + 1 = 9

With healing passed around, she looks at the wheel.

Wheels usually need to turn no? Perhaps someone should try to turn it?

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick Tock bites again.

Bite: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d6 + 3 ⇒ (4) + 3 = 7

The last skeleton falls to the mighty tiny crock.

Vivian continues to work on patching up her comrades.

Heal asgoro: 1d8 + 1 ⇒ (1) + 1 = 2

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

With Grazyra mopping up yellow, tick tock bites at Red.

Bite: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d6 + 3 ⇒ (1) + 3 = 4

But doesn't have much luck, and in annoyance moves to where yellow use to be, snapping at the thing as he goes.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Buehler?

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick Tock will wait until after Morthok drags Karlos away and then Bite the red skeleton.

Bite: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Vivian prepares her wand to heal Korlos as soon as he's dragged back to what's becoming a impromptu battle hospital.

Heal: 1d8 + 1 ⇒ (4) + 1 = 5

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Graza, I'm pretty sure I just killed black, if you don't mind risking the hit you can probably step into that space and take another one out.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian calls out.

Get him back here and i'll get him some healing! Tock, Kill!

The crocodile splashes forward, (Associated cover for submerging into the water and attacking) and bites at the black skeleton.

Bite (Counts as B/P/S): 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d6 + 3 ⇒ (4) + 3 = 7

The crocodile apparently really wanted that bone, and snaps the skeletons legs off before crunching the brittle bones.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

I wanna do more, but me and tick are kinda stuck here! Trust me, I wanna move this along desperately.

Vivian taps him again for more healing.

Heal: 1d8 + 1 ⇒ (6) + 1 = 7

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian will move up to Asgoro and touch him gently on the face as she applies her wand.

Poor dear... hold still.

heal: 1d8 + 1 ⇒ (4) + 1 = 5

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Get them Tick Tock!

Unfortunately, there just isn't any room at the moment.

Delay until there is room for Tick tock to get in there.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Gotcha.

Vivian motions to the others...

That just goes back where we came. Let's not worry about it and continue exploring.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Is it possible to walk through the room without touching the shrooms now that we know they are dangerous?

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivien blinks her eyes and winces.

Probably shouldn't do that again... hold still...

She taps him (And Tyrek since I forgot) with her wand of healing.

Tyrek Heal: 1d8 + 1 ⇒ (1) + 1 = 2
Asgoro Heal: 1d8 + 1 ⇒ (3) + 1 = 4

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian looks at the blue fungus and nibbles at her lip in thought.

Anyone recognize that? It seems odd...

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick tock tries to nom on frog again.

bite: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 3 ⇒ (4) + 3 = 7
grab: 1d20 + 4 ⇒ (1) + 4 = 5

This time having more success, even if he slips back into the water without his prey.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian will keep still and let the others handle the frogs.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Tick attacks from below the water with a snap of jaws!
Bite: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 3 ⇒ (1) + 3 = 4
grab: 1d20 + 3 ⇒ (16) + 3 = 19

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian waits to see what happens, her wand at the ready to help the others... Tick tock however, sees lunch as well! Family sized!

Ticktock will go forth into the water, holding breath and submerging, giving it appropriate bonuses for being attacked by things above water if a frog decides to try it.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian follows behind with tick tock and scratches his snout.

I bet you'd like some frog legs wouldn't you?

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Let's do this! Confirms Vivian.

Race

Human

Classes/Levels

Sorcerer

Gender

Male